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Dr. Si's Curse of the Crimson Throne OOC
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<blockquote data-quote="Ambrus" data-source="post: 4478949" data-attributes="member: 17691"><p>Nice picture Oni! I'm always so grateful to see good PC character art.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Work in Progress:</p><p></p><p><img src="http://img264.imageshack.us/img264/6276/djhnfz9mk8.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><span style="font-size: 12px"><strong><span style="color: SandyBrown">Dj'hân</span></strong></span></p><p>Loresong Faen Dragonfire Adept 1</p><p></p><p>CG Small humanoid (faen, dragonblood)</p><p><strong>Init</strong> +2; <strong>Senses</strong> Low-Light Vision, Perception +5</p><p><strong>Languages</strong> Common, Halfling, Varisian, Sylvan</p><p>–––––––––––––––––––––––––</p><p><strong>AC</strong> 15, touch 13, flat-footed 13</p><p><strong>hp</strong> 28 (1d8 HD)</p><p><strong>Fort</strong> +5, <strong>Ref</strong> +3, <strong>Will</strong> +2</p><p><span style="font-size: 9px">+1 bonus on saving throws against paralysis and sleep</span></p><p>–––––––––––––––––––––––––</p><p><strong>Spd</strong> 20 ft.</p><p><strong>Melee</strong> dagger 0 (1d3)</p><p><strong>Ranged</strong> sling +3 (1d3)</p><p><strong>Base Atk</strong> 0; <strong>Combat Maneuver Bonus</strong> -2</p><p><strong>Special Attacks</strong> breath weapon (15-ft cone or 30-ft line of fire; 1d6 damage; Ref DC 13 half)</p><p><strong>Spell-Like Abilities</strong> (CL 1st):</p><p>1/day–<em>detect magic, ghost sound, light</em></p><p>–––––––––––––––––––––––––</p><p><strong>Abilities</strong> Str 8, Dex 14, Con 16, Int 14, Wis 10, Chr 15</p><p><strong>SQ</strong> endure exposure (least invocation)</p><p><strong>Feats</strong> Dragonblood, Entangling Exhalation</p><p><strong>Traits</strong> Unhappy Childhood (Tortured)</p><p><strong>Skills</strong> Diplomacy +6, Knowledge (local) +6, Perception +5,</p><p>Spellcraft +4, Stealth +9, Use Magic Device +6</p><p><strong>Possessions</strong> explorer's outfit, leather armor, dagger, sling,</p><p>sling bullets x5, backpack, bedroll, waterskin, sun rods x3</p><p>–––––––––––––––––––––––––</p><p><strong>Treasure</strong> 54.85 gp</p><p><strong>Experience</strong> 0</p><p>–––––––––––––––––––––––––</p><p><strong>Appearance</strong> Barely knee high to a human, Dj'hân appears as a young halfling boy, roughly ten or twelve years of age. The bedraggled guttersnipe has large blue expressive eyes and tousled russet hair, usually covered by a floppy red cap. Although smooth and unlined, his face is often smudged with dirt or grime. A soft rounded chin and small mouth that dimples at the corners completes the appearance of cherubic innocence. Dj'hân's clothes are somewhat mismatched and threadbare, though still serviceable. His oversized linen tunic is a dirty off-white, and his loose drably colored breeches are patched at the knees. In addition, the street urchin has a leather jerkin, light slippers, a cloth belt, fingerless woolen gloves and appears unarmed.</p><p><strong>Height</strong> 16-in. <strong>Weight</strong> 11 lbs</p></blockquote><p></p>
[QUOTE="Ambrus, post: 4478949, member: 17691"] Nice picture Oni! I'm always so grateful to see good PC character art.:D Work in Progress: [IMG]http://img264.imageshack.us/img264/6276/djhnfz9mk8.gif[/IMG] [SIZE=3][B][COLOR=SandyBrown]Dj'hân[/COLOR][/B][/SIZE] Loresong Faen Dragonfire Adept 1 CG Small humanoid (faen, dragonblood) [B]Init[/B] +2; [B]Senses[/B] Low-Light Vision, Perception +5 [B]Languages[/B] Common, Halfling, Varisian, Sylvan ––––––––––––––––––––––––– [B]AC[/B] 15, touch 13, flat-footed 13 [B]hp[/B] 28 (1d8 HD) [B]Fort[/B] +5, [B]Ref[/B] +3, [B]Will[/B] +2 [SIZE=1]+1 bonus on saving throws against paralysis and sleep[/SIZE] ––––––––––––––––––––––––– [B]Spd[/B] 20 ft. [B]Melee[/B] dagger 0 (1d3) [B]Ranged[/B] sling +3 (1d3) [B]Base Atk[/B] 0; [B]Combat Maneuver Bonus[/B] -2 [B]Special Attacks[/B] breath weapon (15-ft cone or 30-ft line of fire; 1d6 damage; Ref DC 13 half) [B]Spell-Like Abilities[/B] (CL 1st): 1/day–[I]detect magic, ghost sound, light[/I] ––––––––––––––––––––––––– [B]Abilities[/B] Str 8, Dex 14, Con 16, Int 14, Wis 10, Chr 15 [B]SQ[/B] endure exposure (least invocation) [B]Feats[/B] Dragonblood, Entangling Exhalation [B]Traits[/B] Unhappy Childhood (Tortured) [B]Skills[/B] Diplomacy +6, Knowledge (local) +6, Perception +5, Spellcraft +4, Stealth +9, Use Magic Device +6 [B]Possessions[/B] explorer's outfit, leather armor, dagger, sling, sling bullets x5, backpack, bedroll, waterskin, sun rods x3 ––––––––––––––––––––––––– [B]Treasure[/B] 54.85 gp [B]Experience[/B] 0 ––––––––––––––––––––––––– [B]Appearance[/B] Barely knee high to a human, Dj'hân appears as a young halfling boy, roughly ten or twelve years of age. The bedraggled guttersnipe has large blue expressive eyes and tousled russet hair, usually covered by a floppy red cap. Although smooth and unlined, his face is often smudged with dirt or grime. A soft rounded chin and small mouth that dimples at the corners completes the appearance of cherubic innocence. Dj'hân's clothes are somewhat mismatched and threadbare, though still serviceable. His oversized linen tunic is a dirty off-white, and his loose drably colored breeches are patched at the knees. In addition, the street urchin has a leather jerkin, light slippers, a cloth belt, fingerless woolen gloves and appears unarmed. [B]Height[/B] 16-in. [B]Weight[/B] 11 lbs [/QUOTE]
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