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Does your game pass the Bechdel Test?
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<blockquote data-quote="Serendipity" data-source="post: 5992159" data-attributes="member: 18216"><p>FWIW, I'm not sure that the Bechdel test per se is germane to adventure gaming, though (as with other things) it's a nice yardstick. </p><p>However, I think a strict definition of what does or does not pass a series of arbitrary standards somewhat misses the point. At heart, the Bechdel test has always seemed - to me anyway - to basically test "are the female characters possessed of equal agency and motive as the male characters." </p><p>IOW, are the women standing around talking about what the male characters are doing, or do they demonstrate having their own motives and agendas? Having an arbitrary "are female characters talking about / to male characters too much" (and vice versa) kind of misses the point. </p><p>In my opinion, of course.</p></blockquote><p></p>
[QUOTE="Serendipity, post: 5992159, member: 18216"] FWIW, I'm not sure that the Bechdel test per se is germane to adventure gaming, though (as with other things) it's a nice yardstick. However, I think a strict definition of what does or does not pass a series of arbitrary standards somewhat misses the point. At heart, the Bechdel test has always seemed - to me anyway - to basically test "are the female characters possessed of equal agency and motive as the male characters." IOW, are the women standing around talking about what the male characters are doing, or do they demonstrate having their own motives and agendas? Having an arbitrary "are female characters talking about / to male characters too much" (and vice versa) kind of misses the point. In my opinion, of course. [/QUOTE]
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Does your game pass the Bechdel Test?
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