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<blockquote data-quote="MacConnell" data-source="post: 9176462" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 497: <strong>Season</strong>: Drenching. <strong>Day</strong>: 54</p><p>[spoiler=Negotiate]</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: 65(coerce) + 33(enthrall) + 52(d100) = 150 [/spoiler]</p><p>The two Ekimmard children are purchased for an additional 800 marks. This is actually a lower value than the other children would have been had they not been returned at cost. The boy and girl cannot understand anything that is said to them, but they readily follow the party. Being raised in a society should give them a chance to develop in a manner better than they would have. Since they show so little cognition, Plumeir suggests that a Maldrog family at the Mining Community may adopt them. It is certainly a better option than leaving them to their own fate, since they do not try to run. Unfortunately, Ekimmards are one of the favored targets of Deviard slavery.</p><p></p><p>As Plumeir and Taylar lead the children away from where they were being held, the Yenisha woman looks at the drawings that Astarte shows her. “This is ink from Evipau Tomahawks, yes?” It is not really a question. She continues. “I do not know any exact meaning. This one that is common to all is likely a clan symbol. The others represent rank and station. The Evipaun are very efficient at marking their skin.”</p><p></p><p>Plumeir and Taylar buy some extra skins and water, then wait at the edge of the community while Astarte quickly conducts her business. There is always someone who can communicate in at least one of the languages known. Something never before encountered in another place. The party only has 6 stones and their usefulness or value is yet unknown to the party. The two men encourage her to use the extra coins, of which the party now has plenty, and leave the stones. Astarte can readily buy cotton garments, of a desert fashion, at a trivial cost, but there is nothing blue for sale, as this color is specifically reserved for the Pelimonrae.</p><p></p><p>Trusting to memory the party orients itself and prepares for the two day walk back to the spire that is suspected to have another portalway. The children seem to still be in something of a state of shock. They all follow along without causing any difficulty, even the pompous Markidians. Being children, this traumatic event will soon be forgotten, and they will all return to being their usual self-centered selves. Two days bring the party into the shadow of the spire, without incident.</p><p>[spoiler=Character Data]</p><p>Taylar: full wellness</p><p>tunic: 60 - 3 - 3 = 54 - 3 = 51</p><p>Astarte: full wellness</p><p>vest: 29 - 2 - 2 = 25 - 2 = 23 - 2 = 21</p><p>Plumeir: full wellness</p><p>tunic: 48 [/spoiler]</p><p>[spoiler=Collections]</p><p>various coins: 3827 marks value</p><p></p><p>fang or tooth necklaces: 6: ??</p><p>skull fetishes: 6: ??</p><p>curious stones: 6: ??</p><p>metal ingots: 6: ?? [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Ferguine, Mining Commissioner</p><p>Francis, Priest of Dawn at Vineyard (Centrin)</p><p>cherry orchard, 1 day north of Vineyard</p><p>Rheini village: Grandfather of Maka: Pardal</p><p>Kol and party: Maldrog Explorers</p><p>Eastern Oasis in Ka’ard’taerm (Pelimonra village) [/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9176462, member: 6855223"] [B]Cycle[/B]: 497: [B]Season[/B]: Drenching. [B]Day[/B]: 54 [spoiler=Negotiate] [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: 65(coerce) + 33(enthrall) + 52(d100) = 150 [/spoiler] The two Ekimmard children are purchased for an additional 800 marks. This is actually a lower value than the other children would have been had they not been returned at cost. The boy and girl cannot understand anything that is said to them, but they readily follow the party. Being raised in a society should give them a chance to develop in a manner better than they would have. Since they show so little cognition, Plumeir suggests that a Maldrog family at the Mining Community may adopt them. It is certainly a better option than leaving them to their own fate, since they do not try to run. Unfortunately, Ekimmards are one of the favored targets of Deviard slavery. As Plumeir and Taylar lead the children away from where they were being held, the Yenisha woman looks at the drawings that Astarte shows her. “This is ink from Evipau Tomahawks, yes?” It is not really a question. She continues. “I do not know any exact meaning. This one that is common to all is likely a clan symbol. The others represent rank and station. The Evipaun are very efficient at marking their skin.” Plumeir and Taylar buy some extra skins and water, then wait at the edge of the community while Astarte quickly conducts her business. There is always someone who can communicate in at least one of the languages known. Something never before encountered in another place. The party only has 6 stones and their usefulness or value is yet unknown to the party. The two men encourage her to use the extra coins, of which the party now has plenty, and leave the stones. Astarte can readily buy cotton garments, of a desert fashion, at a trivial cost, but there is nothing blue for sale, as this color is specifically reserved for the Pelimonrae. Trusting to memory the party orients itself and prepares for the two day walk back to the spire that is suspected to have another portalway. The children seem to still be in something of a state of shock. They all follow along without causing any difficulty, even the pompous Markidians. Being children, this traumatic event will soon be forgotten, and they will all return to being their usual self-centered selves. Two days bring the party into the shadow of the spire, without incident. [spoiler=Character Data] Taylar: full wellness tunic: 60 - 3 - 3 = 54 - 3 = 51 Astarte: full wellness vest: 29 - 2 - 2 = 25 - 2 = 23 - 2 = 21 Plumeir: full wellness tunic: 48 [/spoiler] [spoiler=Collections] various coins: 3827 marks value fang or tooth necklaces: 6: ?? skull fetishes: 6: ?? curious stones: 6: ?? metal ingots: 6: ?? [/spoiler] [spoiler=Discoveries] Ferguine, Mining Commissioner Francis, Priest of Dawn at Vineyard (Centrin) cherry orchard, 1 day north of Vineyard Rheini village: Grandfather of Maka: Pardal Kol and party: Maldrog Explorers Eastern Oasis in Ka’ard’taerm (Pelimonra village) [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc] [/QUOTE]
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