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Does AU mix well will Core 3.5 Ed?
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<blockquote data-quote="Nine Hands" data-source="post: 1461101" data-attributes="member: 4919"><p>I added all of the classes to my Forgotten Realms game with some minor changes for both fluff (Akashics must worship a god/goddess with access to the knowledge domain, Warmains are toned down a bit so that they do not overshadow the Fighter class, etc.) and to change the spellcasting to standard D&D. I took the Magister and made it a class that uses the Wizard spellcasting progresssion. The Greenbond uses Druid, while the Witch, Runethane and Mageblade use the Wizard list up to 7th level spells. It seems to be working well for now. Will I have balance problems in the future, who knows.</p><p></p><p>My next campaign, I will consider using spellcasting similar to Monte's but without the Simple, Complex, and Exotic spells, using instead the normal spell lists for classes since it is easier to manage with new sources as they become available. I like his prepare once cast many method, but my campaign was underway before we started playtesting the book and I didn't want to switch mid-stream with things. It also messes with the spontaneous casters a bit (Bard and Sorcerer), I have not figured out how I want to handle that yet.</p></blockquote><p></p>
[QUOTE="Nine Hands, post: 1461101, member: 4919"] I added all of the classes to my Forgotten Realms game with some minor changes for both fluff (Akashics must worship a god/goddess with access to the knowledge domain, Warmains are toned down a bit so that they do not overshadow the Fighter class, etc.) and to change the spellcasting to standard D&D. I took the Magister and made it a class that uses the Wizard spellcasting progresssion. The Greenbond uses Druid, while the Witch, Runethane and Mageblade use the Wizard list up to 7th level spells. It seems to be working well for now. Will I have balance problems in the future, who knows. My next campaign, I will consider using spellcasting similar to Monte's but without the Simple, Complex, and Exotic spells, using instead the normal spell lists for classes since it is easier to manage with new sources as they become available. I like his prepare once cast many method, but my campaign was underway before we started playtesting the book and I didn't want to switch mid-stream with things. It also messes with the spontaneous casters a bit (Bard and Sorcerer), I have not figured out how I want to handle that yet. [/QUOTE]
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