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Don't Lose The Forest For The Trees
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<blockquote data-quote="Thomas Bowman" data-source="post: 7733088" data-attributes="member: 6925649"><p>I like to use d20 3.5 because I know it, I am more interested in finding ways to adapt it to a number of different scenarios than in finding new ways to roll the dice to determine hit or miss. Every time I see a new RPG, I am deterred by the new hit or miss system that goes with it, that I have to learn from scratch, and that goes the same for D&D editions 4 and 5. I like to tweak D20 to account for the differences between modern, futuristic, and archaic weapons, hence every character and creature gets three armor classes instead of one.</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7733088, member: 6925649"] I like to use d20 3.5 because I know it, I am more interested in finding ways to adapt it to a number of different scenarios than in finding new ways to roll the dice to determine hit or miss. Every time I see a new RPG, I am deterred by the new hit or miss system that goes with it, that I have to learn from scratch, and that goes the same for D&D editions 4 and 5. I like to tweak D20 to account for the differences between modern, futuristic, and archaic weapons, hence every character and creature gets three armor classes instead of one. [/QUOTE]
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