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Doh! Killed my party with a skill challenge
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<blockquote data-quote="Grognerd" data-source="post: 7507656" data-attributes="member: 6968425"><p>I LOVE Skill Challenges. I think they are great, and yes, I also think that having them entail risk of damage/death is a good thing. So... absolutely worth having.</p><p></p><p>The only thing that I'd suggest that is sort of a rule of thumb is to remember that since Skill Challenges are narrative, be creative in your consequences. A failed Navigation roll could mean you are lost, sure. But that's boring. It could also mean that you aren't necessarily lost, but you took a slower route so that the storm caught up with you. It could mean that you at some point navigated through a more treacherous area of the trip that sets you up for an ambush. It could mean that you picked the best route geographically, but thereby forgot to circumnavigate around the evil giant's castle. Any of these three is more interesting than simply, "you got lost."</p></blockquote><p></p>
[QUOTE="Grognerd, post: 7507656, member: 6968425"] I LOVE Skill Challenges. I think they are great, and yes, I also think that having them entail risk of damage/death is a good thing. So... absolutely worth having. The only thing that I'd suggest that is sort of a rule of thumb is to remember that since Skill Challenges are narrative, be creative in your consequences. A failed Navigation roll could mean you are lost, sure. But that's boring. It could also mean that you aren't necessarily lost, but you took a slower route so that the storm caught up with you. It could mean that you at some point navigated through a more treacherous area of the trip that sets you up for an ambush. It could mean that you picked the best route geographically, but thereby forgot to circumnavigate around the evil giant's castle. Any of these three is more interesting than simply, "you got lost." [/QUOTE]
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Doh! Killed my party with a skill challenge
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