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<blockquote data-quote="Ambrus" data-source="post: 5373044" data-attributes="member: 17691"><p>Hi guys. Sorry for not posting for some time. I assure you I'm not quite dead yet. Doc was right; a combination of prepping my new tabletop campaign, busting my ankle and arranging renovations to my house had forced enworld onto the back-burner of my mind for a bit. Seeing as how the game had been moving slowly I'd hoped that my absence wouldn't be detrimental.</p><p></p><p>It seems that you're still involved in the vampire spawn fight in the alley. How is it going? Is it almost finished? If so then I can simply wait to join in after it wraps up.</p><p></p><p>On a side note, although I admire how you run the game doc, I am left rather puzzled by the plot of this A.P. We've been playing for several years now and have moved from the first to the second module and I'm afraid that it's left me feeling like it's rather disjointed story-wise. Don't get me wrong, it's been fun, but I am wondering if there's something more to it than simply performing a series of apparently unrelated missions set for the PCs by the Kroft. I get that there's been an upheaval due to the late monarch's death and the Queen's controversial ascension to the throne and now there's a plague, but it seems like the PCs are only indirectly tied to any of it. First there was Lamm, then the unresolved mystery of All the World's Meats, then some messing around with the Spider King guy, and then an unsuccessful hunt for Rolph the necromancer, and then babysitting the silly portrait painting girl, then shutting down a snake oil saleswoman and now a back alley vampire hunt. Like I said, it's been fun and all, but is there any sort of big plot thread we're missing here? I'm just curious to know since I keep reading how awesome everyone thinks this AP is.</p></blockquote><p></p>
[QUOTE="Ambrus, post: 5373044, member: 17691"] Hi guys. Sorry for not posting for some time. I assure you I'm not quite dead yet. Doc was right; a combination of prepping my new tabletop campaign, busting my ankle and arranging renovations to my house had forced enworld onto the back-burner of my mind for a bit. Seeing as how the game had been moving slowly I'd hoped that my absence wouldn't be detrimental. It seems that you're still involved in the vampire spawn fight in the alley. How is it going? Is it almost finished? If so then I can simply wait to join in after it wraps up. On a side note, although I admire how you run the game doc, I am left rather puzzled by the plot of this A.P. We've been playing for several years now and have moved from the first to the second module and I'm afraid that it's left me feeling like it's rather disjointed story-wise. Don't get me wrong, it's been fun, but I am wondering if there's something more to it than simply performing a series of apparently unrelated missions set for the PCs by the Kroft. I get that there's been an upheaval due to the late monarch's death and the Queen's controversial ascension to the throne and now there's a plague, but it seems like the PCs are only indirectly tied to any of it. First there was Lamm, then the unresolved mystery of All the World's Meats, then some messing around with the Spider King guy, and then an unsuccessful hunt for Rolph the necromancer, and then babysitting the silly portrait painting girl, then shutting down a snake oil saleswoman and now a back alley vampire hunt. Like I said, it's been fun and all, but is there any sort of big plot thread we're missing here? I'm just curious to know since I keep reading how awesome everyone thinks this AP is. [/QUOTE]
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