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Dr. Si's Curse of the Crimson Throne - Seven Days to the Grave
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<blockquote data-quote="Neurotic" data-source="post: 5282455" data-attributes="member: 24380"><p>News are dire indeed. Edmond closed the doors of his house to all outside contacts. Old Jeremiah gets one (and only one) call to relocate before he gets sick. Children are confined to the house and dry rations and other long lasting food is supplied for at least a week, preferably a month if available.</p><p></p><p>Edmond gathers his chldren around and calls Kester forward</p><p><span style="color: Teal">"Kester, this dagger is silver and magical, I give it to you as sign of trust and your authority over the group. You're to keep little ones safe until I return. If they start to fall ill, isolate them best you can and provide food and water to them. Send the message to the Temple and the Marshal.</span></p><p><span style="color: Teal"></span></p><p><span style="color: Teal">The rest of you, be calm, it'll become worse before it gets better, but we'll see this through! Have faith and listen to Kester while I'm gone.</span></p><p><span style="color: Teal"></span></p><p><span style="color: Teal">I'll return as soon as I'm able.</span></p><p><span style="color: Teal"></span></p><p><span style="color: Teal">The cleaning shouldn't take too much time."</span></p><p></p><p>While we're at the house, Edmond asks Brindom to provide food so supplies last as long as possible.</p><p></p><p><span style="color: Teal">"Brindom, Dj'ahn, since we have two wands for disease, what say you we keep one here and carry only one with us? Just in case something happens to us? And I'll instruct Kester if he doesn't hear from us regularly he's to return it to the temple."</span></p><p></p><p>With that, he gets his adventuring gear and calls his companions</p><p>"Ready?" as they head out into death's maw once again. On the way he supplies with ample supply of oil for burning the dead off the streets if needed.</p><p></p><p>He confers with Dj'ahn and leads the group to the leader of corpse gatherers (local knowledge +9)</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5282455, member: 24380"] News are dire indeed. Edmond closed the doors of his house to all outside contacts. Old Jeremiah gets one (and only one) call to relocate before he gets sick. Children are confined to the house and dry rations and other long lasting food is supplied for at least a week, preferably a month if available. Edmond gathers his chldren around and calls Kester forward [COLOR="Teal"]"Kester, this dagger is silver and magical, I give it to you as sign of trust and your authority over the group. You're to keep little ones safe until I return. If they start to fall ill, isolate them best you can and provide food and water to them. Send the message to the Temple and the Marshal. The rest of you, be calm, it'll become worse before it gets better, but we'll see this through! Have faith and listen to Kester while I'm gone. I'll return as soon as I'm able. The cleaning shouldn't take too much time."[/COLOR] While we're at the house, Edmond asks Brindom to provide food so supplies last as long as possible. [COLOR="Teal"]"Brindom, Dj'ahn, since we have two wands for disease, what say you we keep one here and carry only one with us? Just in case something happens to us? And I'll instruct Kester if he doesn't hear from us regularly he's to return it to the temple."[/COLOR] With that, he gets his adventuring gear and calls his companions "Ready?" as they head out into death's maw once again. On the way he supplies with ample supply of oil for burning the dead off the streets if needed. He confers with Dj'ahn and leads the group to the leader of corpse gatherers (local knowledge +9) [/QUOTE]
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