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<blockquote data-quote="MacConnell" data-source="post: 9168868" data-attributes="member: 6855223"><p><strong>Season</strong>: Drenching. <strong>Day</strong>: 54</p><p>[spoiler=Negotiate]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 65(coerce) + 33(enthrall) + 135(d100) = 233</p><p><span style="color: rgb(65, 168, 95)">Plumeir</span>: 83 + 65(befriend) + 84 = 232</p><p><span style="color: rgb(243, 121, 52)">Taylar</span>: 72 + 33(enthrall) + 84 = 189[/spoiler]</p><p>The woman is, of course, far from stupid and recognizes the ploy, but this behavior, or something like it, can be expected from any group of seasoned travelers. She does not react to the ploy nor does she seem offended by it. She begins to speak more fully about the affairs of the Yenishae and gives directions and better information about trading the goods that the party carries. This being the third commercial tent visited in total, all three Investigators become fully aware that commerce is the most important aspect of this village, and everyone is open about it. No one gives the impression of looking for a quick profit from cheating a customer then disappearing with it. The businesses look to be motivated by long-term goals.</p><p></p><p>The woman fluidly switches between Maldrog and Markidian, asking if the Markidian language would be preferred. At this point the use of either language is of no consequence. The woman explains that they deal in adoption and quality laborers. In order to offer the best of services none of their subjects may be marred or in any way show defect. The four people present are representatives, and more of each are kept in a separate location.</p><p></p><p>Of a complete surprise to the party the Yenisha woman apologizes for the Evipaun having kidnapped the children. She says that the subjects are not supposed to be acquired in such a manner. The Yenishae truly believe that they are providing a benevolent service and a better way of life for the people sold, especially the children. No amount of debate will change the fact that they see their business this way while most, including the party, considers it to be the exact opposite.</p><p></p><p>She concludes by saying, “<span style="color: rgb(147, 101, 184)">Because certain children were taken by force, I will sell them back to you at our cost, but you must provide coin, so you will need to conduct your other trade, first. You have until the end of the day. By tomorrow the pick of the children will be moved to their destination</span>.”</p><p>[spoiler=Character Data]</p><p>Taylar: full wellness</p><p>tunic: 60 - 3 - 3 = 54 - 3 = 51</p><p>Astarte: Body: full wellness</p><p>vest: 29 - 2 - 2 = 25 - 2 = 23 - 2 = 21</p><p>Plumeir: full wellness</p><p>tunic: 48 [/spoiler]</p><p>[spoiler=Collections]</p><p>standard leather bracers: 12 pairs: 256 clams each</p><p>standard leather shin guards: 12 pairs: 256 each</p><p>standard leather mantles: 6: 194 each</p><p>recurve bows: 4: 200 each</p><p>nethrin tomahawks: 12: 240 each</p><p></p><p>fang or tooth necklaces: 6: ??</p><p>skull fetishes: 6: ??</p><p>curious stones: 6: ??</p><p>metal ingots: 6: ?? [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Ferguine, Mining Commissioner</p><p>4 missing children from Mining (Markidians)</p><p>3 missing from Vineyard (Centrins)</p><p>Francis, Priest of Dawn at Vineyard (Centrin)</p><p>cherry orchard, 1 day north of Vineyard</p><p>Rheini village: Grandfather of Maka: Pardal</p><p>Kol and party: Maldrog Explorers</p><p>Eastern Oasis in Ka’ard’taerm (Pelimonra village) [/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9168868, member: 6855223"] [B]Season[/B]: Drenching. [B]Day[/B]: 54 [spoiler=Negotiate] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 65(coerce) + 33(enthrall) + 135(d100) = 233 [COLOR=rgb(65, 168, 95)]Plumeir[/COLOR]: 83 + 65(befriend) + 84 = 232 [COLOR=rgb(243, 121, 52)]Taylar[/COLOR]: 72 + 33(enthrall) + 84 = 189[/spoiler] The woman is, of course, far from stupid and recognizes the ploy, but this behavior, or something like it, can be expected from any group of seasoned travelers. She does not react to the ploy nor does she seem offended by it. She begins to speak more fully about the affairs of the Yenishae and gives directions and better information about trading the goods that the party carries. This being the third commercial tent visited in total, all three Investigators become fully aware that commerce is the most important aspect of this village, and everyone is open about it. No one gives the impression of looking for a quick profit from cheating a customer then disappearing with it. The businesses look to be motivated by long-term goals. The woman fluidly switches between Maldrog and Markidian, asking if the Markidian language would be preferred. At this point the use of either language is of no consequence. The woman explains that they deal in adoption and quality laborers. In order to offer the best of services none of their subjects may be marred or in any way show defect. The four people present are representatives, and more of each are kept in a separate location. Of a complete surprise to the party the Yenisha woman apologizes for the Evipaun having kidnapped the children. She says that the subjects are not supposed to be acquired in such a manner. The Yenishae truly believe that they are providing a benevolent service and a better way of life for the people sold, especially the children. No amount of debate will change the fact that they see their business this way while most, including the party, considers it to be the exact opposite. She concludes by saying, “[COLOR=rgb(147, 101, 184)]Because certain children were taken by force, I will sell them back to you at our cost, but you must provide coin, so you will need to conduct your other trade, first. You have until the end of the day. By tomorrow the pick of the children will be moved to their destination[/COLOR].” [spoiler=Character Data] Taylar: full wellness tunic: 60 - 3 - 3 = 54 - 3 = 51 Astarte: Body: full wellness vest: 29 - 2 - 2 = 25 - 2 = 23 - 2 = 21 Plumeir: full wellness tunic: 48 [/spoiler] [spoiler=Collections] standard leather bracers: 12 pairs: 256 clams each standard leather shin guards: 12 pairs: 256 each standard leather mantles: 6: 194 each recurve bows: 4: 200 each nethrin tomahawks: 12: 240 each fang or tooth necklaces: 6: ?? skull fetishes: 6: ?? curious stones: 6: ?? metal ingots: 6: ?? [/spoiler] [spoiler=Discoveries] Ferguine, Mining Commissioner 4 missing children from Mining (Markidians) 3 missing from Vineyard (Centrins) Francis, Priest of Dawn at Vineyard (Centrin) cherry orchard, 1 day north of Vineyard Rheini village: Grandfather of Maka: Pardal Kol and party: Maldrog Explorers Eastern Oasis in Ka’ard’taerm (Pelimonra village) [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc] [/QUOTE]
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