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Does WotC suck at selling games?
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<blockquote data-quote="Joddy37" data-source="post: 6390455" data-attributes="member: 6780315"><p>It is not necessary to teach him how to be a good DM. You just need to encourage him to try to be a DM. You need to spark his imagination. Every person in the world has a world of imagination in their own minds. You have to show new players how to easily bring their own imaginations onto the tabletop. Hey, you have an idea in your mind that a company of heroes stumble upon a forgotten cellar in a backyard and find out that some ruffians were visiting it lately? I will show you how to expand this idea and how to blend it to the game mechanics. I will give you hints about how to create a short story and build on it in time to make it a grand campaign. I will give you examples from famous DMs, how they improvised in certain situations, how they succeeded to grab the attention of the players when the game just felt boring etc...</p></blockquote><p></p>
[QUOTE="Joddy37, post: 6390455, member: 6780315"] It is not necessary to teach him how to be a good DM. You just need to encourage him to try to be a DM. You need to spark his imagination. Every person in the world has a world of imagination in their own minds. You have to show new players how to easily bring their own imaginations onto the tabletop. Hey, you have an idea in your mind that a company of heroes stumble upon a forgotten cellar in a backyard and find out that some ruffians were visiting it lately? I will show you how to expand this idea and how to blend it to the game mechanics. I will give you hints about how to create a short story and build on it in time to make it a grand campaign. I will give you examples from famous DMs, how they improvised in certain situations, how they succeeded to grab the attention of the players when the game just felt boring etc... [/QUOTE]
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Does WotC suck at selling games?
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