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Damn, I love how customized it is for the setting.Dolmenwood Progress Update — May 2023
(Header art by Rachel Quinlan.) Following the announcement that Dolmenwood is now going to be published as a standalone game, there has been a great flurry of moss-clad activity at the Necrotic Gnome HQ. As the fungal spores settle, I felt it was high time for a progress update! Short version...necroticgnome.com
Gavin posted an update today on the progress of Dolmenwood. The big news is the Kickstarter is planned for this summer (probably July or August).
If I am buying a setting book, and it's not going to be systemless, this is the kind of stuff I want.
- Kindreds: The six playable kindreds (breggle, elf, grimalkin, human, mossling, woodgrue), each presented with background info, mechanical abilities, tables of names and backgrounds, a table of 50 random trinkets, and a set of eight tables of quirky characteristics.
- Classes: The nine playable classes (cleric, enchanter, fighter, friar, hunter, knight, magician, minstrel, thief).
- Magic: The rules for arcane, fairy, and holy magic, along with complete spell lists. The arcane and holy spell lists are largely based on the Old-School Essentials spells, with a lot of tweaks and additional flavour to tie them in with Dolmenwood. For example, each holy spell is connected with a specific saint and is accompanied by the myth of that saint's most renowned miracle.