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Dog Moon's Creatures [Updated 5/16]
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<blockquote data-quote="Dog Moon" data-source="post: 1772358" data-attributes="member: 23023"><p><strong>Doriy'ya Dor'Korath</strong></p><p></p><p>Yeah yeah yeah, ignore the whole Drider relation thing. I was originally planning on doing a Drow/Spider for each type in a sort of heirarchy thing, but apparently, that ended after the first one. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> I think had I not changed Drow so much in my campaign, I would do that soon, but alas! I'm gonna have to pass.</p><p></p><p><span style="color: DeepSkyBlue">Doriy'ya Dor'Korath</span></p><p><span style="color: DeepSkyBlue">Drow Spider (Hunter) Wizard 5 (CR: 8)</span></p><p><span style="color: DeepSkyBlue">Large Monstrous Humanoid</span></p><p><span style="color: DeepSkyBlue">HD:</span> 5d8+5d4+20 ; hp 67</p><p><span style="color: DeepSkyBlue">Init </span> +3</p><p><span style="color: DeepSkyBlue">Spd:</span> 40ft., Climb 20ft.</p><p><span style="color: DeepSkyBlue">AC:</span> 14 (-1 size, +3 dex, +2 natural), touch 12, flat-footed 11</p><p></p><p><span style="color: DeepSkyBlue">BA/Grapple:</span> +7/+13</p><p><span style="color: DeepSkyBlue">Attack:</span> Mighty (+3) Long Bow ranged +10/+5 (1d8+3/x3)</p><p><span style="color: DeepSkyBlue">S/R: </span> 10ft/5ft</p><p><span style="color: DeepSkyBlue">SA:</span> Web</p><p><span style="color: DeepSkyBlue">SQ:</span> Darkvision 120ft, Tremorsense 60ft, SR 16, Light Blindness, Spell-like Abilities</p><p></p><p><span style="color: DeepSkyBlue">AL</span> LE</p><p><span style="color: DeepSkyBlue">Fort</span> 3, <span style="color: DeepSkyBlue">Ref </span> 8, <span style="color: DeepSkyBlue">Will </span> 10</p><p><span style="color: DeepSkyBlue">Str</span> 16, <span style="color: DeepSkyBlue">Dex</span> 17, <span style="color: DeepSkyBlue">Con</span> 12, <span style="color: DeepSkyBlue">Int</span> 16, <span style="color: DeepSkyBlue">Wis </span> 10, <span style="color: DeepSkyBlue">Cha</span> 12</p><p></p><p><span style="color: DeepSkyBlue">Skills:</span> Climb +19, Concentration +7, Hide +16, Jump +21, Knowledge (Arcana) +8, Move Silently +9, Spellcraft +8, Spot +17</p><p><span style="color: DeepSkyBlue">Languages:</span> Elf, Common, Undercommon</p><p></p><p><span style="color: DeepSkyBlue">Feats:</span> Scribe Scroll (Bonus), Highborn Drow, Improved Toughness, Improved Initative, Craft Wondrous Item (Bonus), Brew Potion, Magic in the Blood</p><p></p><p><span style="color: DeepSkyBlue">Spell-Like Abilities:</span> (3/day each): Dancing lights, darkness, detect good, detect magic, faerie fire, levitate.</p><p></p><p><span style="color: DeepSkyBlue">Web (Ex): </span> Both types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. A monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.</p><p>Escape Artist DC Break DC Hit Points</p><p>13 17 12</p><p></p><p>Monstrous spiders have a +4 racial bonus on Hide and Spot checks and a +8 racial bonus on Climb checks. A monstrous spider can always choose to take 10 on Climb checks, even if rushed or threatened. Monstrous spiders use either their Strength or Dexterity modifier for Climb checks, whichever is higher. *Hunting spiders have a +10 racial bonus on Jump checks and a +8 racial bonus on Spot checks.</p><p></p><p><span style="color: DeepSkyBlue">Spells: 4/3/2 (DC 13+spell level)</span></p><p>1st- Color Spray, Obscuring Mist, Ray of Enfeeblement, Shield</p><p>2nd-Blindness/Deafness, Glitterdust, Melf's Acid Arrow</p><p>3rd-Haste, Slow</p><p></p><p><span style="color: DeepSkyBlue">Equipment</span> 7,175gp</p><p>Wand of Fireballs (5th level ; 28 charges left)</p><p>Rod of Extension, Minor 3,000gp.</p><p>Might (+3) Long Bow +1 2,400gp.</p><p>Scroll of Suggestion 375gp</p><p>Potion of Gaseous Form 300gp</p><p>Potion of Cure Mod (x2) 600gp total.</p><p>Vest of Many Styles 500gp</p><p></p><p><span style="color: DeepSkyBlue">Vestment of Many Styles (Races of Eberron)</span></p><p>This suit of clothes transforms itself into different fabrics and designs, allowing the wearer to alter her outward appearance with a command word. The vestment grants a +2 circumstance bonus on Disguise checks in any situation where clothing is part of the disguise (so that it wouldn't help disguise a sorcerer who had shapechanged into a red dragon, for example), but does not change or disguise any armor worn.</p><p>Moderate transmutation; CL 9th; Craft Wondrous Item, creator must be a changeling; Price: 500gp.</p><p></p><p><span style="color: DeepSkyBlue">Feats</span></p><p></p><p><span style="color: DeepSkyBlue">Highborn Drow:</span> You may use detect good, detect magic, and levitate once per day as spell-like abilities, with a caster equal to your character level.</p><p><span style="color: DeepSkyBlue">Magic in the Blood:</span> You can use your racial spell-like abilities more often than you otherwise could. Any ability that is otherwise usable once per day is now usable three times per day.</p><p></p><p>Description</p><p>Doriy'ya is an attractive Drow, though she doesn't have the verbal skills required to convince masses to join her. She doesn't tolerate comments on her appearance unless they are complimentary because she believes that any who insult her insult Lolth as well. Her hair consists of long white tresses and her eyes speak of fanatacism. Sitting still is not a strong point as she believes she should be out doing Lolth's work. Some part of her body is always in constant motion, whether one of her feet tapping the floor or snapping her fingers.</p><p></p><p><span style="color: DeepSkyBlue">History</span></p><p>Always an avid worshipper of Lolth, even if not an actual Cleric, Doriy'ya kept many pet spiders. She had a large number of them kept in safe containers. However, Doriy'ya was too trusting in her belief that Lolth's creatures would not harm anyone. She frequently took them out of their cages to 'play' with. One of these spiders was a Large Monstrous Spider. Doriy'ya had not named it. She had been waiting for Lolth to give the spider a name, though the Goddess had not said anything to her.</p><p></p><p>Well one day, the Large Spider bit her. She had never been very strong and the strength damage weakened her severely. The spider escaped her and entered the Drow city where it proceeded to attack various Drow. It injured several and managed to kill one before it was stopped. Doriy'ya's peers had never liked her strange devotion to spiders. Yes they thought spiders were cool, but they weren't obsessed about them. The victim's of the spider's attacks had all been male, but those around Doriy'ya decided to punish her anyway. They tried to find a fitting punishment for her. They didn't want to kill her because no one important had been lost and Doriy'ya was a female, but they wanted her away from them. One Wizard came up with an excellent idea.</p><p></p><p>So, a short while later, Doriy'ya was combined with the spider. To their annoyance, Doriy'ya felt blessed by them and by Lolth. Her faith in Lolth couldn't have been any stronger, even though she was booted out of the Drow city. Doriy'ya merely felt that her Goddess was sending her on a quest to convert more worshippers to Lolth.</p><p></p><p>Doriy'ya was not very successful in her quest to convert worshippers. First off, she was a Drow, and secondly, she was a mutated Drow. No one would listen to her. Unperterbed, she continued traveling the world, her goal to find a way to both gain followers in the name of Lolth and to find some great deed she can do to cause massive destruction among Lolth's enemies and to regain the favor of those in the Drow city and perhaps rule over them as well.</p><p></p><p><span style="color: DeepSkyBlue">Tactics</span></p><p>Doriy'ya was never much of a fighter. She had used poison bolts like most Drow, but once her Drow poison had run out, she decided to switch to the Long Bow. She generally stays on the ceiling or walls where she can avoid being physically attacked. She is more of a support caster with her spells, but she also has a Wand of Fireballs which she will use if she sees that her support isn't enough and that damage is what is needed.</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 1772358, member: 23023"] [b]Doriy'ya Dor'Korath[/b] Yeah yeah yeah, ignore the whole Drider relation thing. I was originally planning on doing a Drow/Spider for each type in a sort of heirarchy thing, but apparently, that ended after the first one. :heh: I think had I not changed Drow so much in my campaign, I would do that soon, but alas! I'm gonna have to pass. [COLOR=DeepSkyBlue]Doriy'ya Dor'Korath Drow Spider (Hunter) Wizard 5 (CR: 8) Large Monstrous Humanoid HD:[/COLOR] 5d8+5d4+20 ; hp 67 [COLOR=DeepSkyBlue]Init [/COLOR] +3 [COLOR=DeepSkyBlue]Spd:[/COLOR] 40ft., Climb 20ft. [COLOR=DeepSkyBlue]AC:[/COLOR] 14 (-1 size, +3 dex, +2 natural), touch 12, flat-footed 11 [COLOR=DeepSkyBlue]BA/Grapple:[/COLOR] +7/+13 [COLOR=DeepSkyBlue]Attack:[/COLOR] Mighty (+3) Long Bow ranged +10/+5 (1d8+3/x3) [COLOR=DeepSkyBlue]S/R: [/COLOR] 10ft/5ft [COLOR=DeepSkyBlue]SA:[/COLOR] Web [COLOR=DeepSkyBlue]SQ:[/COLOR] Darkvision 120ft, Tremorsense 60ft, SR 16, Light Blindness, Spell-like Abilities [COLOR=DeepSkyBlue]AL[/COLOR] LE [COLOR=DeepSkyBlue]Fort[/COLOR] 3, [COLOR=DeepSkyBlue]Ref [/COLOR] 8, [COLOR=DeepSkyBlue]Will [/COLOR] 10 [COLOR=DeepSkyBlue]Str[/COLOR] 16, [COLOR=DeepSkyBlue]Dex[/COLOR] 17, [COLOR=DeepSkyBlue]Con[/COLOR] 12, [COLOR=DeepSkyBlue]Int[/COLOR] 16, [COLOR=DeepSkyBlue]Wis [/COLOR] 10, [COLOR=DeepSkyBlue]Cha[/COLOR] 12 [COLOR=DeepSkyBlue]Skills:[/COLOR] Climb +19, Concentration +7, Hide +16, Jump +21, Knowledge (Arcana) +8, Move Silently +9, Spellcraft +8, Spot +17 [COLOR=DeepSkyBlue]Languages:[/COLOR] Elf, Common, Undercommon [COLOR=DeepSkyBlue]Feats:[/COLOR] Scribe Scroll (Bonus), Highborn Drow, Improved Toughness, Improved Initative, Craft Wondrous Item (Bonus), Brew Potion, Magic in the Blood [COLOR=DeepSkyBlue]Spell-Like Abilities:[/COLOR] (3/day each): Dancing lights, darkness, detect good, detect magic, faerie fire, levitate. [COLOR=DeepSkyBlue]Web (Ex): [/COLOR] Both types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. A monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web. Escape Artist DC Break DC Hit Points 13 17 12 Monstrous spiders have a +4 racial bonus on Hide and Spot checks and a +8 racial bonus on Climb checks. A monstrous spider can always choose to take 10 on Climb checks, even if rushed or threatened. Monstrous spiders use either their Strength or Dexterity modifier for Climb checks, whichever is higher. *Hunting spiders have a +10 racial bonus on Jump checks and a +8 racial bonus on Spot checks. [COLOR=DeepSkyBlue]Spells: 4/3/2 (DC 13+spell level)[/COLOR] 1st- Color Spray, Obscuring Mist, Ray of Enfeeblement, Shield 2nd-Blindness/Deafness, Glitterdust, Melf's Acid Arrow 3rd-Haste, Slow [COLOR=DeepSkyBlue]Equipment[/COLOR] 7,175gp Wand of Fireballs (5th level ; 28 charges left) Rod of Extension, Minor 3,000gp. Might (+3) Long Bow +1 2,400gp. Scroll of Suggestion 375gp Potion of Gaseous Form 300gp Potion of Cure Mod (x2) 600gp total. Vest of Many Styles 500gp [COLOR=DeepSkyBlue]Vestment of Many Styles (Races of Eberron)[/COLOR] This suit of clothes transforms itself into different fabrics and designs, allowing the wearer to alter her outward appearance with a command word. The vestment grants a +2 circumstance bonus on Disguise checks in any situation where clothing is part of the disguise (so that it wouldn't help disguise a sorcerer who had shapechanged into a red dragon, for example), but does not change or disguise any armor worn. Moderate transmutation; CL 9th; Craft Wondrous Item, creator must be a changeling; Price: 500gp. [COLOR=DeepSkyBlue]Feats[/COLOR] [COLOR=DeepSkyBlue]Highborn Drow:[/COLOR] You may use detect good, detect magic, and levitate once per day as spell-like abilities, with a caster equal to your character level. [COLOR=DeepSkyBlue]Magic in the Blood:[/COLOR] You can use your racial spell-like abilities more often than you otherwise could. Any ability that is otherwise usable once per day is now usable three times per day. Description Doriy'ya is an attractive Drow, though she doesn't have the verbal skills required to convince masses to join her. She doesn't tolerate comments on her appearance unless they are complimentary because she believes that any who insult her insult Lolth as well. Her hair consists of long white tresses and her eyes speak of fanatacism. Sitting still is not a strong point as she believes she should be out doing Lolth's work. Some part of her body is always in constant motion, whether one of her feet tapping the floor or snapping her fingers. [COLOR=DeepSkyBlue]History[/COLOR] Always an avid worshipper of Lolth, even if not an actual Cleric, Doriy'ya kept many pet spiders. She had a large number of them kept in safe containers. However, Doriy'ya was too trusting in her belief that Lolth's creatures would not harm anyone. She frequently took them out of their cages to 'play' with. One of these spiders was a Large Monstrous Spider. Doriy'ya had not named it. She had been waiting for Lolth to give the spider a name, though the Goddess had not said anything to her. Well one day, the Large Spider bit her. She had never been very strong and the strength damage weakened her severely. The spider escaped her and entered the Drow city where it proceeded to attack various Drow. It injured several and managed to kill one before it was stopped. Doriy'ya's peers had never liked her strange devotion to spiders. Yes they thought spiders were cool, but they weren't obsessed about them. The victim's of the spider's attacks had all been male, but those around Doriy'ya decided to punish her anyway. They tried to find a fitting punishment for her. They didn't want to kill her because no one important had been lost and Doriy'ya was a female, but they wanted her away from them. One Wizard came up with an excellent idea. So, a short while later, Doriy'ya was combined with the spider. To their annoyance, Doriy'ya felt blessed by them and by Lolth. Her faith in Lolth couldn't have been any stronger, even though she was booted out of the Drow city. Doriy'ya merely felt that her Goddess was sending her on a quest to convert more worshippers to Lolth. Doriy'ya was not very successful in her quest to convert worshippers. First off, she was a Drow, and secondly, she was a mutated Drow. No one would listen to her. Unperterbed, she continued traveling the world, her goal to find a way to both gain followers in the name of Lolth and to find some great deed she can do to cause massive destruction among Lolth's enemies and to regain the favor of those in the Drow city and perhaps rule over them as well. [COLOR=DeepSkyBlue]Tactics[/COLOR] Doriy'ya was never much of a fighter. She had used poison bolts like most Drow, but once her Drow poison had run out, she decided to switch to the Long Bow. She generally stays on the ceiling or walls where she can avoid being physically attacked. She is more of a support caster with her spells, but she also has a Wand of Fireballs which she will use if she sees that her support isn't enough and that damage is what is needed. [/QUOTE]
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