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Does anyone else find Nova-ing is not a problem in 5e?
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<blockquote data-quote="Mephista" data-source="post: 7122702" data-attributes="member: 6786252"><p>I think you're looking at the wrong classes that "nova." Spellcasters have very few ways to improve their damage output beyond casting Fireball (or whatever) at a higher spell slot level. Its a big deal when you can just add your INT, WIS or CHA to the damage spell! </p><p></p><p>Nova classes are more like the Battlemaster, the Paladin and the Berserker. Massive damage output in a very short time on a single target. Casters tend to be more oriented towards killing off small fry mooks in large amounts rather than single target damage. Magic items tend to buff the melee warrior damage, while casters effectively get more spells / day usually (or, in one case, better accuracy).</p></blockquote><p></p>
[QUOTE="Mephista, post: 7122702, member: 6786252"] I think you're looking at the wrong classes that "nova." Spellcasters have very few ways to improve their damage output beyond casting Fireball (or whatever) at a higher spell slot level. Its a big deal when you can just add your INT, WIS or CHA to the damage spell! Nova classes are more like the Battlemaster, the Paladin and the Berserker. Massive damage output in a very short time on a single target. Casters tend to be more oriented towards killing off small fry mooks in large amounts rather than single target damage. Magic items tend to buff the melee warrior damage, while casters effectively get more spells / day usually (or, in one case, better accuracy). [/QUOTE]
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Community
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*Dungeons & Dragons
Does anyone else find Nova-ing is not a problem in 5e?
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