Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dog Moon's Creatures [Updated 10-05-13]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dog Moon" data-source="post: 6030737" data-attributes="member: 23023"><p><strong>Tauric Human Phase Spider Ninja</strong></p><p></p><p>Whew, it's been a while since I've done anything in this thread. Crazy!</p><p></p><p>Anyway, what I have below is another Tauric creature. I don't know why, but I seem to love this template. I think it's because it allows me to have a Humanoid part that I can add class levels and things to and have a Monstrous body with cool monster abilities and stuff. The top half is Human and the bottom half is Phase Spider. It's a Ninja.</p><p></p><p>I warn you, this thing is pretty vicious. I put my group up against two of these things and they were scrambling. The Ethereal Ambush ability combined with multiple attacks and Sneak Attacks totally annihilated a character in the Surprise Round. And then I used Greater Feint that put a person flat-footed for the entire round and the second one Flurry of Stars with Sneak Attack basically annihilated another character. And they can easily move in and out of the Ethereal Plane caused some issues for the group too.</p><p></p><p>Oh, the Nunchukus were just for fun. Seriously though, when I said "The creature smacks you with a Nunchuku" my entire group was like "Wait, what? Nunchuku? Are you freaking serious?!?" Hilarious. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>These don't really have much of an ecology. They were added in as a side thing when my group was investigating the lair of a Drow Alchemist. There were lots of little spiders and these crazy creatures that were basically considered monstrous creations by said Alchemist.</p><p></p><p><span style="color: DeepSkyBlue">Tauric Human/Phase Spider</span></p><p><span style="color: DeepSkyBlue">Ninja</span> 9 <span style="color: DeepSkyBlue">CR</span> 11</p><p>XP </p><p><span style="color: DeepSkyBlue">CN Medium monstrous humanoid</span></p><p><span style="color: DeepSkyBlue">Init</span> +4; <span style="color: DeepSkyBlue">Senses </span>Darkvision 60ft; Perception +13</p><p><span style="color: DeepSkyBlue">AC</span> 20, touch 13, flat 17 (+3 dex, +5 nat, +2 armor)</p><p><span style="color: DeepSkyBlue">Hp </span>83 (9d8+27)</p><p><span style="color: DeepSkyBlue">Fort </span>+6, <span style="color: DeepSkyBlue">Ref </span>+9, <span style="color: DeepSkyBlue">Will </span>+4</p><p><span style="color: DeepSkyBlue">Speed </span>30ft</p><p><span style="color: DeepSkyBlue">Melee </span>nunchaku +11/+6 (1d6+5)</p><p><span style="color: DeepSkyBlue">Ranged </span>shuriken +12/+7 (1d2+5) or +10/+10/+6</p><p><span style="color: DeepSkyBlue">Special Attacks</span> Ethereal Ambush, sneak attack (5d6)</p><p><span style="color: DeepSkyBlue">Str </span>20, <span style="color: DeepSkyBlue">Dex </span>19, <span style="color: DeepSkyBlue">Con </span>16, <span style="color: DeepSkyBlue">Int </span>14, <span style="color: DeepSkyBlue">Wis </span>12, <span style="color: DeepSkyBlue">Cha </span>15</p><p><span style="color: DeepSkyBlue">Base Atk</span> +6; <span style="color: DeepSkyBlue">CMB </span>+11; <span style="color: DeepSkyBlue">CMD </span>25 (29 vs trip)</p><p><span style="color: DeepSkyBlue">Feats </span>Combat Expertise, Greater Feint, Improved Feint, Point Blank Shot, Rapid Shot, Stealthy</p><p><span style="color: DeepSkyBlue">Skills </span>Acrobatics +15, Bluff +15, Climb +16, Disable Device +15, Disguise +14, Escape Artist +17, Knowledge (local) +14, Perception +13, Sense Motive +13, Sleight of Hand +15, Stealth +17</p><p><span style="color: DeepSkyBlue">Languages </span>common, orc</p><p><span style="color: DeepSkyBlue">SQ </span>Ethereal Jaunt, Improved Uncanny Dodge, Ki Points (7 points), Light Steps, Ninja Talents, No Trace +3</p><p><span style="color: DeepSkyBlue">Combat Gear</span> leather armor, nunchaku, 20 +2 shuriken, Belt of Incredible Dex +2</p><p><span style="color: DeepSkyBlue">Other Gear/Treasure</span></p><p></p><p><span style="color: DeepSkyBlue">Ki Pool (Su): </span>At 2nd level, a ninja gains a pool of ki points, supernatural energy she can use to accomplish amazing feats. The number of points in the ninja’s ki pool is equal to 1/2 her ninja level + her Charisma modifier. As long as she has at least 1 point in her ki pool, she treats any Acrobatics skill check made to jump as if she had a running start. At 10th level, she also reduces the DC of Acrobatics skill checks made to jump by 1/2 (although she still cannot move farther than her speed allows).</p><p></p><p>By spending 1 point from her ki pool, a ninja can make one additional attack at her highest attack bonus, but she can do so only when making a full attack. In addition, she can spend 1 point to increase her speed by 20 feet for 1 round. Finally, a ninja can spend 1 point from her ki pool to give herself a +4 insight bonus on Stealth checks for 1 round. Each of these powers is activated as a swift action. A ninja can gain additional powers that consume points from her ki pool by selecting certain ninja tricks. The ki pool is replenished each morning after 8 hours of rest or meditation; these hours do not need to be consecutive. If the ninja possesses levels in another class that grants points to a ki pool, ninja levels stack with the levels of that class to determine the total number of ki points in the combined pool, but only one ability score modifier is added to the total. The choice of which score to use is made when the second class ability is gained, and once made, the choice is set. The ninja can now use ki points from this pool to power the abilities of every class she possesses that grants a ki pool.</p><p></p><p><span style="color: DeepSkyBlue">Ninja Trick Talent</span></p><p>Acrobatic Master: 1 ki point for +20 to Acrobatics</p><p>Vanishing Trick: 1 ki point to go invis for 1 rd/level</p><p>Honeyed Words (Ex): Once per day, a rogue with this talent can gain a +10 bonus on a single Bluff check.</p><p>Flurry of Stars (Ex): A ninja with this ability can expend 1 ki point from her ki pool as a swift action before she makes a full-attack attack with shuriken. During that attack, she can throw two additional shuriken at her highest attack bonus, but all of her shuriken attacks are made at a –2 penalty, including the two extra attacks.</p><p></p><p><span style="color: DeepSkyBlue">Ethereal Ambush (Ex): </span>A phase spider that attacks foes on the Material Plane in a surprise round can take a full round of actions if it begins the combat by phasing into the Material Plane from the Ethereal Plane.</p><p>Ethereal Jaunt (Su): A phase spider can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or as part of a move action). The ability is otherwise identical to ethereal jaunt(CL 15th)</p><p></p><p><span style="color: DarkRed">Tauric Template: Savage Species</span></p><p><span style="color: DarkRed">Human: Core Rulebook</span></p><p><span style="color: DarkRed">Phase Spider: Bestiary</span></p><p><span style="color: DarkRed">Ninja: Ultimate Combat</span></p></blockquote><p></p>
[QUOTE="Dog Moon, post: 6030737, member: 23023"] [b]Tauric Human Phase Spider Ninja[/b] Whew, it's been a while since I've done anything in this thread. Crazy! Anyway, what I have below is another Tauric creature. I don't know why, but I seem to love this template. I think it's because it allows me to have a Humanoid part that I can add class levels and things to and have a Monstrous body with cool monster abilities and stuff. The top half is Human and the bottom half is Phase Spider. It's a Ninja. I warn you, this thing is pretty vicious. I put my group up against two of these things and they were scrambling. The Ethereal Ambush ability combined with multiple attacks and Sneak Attacks totally annihilated a character in the Surprise Round. And then I used Greater Feint that put a person flat-footed for the entire round and the second one Flurry of Stars with Sneak Attack basically annihilated another character. And they can easily move in and out of the Ethereal Plane caused some issues for the group too. Oh, the Nunchukus were just for fun. Seriously though, when I said "The creature smacks you with a Nunchuku" my entire group was like "Wait, what? Nunchuku? Are you freaking serious?!?" Hilarious. :) These don't really have much of an ecology. They were added in as a side thing when my group was investigating the lair of a Drow Alchemist. There were lots of little spiders and these crazy creatures that were basically considered monstrous creations by said Alchemist. [COLOR="DeepSkyBlue"]Tauric Human/Phase Spider Ninja[/COLOR] 9 [COLOR="DeepSkyBlue"]CR[/COLOR] 11 XP [COLOR="DeepSkyBlue"]CN Medium monstrous humanoid Init[/COLOR] +4; [COLOR="DeepSkyBlue"]Senses [/COLOR]Darkvision 60ft; Perception +13 [COLOR="DeepSkyBlue"]AC[/COLOR] 20, touch 13, flat 17 (+3 dex, +5 nat, +2 armor) [COLOR="DeepSkyBlue"]Hp [/COLOR]83 (9d8+27) [COLOR="DeepSkyBlue"]Fort [/COLOR]+6, [COLOR="DeepSkyBlue"]Ref [/COLOR]+9, [COLOR="DeepSkyBlue"]Will [/COLOR]+4 [COLOR="DeepSkyBlue"]Speed [/COLOR]30ft [COLOR="DeepSkyBlue"]Melee [/COLOR]nunchaku +11/+6 (1d6+5) [COLOR="DeepSkyBlue"]Ranged [/COLOR]shuriken +12/+7 (1d2+5) or +10/+10/+6 [COLOR="DeepSkyBlue"]Special Attacks[/COLOR] Ethereal Ambush, sneak attack (5d6) [COLOR="DeepSkyBlue"]Str [/COLOR]20, [COLOR="DeepSkyBlue"]Dex [/COLOR]19, [COLOR="DeepSkyBlue"]Con [/COLOR]16, [COLOR="DeepSkyBlue"]Int [/COLOR]14, [COLOR="DeepSkyBlue"]Wis [/COLOR]12, [COLOR="DeepSkyBlue"]Cha [/COLOR]15 [COLOR="DeepSkyBlue"]Base Atk[/COLOR] +6; [COLOR="DeepSkyBlue"]CMB [/COLOR]+11; [COLOR="DeepSkyBlue"]CMD [/COLOR]25 (29 vs trip) [COLOR="DeepSkyBlue"]Feats [/COLOR]Combat Expertise, Greater Feint, Improved Feint, Point Blank Shot, Rapid Shot, Stealthy [COLOR="DeepSkyBlue"]Skills [/COLOR]Acrobatics +15, Bluff +15, Climb +16, Disable Device +15, Disguise +14, Escape Artist +17, Knowledge (local) +14, Perception +13, Sense Motive +13, Sleight of Hand +15, Stealth +17 [COLOR="DeepSkyBlue"]Languages [/COLOR]common, orc [COLOR="DeepSkyBlue"]SQ [/COLOR]Ethereal Jaunt, Improved Uncanny Dodge, Ki Points (7 points), Light Steps, Ninja Talents, No Trace +3 [COLOR="DeepSkyBlue"]Combat Gear[/COLOR] leather armor, nunchaku, 20 +2 shuriken, Belt of Incredible Dex +2 [COLOR="DeepSkyBlue"]Other Gear/Treasure[/COLOR] [COLOR="DeepSkyBlue"]Ki Pool (Su): [/COLOR]At 2nd level, a ninja gains a pool of ki points, supernatural energy she can use to accomplish amazing feats. The number of points in the ninja’s ki pool is equal to 1/2 her ninja level + her Charisma modifier. As long as she has at least 1 point in her ki pool, she treats any Acrobatics skill check made to jump as if she had a running start. At 10th level, she also reduces the DC of Acrobatics skill checks made to jump by 1/2 (although she still cannot move farther than her speed allows). By spending 1 point from her ki pool, a ninja can make one additional attack at her highest attack bonus, but she can do so only when making a full attack. In addition, she can spend 1 point to increase her speed by 20 feet for 1 round. Finally, a ninja can spend 1 point from her ki pool to give herself a +4 insight bonus on Stealth checks for 1 round. Each of these powers is activated as a swift action. A ninja can gain additional powers that consume points from her ki pool by selecting certain ninja tricks. The ki pool is replenished each morning after 8 hours of rest or meditation; these hours do not need to be consecutive. If the ninja possesses levels in another class that grants points to a ki pool, ninja levels stack with the levels of that class to determine the total number of ki points in the combined pool, but only one ability score modifier is added to the total. The choice of which score to use is made when the second class ability is gained, and once made, the choice is set. The ninja can now use ki points from this pool to power the abilities of every class she possesses that grants a ki pool. [COLOR="DeepSkyBlue"]Ninja Trick Talent[/COLOR] Acrobatic Master: 1 ki point for +20 to Acrobatics Vanishing Trick: 1 ki point to go invis for 1 rd/level Honeyed Words (Ex): Once per day, a rogue with this talent can gain a +10 bonus on a single Bluff check. Flurry of Stars (Ex): A ninja with this ability can expend 1 ki point from her ki pool as a swift action before she makes a full-attack attack with shuriken. During that attack, she can throw two additional shuriken at her highest attack bonus, but all of her shuriken attacks are made at a –2 penalty, including the two extra attacks. [COLOR="DeepSkyBlue"]Ethereal Ambush (Ex): [/COLOR]A phase spider that attacks foes on the Material Plane in a surprise round can take a full round of actions if it begins the combat by phasing into the Material Plane from the Ethereal Plane. Ethereal Jaunt (Su): A phase spider can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or as part of a move action). The ability is otherwise identical to ethereal jaunt(CL 15th) [COLOR="DarkRed"]Tauric Template: Savage Species Human: Core Rulebook Phase Spider: Bestiary Ninja: Ultimate Combat[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dog Moon's Creatures [Updated 10-05-13]
Top