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Dog Moon's Creatures [Updated 10-05-13]
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<blockquote data-quote="Jdvn1" data-source="post: 3399411" data-attributes="member: 26424"><p>What confused me, I think, was the line: It sounds like you should've phrased your intent as </p><p>... But if you like it how you have it now, that's just fine. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Also, I'm not sure where you got 16 hp from.</p><p></p><p>Anyway, I ran him as the introduction to the campaign--sort of a 'you meet in a tavern' but with a twist.</p><p></p><p>Each of the (2) characters had backstories that ended up in, "... And so I decided to leave my home, traveling around the countryside." So, of course, they each ended up in a seedy <a href="http://wizards.com/dnd/images/mapofweek/4VillagePoisson.jpg" target="_blank">port town</a> from Map Folio I and I chose an equally seedy <a href="http://enworld.org/showpost.php?p=2036863&postcount=10" target="_blank">tavern</a> from an older <a href="http://enworld.org/showthread.php?t=120841" target="_blank">EN World thread</a> to fit the town the characters were in. Of course, they didn't like it either, but they were each just passing through while wandering the countryside. And, I used the tavern tile from Dungeon Tiles 1.</p><p></p><p>Anyway, I set up the situation for them, showed them the tavern tile, and told them to place their characters where they wanted to sit. One close to the fireplace, the other in a corner, facing the doorway. Then, I littered the tavern with NPCs, a barkeep, and the performer (Yay!).</p><p></p><p>I gave the Maniac 20 hp (max plus a couple to draw out what I planned to be a defensive but lively encounter on his part).</p><p></p><p>So, the Maniac performed (quite well) but the crowd, being a seedy sailor sort of crowd, paid him no attention. So, the Maniac walked around the tavern, performing, trying to get the audience involved. Of course, they still had none of that, so a fight was picked.</p><p></p><p>Patrons started to blabber, or run around, and whatnot, and the PCs sat there, trying not to get involved, trying to figure out exactly what was happening. Until I rolled "attack nearest person." The Half-Orc Greatsword-wielding Paladin would have none of that. He went around nonlethal-damaging all of the NPCs who rolled "attack nearest person." The Maniac tried to stay out of combat, satified with only making a ruckus. Chairs were thrown, tables broken, windows shattered, the Paladin only went after the Maniac after the Maniac successfully targeted him with Maniacal Laughter. This is where the Halfling Sorcerer, previously just defending himself with a <em>Confused</em> crossbow versus a grappling sailor (whom the paladin knocked on a table), decided to also target the Maniac.</p><p></p><p>After the Paladin then also got <em>Confused</em>, he eventually was able to knock the Maniac out with a crit after the Sorcerer was able to successfully <em>Daze</em> him.</p><p></p><p>I felt the Maniac was not a powerful CR 2, but definitely above a CR1. But, maybe my impression of a CR 2 is a little off. I'd give him a little better stats and 5' more on the aura, but only because his 'created minions' so to speak are one of his greatest assets.</p><p></p><p>Thanks for a fun encounter, though. My players and I loved it.</p></blockquote><p></p>
[QUOTE="Jdvn1, post: 3399411, member: 26424"] What confused me, I think, was the line: It sounds like you should've phrased your intent as ... But if you like it how you have it now, that's just fine. :) Also, I'm not sure where you got 16 hp from. Anyway, I ran him as the introduction to the campaign--sort of a 'you meet in a tavern' but with a twist. Each of the (2) characters had backstories that ended up in, "... And so I decided to leave my home, traveling around the countryside." So, of course, they each ended up in a seedy [url=http://wizards.com/dnd/images/mapofweek/4VillagePoisson.jpg]port town[/url] from Map Folio I and I chose an equally seedy [url=http://enworld.org/showpost.php?p=2036863&postcount=10]tavern[/url] from an older [url=http://enworld.org/showthread.php?t=120841]EN World thread[/url] to fit the town the characters were in. Of course, they didn't like it either, but they were each just passing through while wandering the countryside. And, I used the tavern tile from Dungeon Tiles 1. Anyway, I set up the situation for them, showed them the tavern tile, and told them to place their characters where they wanted to sit. One close to the fireplace, the other in a corner, facing the doorway. Then, I littered the tavern with NPCs, a barkeep, and the performer (Yay!). I gave the Maniac 20 hp (max plus a couple to draw out what I planned to be a defensive but lively encounter on his part). So, the Maniac performed (quite well) but the crowd, being a seedy sailor sort of crowd, paid him no attention. So, the Maniac walked around the tavern, performing, trying to get the audience involved. Of course, they still had none of that, so a fight was picked. Patrons started to blabber, or run around, and whatnot, and the PCs sat there, trying not to get involved, trying to figure out exactly what was happening. Until I rolled "attack nearest person." The Half-Orc Greatsword-wielding Paladin would have none of that. He went around nonlethal-damaging all of the NPCs who rolled "attack nearest person." The Maniac tried to stay out of combat, satified with only making a ruckus. Chairs were thrown, tables broken, windows shattered, the Paladin only went after the Maniac after the Maniac successfully targeted him with Maniacal Laughter. This is where the Halfling Sorcerer, previously just defending himself with a [i]Confused[/i] crossbow versus a grappling sailor (whom the paladin knocked on a table), decided to also target the Maniac. After the Paladin then also got [i]Confused[/i], he eventually was able to knock the Maniac out with a crit after the Sorcerer was able to successfully [i]Daze[/i] him. I felt the Maniac was not a powerful CR 2, but definitely above a CR1. But, maybe my impression of a CR 2 is a little off. I'd give him a little better stats and 5' more on the aura, but only because his 'created minions' so to speak are one of his greatest assets. Thanks for a fun encounter, though. My players and I loved it. [/QUOTE]
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