Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Dog Moon's Creatures [Updated 5/16]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dog Moon" data-source="post: 2825479" data-attributes="member: 23023"><p><strong>Grentok of the Brokenclaw Tribe</strong></p><p></p><p>Ahhhh, an update. I thought it would be cool to have someone connected to another person in this thread, so here y'are.</p><p></p><p><span style="color: DeepSkyBlue">Grentok</span></p><p><span style="color: DeepSkyBlue">Gnoll Druid 3/Divine Oracle 6(CR: 10)</span></p><p><span style="color: DeepSkyBlue">Medium Humanoid (Gnoll)</span></p><p><span style="color: DeepSkyBlue">HD:</span> 5d8+6d6+11 ; 16 hp</p><p><span style="color: DeepSkyBlue">Init </span> +0</p><p><span style="color: DeepSkyBlue">Spd:</span> 30 ft.</p><p><span style="color: DeepSkyBlue">AC:</span> 13 (+1 natural, +2 leather armor), touch 10, flat-footed 13</p><p></p><p><span style="color: DeepSkyBlue">BA/Grapple:</span> +6/+8</p><p><span style="color: DeepSkyBlue">Attack:</span> Quarterstaff +7 (1d6+1)</p><p><span style="color: DeepSkyBlue">S/R:</span> 5 ft./5 ft.</p><p><span style="color: DeepSkyBlue">SA: </span> -</p><p><span style="color: DeepSkyBlue">SQ:</span> Animal Companion, Darkvision 60ft, Divination Enhancement, Nature Sense, Prescient Sense, Scry Bonus (+1), Trackless Step, Trap Sense (+2), Uncanny Dodge (Improved), Wild Empathy, Woodland Stride</p><p></p><p><span style="color: DeepSkyBlue">AL </span> Chaotic evil</p><p><span style="color: DeepSkyBlue">Fort</span> +9, <span style="color: DeepSkyBlue">Ref</span> +3, <span style="color: DeepSkyBlue">Will</span> +11</p><p><span style="color: DeepSkyBlue">Str </span> 12, <span style="color: DeepSkyBlue">Dex </span> 10, <span style="color: DeepSkyBlue">Con</span> 13, <span style="color: DeepSkyBlue">Int</span> 14, <span style="color: DeepSkyBlue">Wis </span> 17, <span style="color: DeepSkyBlue">Cha </span> 8</p><p></p><p><span style="color: DeepSkyBlue">Skills:</span> Concentration +13, Kn (Geography) +16, Kn (History) +16, Kn (Local) +18, Kn (Nature) +4, Kn (Religion) +15, Survival +4</p><p><span style="color: DeepSkyBlue">Languages: </span> Common, Gnoll, Sylvan, Undercommon</p><p></p><p><span style="color: DeepSkyBlue">Feats:</span> Combat Expertise, Education, Skill Focus (Religion), Sudden Empower</p><p><span style="color: DeepSkyBlue">Advancement:</span> By class</p><p></p><p>Spells: 5/5/4/2/1</p><p>Domain: Oracle</p><p>1st- Entangle, Omen of Peril, Shillelagh, Speak with Animals, Wood Wose D: Identify</p><p>2nd- Animal Messenger, Briar Web, Share Husk, Snake's Swiftness [Mass]x2 D: Augury</p><p>3rd- Plant Growth, Speak with Plants, Spike Growth, Vigor [Mass, Lesser] D: Divination</p><p>4th- Burrow [Mass], Lay of the Land D: Scrying</p><p>5th- Commune with Nature D: Commune</p><p></p><p><span style="color: DeepSkyBlue">Equipment</span> 19,950gp.</p><p>Horn of Fog 2,000gp.</p><p>Ring of Detect Thoughts 10,800gp.</p><p>Wand of Cure light Wounds (37 charges) 700gp.</p><p>Potion of Fly 750gp.</p><p>Potion of Invisibility 300gp.</p><p>Figurine of Wondrous Power [Blue Quartz Crystal] 5,400gp.</p><p></p><p>Detect Thoughts (Underdark)</p><p>On command, this ring allows the wearer to read thoughts, as though with the detect thoughts spell.</p><p>Faint divination; CL 3rd; Forge Ring, detect thoughts; Price: 10,800gp.</p><p></p><p>Blue Quartz Eagle (Races of Faerun)</p><p>A blue quartz eagle becomes an eagle on command, but with vision akin to that granted by eyes of the eagle (+5 circumstance bonus on Spot checks). Another command sends it aloft. It will not attack, even to defend itself, but it will obey the telepathic commands of its owner as long as it remains within one mile of her. If forced to move beyond that distance, a blue quartz eagle will immediately revert to statuette form (usually shattering if it falls a great distance to the ground). While the figurine is transformed, its owner can mentally view everything the eagle can see, although the owner must use a standard action to observe what the eagle sees in that round. It can maintain its nonfigurine status for only 24 hours per tenday, but the duration need not be continuous.</p><p>Caster Level: 11th; Prerequisites: Craft Wondrous Item, animate objects, clairaudience/clairvoyance; Market Price: 5,400 gp; Weight: -.</p><p></p><p><span style="color: DeepSkyBlue">Description</span></p><p>Grentok appears similar to all other Gnolls, except that he doesn't wear army and he isn't as strong as those around him. He clutches his staff close to him, using it to walk and makes himself appear older than he truly is. Parts of his fur is dyed white to continue his disguise, hoping that he is underestimated.</p><p></p><p><span style="color: DeepSkyBlue">Background</span></p><p>Grentok was different from other Gnolls when growing up. He wasn't as bloodthirsty as the others and when the opportunity arose, found himself as a novice to the tribal shaman. Unfortunately, he found that he quickly surpassed the knowledge and power of the shaman. The only option left for Grentok was to join the army, which he did. His spells quickly became useful and he was considered almost a hero. His lucky day came when the Gnolls invaded and conquered a small monostary. The books inside were about to be burned, saved only because of his reputation and what the Gnolls had seen him do. When he requested the books as his share of the treasure, they could not deny him.</p><p></p><p>He took the books back to the Gnoll encampment. He studied and learned from them. The monastary books held secrets of war which he memorized. Using what he learned from the books and his experiences from the battles, he became a skilled tactician. It shouldn't be surprising that as Hlikar began to raise himself to power, Grentok quickly attached himself to the other Gnoll and helped him out, lending his powers when needed. Although Hlikar desires to conquer all the nations, Grentok recommends waiting, moving slowly, knowing that in the past, lack of caution may have surprised the other peoples, but had in the end caused their downfall. He works to help Hlikar's dreams only because of the prestige it grants himself as well. He has no true goals and in fact doesn't even desire to become the Gnoll leader because he will then become a target and blamed if things go wrong. He is enjoying his position and will not let anyone come between him and his life of luxury.</p><p></p><p><span style="color: DeepSkyBlue">Tactics</span></p><p>Grentok is a tactician more than a fighter. He uses his abilities to scout out the enemy fortifications and armies and to prepare for the best positions for Hlikar's army. If forced into a battle, he stays back if possible and either uses his AE spells to the best of his ability or begins summoning creatures if he believes that his more divining spells cannot be used for a time, though he tries to keep one so he can watch out for where to retreat or to chase those retreating.</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 2825479, member: 23023"] [b]Grentok of the Brokenclaw Tribe[/b] Ahhhh, an update. I thought it would be cool to have someone connected to another person in this thread, so here y'are. [COLOR=DeepSkyBlue]Grentok Gnoll Druid 3/Divine Oracle 6(CR: 10) Medium Humanoid (Gnoll)[/COLOR] [COLOR=DeepSkyBlue]HD:[/COLOR] 5d8+6d6+11 ; 16 hp [COLOR=DeepSkyBlue]Init [/COLOR] +0 [COLOR=DeepSkyBlue]Spd:[/COLOR] 30 ft. [COLOR=DeepSkyBlue]AC:[/COLOR] 13 (+1 natural, +2 leather armor), touch 10, flat-footed 13 [COLOR=DeepSkyBlue]BA/Grapple:[/COLOR] +6/+8 [COLOR=DeepSkyBlue]Attack:[/COLOR] Quarterstaff +7 (1d6+1) [COLOR=DeepSkyBlue]S/R:[/COLOR] 5 ft./5 ft. [COLOR=DeepSkyBlue]SA: [/COLOR] - [COLOR=DeepSkyBlue]SQ:[/COLOR] Animal Companion, Darkvision 60ft, Divination Enhancement, Nature Sense, Prescient Sense, Scry Bonus (+1), Trackless Step, Trap Sense (+2), Uncanny Dodge (Improved), Wild Empathy, Woodland Stride [COLOR=DeepSkyBlue]AL [/COLOR] Chaotic evil [COLOR=DeepSkyBlue]Fort[/COLOR] +9, [COLOR=DeepSkyBlue]Ref[/COLOR] +3, [COLOR=DeepSkyBlue]Will[/COLOR] +11 [COLOR=DeepSkyBlue]Str [/COLOR] 12, [COLOR=DeepSkyBlue]Dex [/COLOR] 10, [COLOR=DeepSkyBlue]Con[/COLOR] 13, [COLOR=DeepSkyBlue]Int[/COLOR] 14, [COLOR=DeepSkyBlue]Wis [/COLOR] 17, [COLOR=DeepSkyBlue]Cha [/COLOR] 8 [COLOR=DeepSkyBlue]Skills:[/COLOR] Concentration +13, Kn (Geography) +16, Kn (History) +16, Kn (Local) +18, Kn (Nature) +4, Kn (Religion) +15, Survival +4 [COLOR=DeepSkyBlue]Languages: [/COLOR] Common, Gnoll, Sylvan, Undercommon [COLOR=DeepSkyBlue]Feats:[/COLOR] Combat Expertise, Education, Skill Focus (Religion), Sudden Empower [COLOR=DeepSkyBlue]Advancement:[/COLOR] By class Spells: 5/5/4/2/1 Domain: Oracle 1st- Entangle, Omen of Peril, Shillelagh, Speak with Animals, Wood Wose D: Identify 2nd- Animal Messenger, Briar Web, Share Husk, Snake's Swiftness [Mass]x2 D: Augury 3rd- Plant Growth, Speak with Plants, Spike Growth, Vigor [Mass, Lesser] D: Divination 4th- Burrow [Mass], Lay of the Land D: Scrying 5th- Commune with Nature D: Commune [COLOR=DeepSkyBlue]Equipment[/COLOR] 19,950gp. Horn of Fog 2,000gp. Ring of Detect Thoughts 10,800gp. Wand of Cure light Wounds (37 charges) 700gp. Potion of Fly 750gp. Potion of Invisibility 300gp. Figurine of Wondrous Power [Blue Quartz Crystal] 5,400gp. Detect Thoughts (Underdark) On command, this ring allows the wearer to read thoughts, as though with the detect thoughts spell. Faint divination; CL 3rd; Forge Ring, detect thoughts; Price: 10,800gp. Blue Quartz Eagle (Races of Faerun) A blue quartz eagle becomes an eagle on command, but with vision akin to that granted by eyes of the eagle (+5 circumstance bonus on Spot checks). Another command sends it aloft. It will not attack, even to defend itself, but it will obey the telepathic commands of its owner as long as it remains within one mile of her. If forced to move beyond that distance, a blue quartz eagle will immediately revert to statuette form (usually shattering if it falls a great distance to the ground). While the figurine is transformed, its owner can mentally view everything the eagle can see, although the owner must use a standard action to observe what the eagle sees in that round. It can maintain its nonfigurine status for only 24 hours per tenday, but the duration need not be continuous. Caster Level: 11th; Prerequisites: Craft Wondrous Item, animate objects, clairaudience/clairvoyance; Market Price: 5,400 gp; Weight: -. [COLOR=DeepSkyBlue]Description[/COLOR] Grentok appears similar to all other Gnolls, except that he doesn't wear army and he isn't as strong as those around him. He clutches his staff close to him, using it to walk and makes himself appear older than he truly is. Parts of his fur is dyed white to continue his disguise, hoping that he is underestimated. [COLOR=DeepSkyBlue]Background[/COLOR] Grentok was different from other Gnolls when growing up. He wasn't as bloodthirsty as the others and when the opportunity arose, found himself as a novice to the tribal shaman. Unfortunately, he found that he quickly surpassed the knowledge and power of the shaman. The only option left for Grentok was to join the army, which he did. His spells quickly became useful and he was considered almost a hero. His lucky day came when the Gnolls invaded and conquered a small monostary. The books inside were about to be burned, saved only because of his reputation and what the Gnolls had seen him do. When he requested the books as his share of the treasure, they could not deny him. He took the books back to the Gnoll encampment. He studied and learned from them. The monastary books held secrets of war which he memorized. Using what he learned from the books and his experiences from the battles, he became a skilled tactician. It shouldn't be surprising that as Hlikar began to raise himself to power, Grentok quickly attached himself to the other Gnoll and helped him out, lending his powers when needed. Although Hlikar desires to conquer all the nations, Grentok recommends waiting, moving slowly, knowing that in the past, lack of caution may have surprised the other peoples, but had in the end caused their downfall. He works to help Hlikar's dreams only because of the prestige it grants himself as well. He has no true goals and in fact doesn't even desire to become the Gnoll leader because he will then become a target and blamed if things go wrong. He is enjoying his position and will not let anyone come between him and his life of luxury. [COLOR=DeepSkyBlue]Tactics[/COLOR] Grentok is a tactician more than a fighter. He uses his abilities to scout out the enemy fortifications and armies and to prepare for the best positions for Hlikar's army. If forced into a battle, he stays back if possible and either uses his AE spells to the best of his ability or begins summoning creatures if he believes that his more divining spells cannot be used for a time, though he tries to keep one so he can watch out for where to retreat or to chase those retreating. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dog Moon's Creatures [Updated 5/16]
Top