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Dog Moon's Creatures [Updated 10-05-13]
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<blockquote data-quote="Dog Moon" data-source="post: 2920396" data-attributes="member: 23023"><p>Okay, I admit. I have no idea what a Quail looks like nor do I have any idea if they live in Minnesota, but the Raven stats are said to fit most non-aggressive birds, so I just used that. Found the Tome of Horrors WE which contained the Dire Animal, and simply applied that to the Bird.</p><p></p><p>I also wanted to do SOMETHING interesting, so I added Shadow Creature to it. In my mind, I picture these almost as the perfect little spies, birds hiding in trees spying on whoever they're directed to spy on, and then reporting back to their masters what they see. I even created a new spell for it, though I admit that this is probably the first spell I've ever created, so I don't know how well it works.</p><p></p><p>Also, looks like I'll be DMing next week, which is what I've been working on instead of new creatures. I'm sure I'll be making more creations I can stick here though, so everything should be good, but plenty of time will be spent on that, I'm sure.</p><p></p><p>The Dire Quail</p><p><span style="color: DeepSkyBlue">Dire Quail</span></p><p><span style="color: DeepSkyBlue">Size/Type: Small Animal</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Hit Dice:</span> 1d8+2 (10 hp)</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Initiative:</span> +2</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Speed:</span> 20 ft, fly 50 ft. (average)</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Armor Class:</span> 16 (+2 size, +2 Dex, +2 nat.), touch 14, flat-footed 14</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Base Attack/Grapple:</span> +0/-8</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Attack:</span> Claws +3 melee (1d3)</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Full Attack:</span> Claws +3 melee (1d3)</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Space/Reach:</span> 5 ft./5 ft.</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Special Attacks:</span> —</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Special Qualities:</span> Low-light vision</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Alignment:</span> Always neutral</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Saves:</span> Fort +4, Ref +4, Will +4</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Abilities:</span> Str 10, Dex 15, Con 14, Int 2, Wis 14, Cha 6</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Skills:</span> Listen +5, Spot +7</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Feats:</span> Alertness, Weapon FinesseB</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Environment:</span> Temperate forests</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Organization:</span> Solitary</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Challenge Rating:</span> 1</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Advancement:</span> —</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">Shadow Scouts</span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Dire Quail Shadow Creature</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Size/Type: Small Magical Beast</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Hit Dice:</span> 1d8+2 (10 hp)</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Initiative:</span> +2</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Speed:</span> 10 ft, fly 75 ft. (average)</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Armor Class:</span> 16 (+2 size, +2 Dex, +2 nat.), touch 14, flat-footed 14</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Base Attack/Grapple:</span> +1/-7</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Attack:</span> Claws +4 melee (1d3)</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Full Attack:</span> Claws +4 melee (1d3)</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Space/Reach:</span> 5 ft./5 ft.</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Special Attacks:</span> —</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Special Qualities:</span> Darkvision 60 ft, DR 5/magic, Low-light vision, Report, Resistance to Cold 6, Shadow Blend</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Alignment:</span> Always neutral</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Saves:</span> Fort +4, Ref +4, Will +4</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Abilities:</span> Str 10, Dex 15, Con 14, Int 2, Wis 14, Cha 6</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Skills:</span> Hide +12, Listen +5, Spot +7</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Feats:</span> Alertness, Weapon FinesseB</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Environment:</span> Temperate forests</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Organization:</span> Solitary</span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Challenge Rating: 2</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Advancement:</span> —</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Shadow Blend (Su):</span> In any conditions other than full daylight, a shadow creature can disappear into the shadows, giving it total concealment. Artifi cial illumination, even a light or continual fl ame spell, does not negate this ability, but a daylight spell will.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Report (Su):</span> Shadow Scouts record what they see with their eyes. This can be easily accessed with a standard action by the one who considers it its master. The Shadow Scout can hold 1 hour of information in its eyes before needing to return to the master.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Appearance</span></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">It's a bird!</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">The Shadow Scout has the same appearance as the Dire Quail except it's feathers tend to be much darker and seem to blend into the shadows. In the day, these Shadow Scouts are generally out of place, their dark nature easily revealed by the light of the sun.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DarkRed">Dire Template: Tome of Horrors WE [Necromancer Games]</span></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DarkRed">Quail: Monster Manual [Raven entry]</span></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DarkRed">Shadow Creature Template: Manual of the Planes</span></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">New Spell</span></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Summon Shadow Scout</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Conjuration (Summoning)</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Level: Sor/Wiz 2</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Components: V, S, F</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Casting Time: 1 minute</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Range: Close (25 ft. + 5 ft./2 levels)</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Effect: One summoned creature</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Duration: 1 hour/level</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Saving Throw: None</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Spell Resistance: No</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">This spell summons a Shadow Scout to your presence. This bird serves you unerringly for up to 1 hour per level, scouting or spying on the person/area you want. However, the Shadow Scout must fly from your position, so there are limits to the Shadow Scout's range.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">This spell has additional benefits depending on the level of the caster.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">5th: The Recording lasts for 1 hour/level instead of the Shadow Scout's normal 1 hour.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">7th: The Shadow Scout automatically knows where to go as if the caster had previously scryed upon the person to be spied upon to determine his or her location.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">9th: The duration of the bird lasts for 1 day/level</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">11th: The Shadow Scout is capable of Teleporting between the caster and its current location at will.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Special: To be able to spy on a person, the caster must know the location of the person and the bird must be able to fly there.</span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"></span></span></span></p><p><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue"><span style="color: DeepSkyBlue">Focus: A picture of the target to be spied upon or a picture of the area to the spied upon.</span></span></span></p></blockquote><p></p>
[QUOTE="Dog Moon, post: 2920396, member: 23023"] Okay, I admit. I have no idea what a Quail looks like nor do I have any idea if they live in Minnesota, but the Raven stats are said to fit most non-aggressive birds, so I just used that. Found the Tome of Horrors WE which contained the Dire Animal, and simply applied that to the Bird. I also wanted to do SOMETHING interesting, so I added Shadow Creature to it. In my mind, I picture these almost as the perfect little spies, birds hiding in trees spying on whoever they're directed to spy on, and then reporting back to their masters what they see. I even created a new spell for it, though I admit that this is probably the first spell I've ever created, so I don't know how well it works. Also, looks like I'll be DMing next week, which is what I've been working on instead of new creatures. I'm sure I'll be making more creations I can stick here though, so everything should be good, but plenty of time will be spent on that, I'm sure. The Dire Quail [Color=DeepSkyBlue]Dire Quail Size/Type: Small Animal [Color=DeepSkyBlue]Hit Dice:[/Color] 1d8+2 (10 hp) [Color=DeepSkyBlue]Initiative:[/Color] +2 [Color=DeepSkyBlue]Speed:[/Color] 20 ft, fly 50 ft. (average) [Color=DeepSkyBlue]Armor Class:[/Color] 16 (+2 size, +2 Dex, +2 nat.), touch 14, flat-footed 14 [Color=DeepSkyBlue]Base Attack/Grapple:[/Color] +0/-8 [Color=DeepSkyBlue]Attack:[/Color] Claws +3 melee (1d3) [Color=DeepSkyBlue]Full Attack:[/Color] Claws +3 melee (1d3) [Color=DeepSkyBlue]Space/Reach:[/Color] 5 ft./5 ft. [Color=DeepSkyBlue]Special Attacks:[/Color] — [Color=DeepSkyBlue]Special Qualities:[/Color] Low-light vision [Color=DeepSkyBlue]Alignment:[/Color] Always neutral [Color=DeepSkyBlue]Saves:[/Color] Fort +4, Ref +4, Will +4 [Color=DeepSkyBlue]Abilities:[/Color] Str 10, Dex 15, Con 14, Int 2, Wis 14, Cha 6 [Color=DeepSkyBlue]Skills:[/Color] Listen +5, Spot +7 [Color=DeepSkyBlue]Feats:[/Color] Alertness, Weapon FinesseB [Color=DeepSkyBlue]Environment:[/Color] Temperate forests [Color=DeepSkyBlue]Organization:[/Color] Solitary [Color=DeepSkyBlue]Challenge Rating:[/Color] 1 [Color=DeepSkyBlue]Advancement:[/Color] — Shadow Scouts [Color=DeepSkyBlue]Dire Quail Shadow Creature Size/Type: Small Magical Beast [Color=DeepSkyBlue]Hit Dice:[/Color] 1d8+2 (10 hp) [Color=DeepSkyBlue]Initiative:[/Color] +2 [Color=DeepSkyBlue]Speed:[/Color] 10 ft, fly 75 ft. (average) [Color=DeepSkyBlue]Armor Class:[/Color] 16 (+2 size, +2 Dex, +2 nat.), touch 14, flat-footed 14 [Color=DeepSkyBlue]Base Attack/Grapple:[/Color] +1/-7 [Color=DeepSkyBlue]Attack:[/Color] Claws +4 melee (1d3) [Color=DeepSkyBlue]Full Attack:[/Color] Claws +4 melee (1d3) [Color=DeepSkyBlue]Space/Reach:[/Color] 5 ft./5 ft. [Color=DeepSkyBlue]Special Attacks:[/Color] — [Color=DeepSkyBlue]Special Qualities:[/Color] Darkvision 60 ft, DR 5/magic, Low-light vision, Report, Resistance to Cold 6, Shadow Blend [Color=DeepSkyBlue]Alignment:[/Color] Always neutral [Color=DeepSkyBlue]Saves:[/Color] Fort +4, Ref +4, Will +4 [Color=DeepSkyBlue]Abilities:[/Color] Str 10, Dex 15, Con 14, Int 2, Wis 14, Cha 6 [Color=DeepSkyBlue]Skills:[/Color] Hide +12, Listen +5, Spot +7 [Color=DeepSkyBlue]Feats:[/Color] Alertness, Weapon FinesseB [Color=DeepSkyBlue]Environment:[/Color] Temperate forests [Color=DeepSkyBlue]Organization:[/Color] Solitary [Color=DeepSkyBlue]Challenge Rating: 2 [Color=DeepSkyBlue]Advancement:[/Color] — [Color=DeepSkyBlue]Shadow Blend (Su):[/Color] In any conditions other than full daylight, a shadow creature can disappear into the shadows, giving it total concealment. Artifi cial illumination, even a light or continual fl ame spell, does not negate this ability, but a daylight spell will. [Color=DeepSkyBlue]Report (Su):[/Color] Shadow Scouts record what they see with their eyes. This can be easily accessed with a standard action by the one who considers it its master. The Shadow Scout can hold 1 hour of information in its eyes before needing to return to the master. [Color=DeepSkyBlue]Appearance[/Color] It's a bird! The Shadow Scout has the same appearance as the Dire Quail except it's feathers tend to be much darker and seem to blend into the shadows. In the day, these Shadow Scouts are generally out of place, their dark nature easily revealed by the light of the sun. [COLOR=DarkRed]Dire Template: Tome of Horrors WE [Necromancer Games] Quail: Monster Manual [Raven entry] Shadow Creature Template: Manual of the Planes[/COLOR] [Color=DeepSkyBlue]New Spell[/Color] Summon Shadow Scout Conjuration (Summoning) Level: Sor/Wiz 2 Components: V, S, F Casting Time: 1 minute Range: Close (25 ft. + 5 ft./2 levels) Effect: One summoned creature Duration: 1 hour/level Saving Throw: None Spell Resistance: No This spell summons a Shadow Scout to your presence. This bird serves you unerringly for up to 1 hour per level, scouting or spying on the person/area you want. However, the Shadow Scout must fly from your position, so there are limits to the Shadow Scout's range. This spell has additional benefits depending on the level of the caster. 5th: The Recording lasts for 1 hour/level instead of the Shadow Scout's normal 1 hour. 7th: The Shadow Scout automatically knows where to go as if the caster had previously scryed upon the person to be spied upon to determine his or her location. 9th: The duration of the bird lasts for 1 day/level 11th: The Shadow Scout is capable of Teleporting between the caster and its current location at will. Special: To be able to spy on a person, the caster must know the location of the person and the bird must be able to fly there. Focus: A picture of the target to be spied upon or a picture of the area to the spied upon.[/Color][/Color][/Color] [/QUOTE]
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Dog Moon's Creatures [Updated 10-05-13]
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