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Does Black Robe Life Channel work with Wratful Smite and Searing Smite?
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<blockquote data-quote="ECMO3" data-source="post: 8839272" data-attributes="member: 7030563"><p>I will have quite a few spells that will compete well I think. Also I will be pushing Charisma not strength, so my saves will be good. Some examples of spells:</p><p></p><p>1. Wrathful Smite is very powerful on any Paladin, I think a lot of people don't understand how debilitating frightened can be when you combine it with movement and positioning. Used correctly, this is arguably the most powerful 1st level offensive spell in the game. Combine it with Conquest at 7th level and black robes and I am getting damage every turn from it in addition to Life Channel on the first save. I am probably going to keep a whip as a backup weapon to do this from 10 feet away.</p><p></p><p>2. Hex is generally going to result in more damage on a 1st level slot if I can maintain concentration more than 1 round. The only problem with this is the material component issues with a shield, so I am either going to use it with my CD or I will use it at the end of fights to take advantage of the hour duration and have it up before a fight starts so I can just move it without a material component. </p><p></p><p>3. Dissonant Whispers: To start with our DM plays that this causes AOOs when he moves, so this is already a powerful spell. Combine it with an enemy that is frightened and it is awesome moving him away from you and then he can't close back again. Not as powerful after 7th level, since frightened enemies won't be able to move away from me but still good.</p><p></p><p>4. Armor of Agathys</p><p></p><p>5. Hold Person</p><p></p><p>6. Spiritual Weapon: Like Hex, this is usually going to do more damage than a 2nd level slot used for smiting</p><p></p><p>7. Cause Fear: After 7th level get within 10 feet of an enemy (or enemies) and cast/upcast this to freeze them in place and damage them every turn until they save.</p><p></p><p>8. Fear: On a boss a failed save is basically an autokill when used by a conquest Paladin within 10 feet.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8839272, member: 7030563"] I will have quite a few spells that will compete well I think. Also I will be pushing Charisma not strength, so my saves will be good. Some examples of spells: 1. Wrathful Smite is very powerful on any Paladin, I think a lot of people don't understand how debilitating frightened can be when you combine it with movement and positioning. Used correctly, this is arguably the most powerful 1st level offensive spell in the game. Combine it with Conquest at 7th level and black robes and I am getting damage every turn from it in addition to Life Channel on the first save. I am probably going to keep a whip as a backup weapon to do this from 10 feet away. 2. Hex is generally going to result in more damage on a 1st level slot if I can maintain concentration more than 1 round. The only problem with this is the material component issues with a shield, so I am either going to use it with my CD or I will use it at the end of fights to take advantage of the hour duration and have it up before a fight starts so I can just move it without a material component. 3. Dissonant Whispers: To start with our DM plays that this causes AOOs when he moves, so this is already a powerful spell. Combine it with an enemy that is frightened and it is awesome moving him away from you and then he can't close back again. Not as powerful after 7th level, since frightened enemies won't be able to move away from me but still good. 4. Armor of Agathys 5. Hold Person 6. Spiritual Weapon: Like Hex, this is usually going to do more damage than a 2nd level slot used for smiting 7. Cause Fear: After 7th level get within 10 feet of an enemy (or enemies) and cast/upcast this to freeze them in place and damage them every turn until they save. 8. Fear: On a boss a failed save is basically an autokill when used by a conquest Paladin within 10 feet. [/QUOTE]
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Does Black Robe Life Channel work with Wratful Smite and Searing Smite?
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