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Dr. Si's Curse of the Crimson Throne - Seven Days to the Grave
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<blockquote data-quote="Ambrus" data-source="post: 5067263" data-attributes="member: 17691"><p>Dj'hân returns back to the junction after his intrepid explorations of the narrow side tunnel. Dusting himself off, the urchin looks on dismay at the prone derro lying on the floor; he'd all but forgotten their brief altercation. Padding tentatively over to the body, Dj'hân studies it briefly to determine whether the wretched creature is alive or dead.</p><p></p><p>Once the others return, the guttersnipe offers a brief report in whispered tones. He jerks his thumb over his shoulder to indicate the narrow side tunnel. <em><span style="color: SandyBrown">"This here tunnel goes a long long way before opening up above ground just outside the city wall outside the Grey District. It'd be a tough fit even for the derro though and it don't look like nobody's used it in ages."</span></em> The urchin indicates the northern tunnel with an outstretched hand. <em><span style="color: SandyBrown">"This one winds only a few dozen yards to a door with the derro's blue glow coming from underneath. I'm going to head back there quiet like to try and spy something from underneath. You guys wait a sec then come up behind me in a minute. I'll hold up fingers to show how many derro I can see, kay?"</span></em></p><p></p><p><span style="color: Gray">OOC: If there aren't any objections, Dj'hân will proceed as described, moving stealthily to the door and then lying down flat so he can peer through the crack under it.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">———————————————————</span></p><p></p><p>The pseudodragon studies the odd maze for a bit before scurrying back to the upper workroom to check on his bound prisoners.</p><p></p><p><span style="color: Gray">OOC: I have to admit a perverse curiosity in knowing the rules involved in their grisly boardgame. A maze, rats, hammer, pliers and numbered playing pieces; the gamer in me in hungry to know more.</span> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 5067263, member: 17691"] Dj'hân returns back to the junction after his intrepid explorations of the narrow side tunnel. Dusting himself off, the urchin looks on dismay at the prone derro lying on the floor; he'd all but forgotten their brief altercation. Padding tentatively over to the body, Dj'hân studies it briefly to determine whether the wretched creature is alive or dead. Once the others return, the guttersnipe offers a brief report in whispered tones. He jerks his thumb over his shoulder to indicate the narrow side tunnel. [I][COLOR="SandyBrown"]"This here tunnel goes a long long way before opening up above ground just outside the city wall outside the Grey District. It'd be a tough fit even for the derro though and it don't look like nobody's used it in ages."[/COLOR][/I] The urchin indicates the northern tunnel with an outstretched hand. [I][COLOR="SandyBrown"]"This one winds only a few dozen yards to a door with the derro's blue glow coming from underneath. I'm going to head back there quiet like to try and spy something from underneath. You guys wait a sec then come up behind me in a minute. I'll hold up fingers to show how many derro I can see, kay?"[/COLOR][/I] [COLOR="Gray"]OOC: If there aren't any objections, Dj'hân will proceed as described, moving stealthily to the door and then lying down flat so he can peer through the crack under it. ———————————————————[/COLOR] The pseudodragon studies the odd maze for a bit before scurrying back to the upper workroom to check on his bound prisoners. [COLOR="Gray"]OOC: I have to admit a perverse curiosity in knowing the rules involved in their grisly boardgame. A maze, rats, hammer, pliers and numbered playing pieces; the gamer in me in hungry to know more.[/COLOR] :) [/QUOTE]
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