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Dog Moon's Creatures [Updated 10-05-13]
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<blockquote data-quote="Dog Moon" data-source="post: 3292645" data-attributes="member: 23023"><p><strong>Goblins, Part 1: Society</strong></p><p></p><p>Okay, I've been having some trouble making this sound good and coherent, so I'm going to be posting my Goblins in pieces as I get everything put together in my head. Discussion and help is certainly allowed. Remember that the quicker I get done with this, the quicker I can return to other monsters. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p><span style="color: DeepSkyBlue">Society</span></p><p>Goblin society must first be separated into three different groups, or castes, as they are more frequently know. These castes are the worker caste, the soldier caste, and the magician caste. All three castes within Goblin society have important roles and while each may claim their superiority over the others - though most often to themselves instead of outwardly where the other castes can hear such comments - the truth is that while some may be more important at times, all three are considered equal to the others.</p><p></p><p>The role of the Worker caste is, as the name puts it, to work. These are the skilled laborers, the professionals [in game terms, anyone who has ranks in Craft or Profession and occasionally Perform. However, the Knowledge skills are generally left to the magicians, with the exception of knowledges such as engineering and architecture]. Running the Goblin cities and making sure they function well, as well as producing food and other necessities for life, fall under the domain of the worker caste.</p><p></p><p>The soldier caste contains only warriors. These contain the strongest of the Goblins, though they are also the least intelligent, with the exception of those who have the highest rank. The Goblin Generals can be quite clever and intelligent, much like Generals in the Human armies. The warriors are only somewhat common during times of peace, the general populace made up of the worker caste, but when times of war are approaching or upon them, the soldier caste grows greatly to contain the highest percentage of Goblins. After times of hostility, their numbers are allowed to dwindle again to the required amount to keep their cities safe and patrol the streets.</p><p></p><p>The magician caste is special because they control the magic. However, they are also the fewest, albeit the most powerful, in number. While part of their job is to protect the Goblin city from outside spellcaster threats, their most important task within Goblin society is to see to the Vine, as it has been dubbed. It is their lifeforce which allows the Vine to grow and to produce more Goblins. If the entire population of magicians has been annihilated, that Goblin society will crumble and fall apart within a short amount of time. Thus while some may participate in battle, the soldiers are considered much more expendable and most of the magicians stay back, even when their presence may be considered necessary.</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 3292645, member: 23023"] [b]Goblins, Part 1: Society[/b] Okay, I've been having some trouble making this sound good and coherent, so I'm going to be posting my Goblins in pieces as I get everything put together in my head. Discussion and help is certainly allowed. Remember that the quicker I get done with this, the quicker I can return to other monsters. ;) [COLOR=DeepSkyBlue]Society[/COLOR] Goblin society must first be separated into three different groups, or castes, as they are more frequently know. These castes are the worker caste, the soldier caste, and the magician caste. All three castes within Goblin society have important roles and while each may claim their superiority over the others - though most often to themselves instead of outwardly where the other castes can hear such comments - the truth is that while some may be more important at times, all three are considered equal to the others. The role of the Worker caste is, as the name puts it, to work. These are the skilled laborers, the professionals [in game terms, anyone who has ranks in Craft or Profession and occasionally Perform. However, the Knowledge skills are generally left to the magicians, with the exception of knowledges such as engineering and architecture]. Running the Goblin cities and making sure they function well, as well as producing food and other necessities for life, fall under the domain of the worker caste. The soldier caste contains only warriors. These contain the strongest of the Goblins, though they are also the least intelligent, with the exception of those who have the highest rank. The Goblin Generals can be quite clever and intelligent, much like Generals in the Human armies. The warriors are only somewhat common during times of peace, the general populace made up of the worker caste, but when times of war are approaching or upon them, the soldier caste grows greatly to contain the highest percentage of Goblins. After times of hostility, their numbers are allowed to dwindle again to the required amount to keep their cities safe and patrol the streets. The magician caste is special because they control the magic. However, they are also the fewest, albeit the most powerful, in number. While part of their job is to protect the Goblin city from outside spellcaster threats, their most important task within Goblin society is to see to the Vine, as it has been dubbed. It is their lifeforce which allows the Vine to grow and to produce more Goblins. If the entire population of magicians has been annihilated, that Goblin society will crumble and fall apart within a short amount of time. Thus while some may participate in battle, the soldiers are considered much more expendable and most of the magicians stay back, even when their presence may be considered necessary. [/QUOTE]
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