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Dragon 366 - Wish Upon A Star
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<blockquote data-quote="Reaper Steve" data-source="post: 4437314" data-attributes="member: 51528"><p>I infer from the new cosmology that 'space' as we know it (and used previously for Spelljammer)doesn't really exist in 4E D&D. There are no other planets, just 'the world' as described on p. 160 of the DMG. Even the illustration shows just a single planet.</p><p> </p><p>I think 'space' may actually be the Far Realm.</p><p> </p><p>As for Spelljammer, my hope is that spelljamming now occurs in the Astral Sea. It would be a perfect fit--IMO, an even better fit than the original setting. I would LOVE for Spelljammer to be redone to be an Astral Sea campaign setting, with a liberal dose of the 'Shadow of the Spider Moon' redux from Polyhedron. Oh yeah... I would also love for it to have lots of psionics.</p><p> </p><p>(I started fabricating a Spelljammer campaign set in the Astral Sea before 4E was announced. The schitck was that each character had to be a psionic class at first level. Rationale was that the characters were actually astral projections from a mundane person in either our world or the D&D world. While ultra-cool in its own right (IMHO), this setting stemmed from the desire to easily be able to explain when a character wasn't there, or had to leave, or showed up late. Bob can't amke it tonight? Someone woke his projector and*poof!* his projection disappears. Oh look, Jim made it! *Poof!* his projection appears in the ether as his character begins to dream.</p><p>It's tabled for now... hopefully someone from WotC reads this and shamelessly steals it from me for further development. Otherwise, I'll resurrect it once more Astral and psionic material is available.)</p></blockquote><p></p>
[QUOTE="Reaper Steve, post: 4437314, member: 51528"] I infer from the new cosmology that 'space' as we know it (and used previously for Spelljammer)doesn't really exist in 4E D&D. There are no other planets, just 'the world' as described on p. 160 of the DMG. Even the illustration shows just a single planet. I think 'space' may actually be the Far Realm. As for Spelljammer, my hope is that spelljamming now occurs in the Astral Sea. It would be a perfect fit--IMO, an even better fit than the original setting. I would LOVE for Spelljammer to be redone to be an Astral Sea campaign setting, with a liberal dose of the 'Shadow of the Spider Moon' redux from Polyhedron. Oh yeah... I would also love for it to have lots of psionics. (I started fabricating a Spelljammer campaign set in the Astral Sea before 4E was announced. The schitck was that each character had to be a psionic class at first level. Rationale was that the characters were actually astral projections from a mundane person in either our world or the D&D world. While ultra-cool in its own right (IMHO), this setting stemmed from the desire to easily be able to explain when a character wasn't there, or had to leave, or showed up late. Bob can't amke it tonight? Someone woke his projector and*poof!* his projection disappears. Oh look, Jim made it! *Poof!* his projection appears in the ether as his character begins to dream. It's tabled for now... hopefully someone from WotC reads this and shamelessly steals it from me for further development. Otherwise, I'll resurrect it once more Astral and psionic material is available.) [/QUOTE]
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Dragon 366 - Wish Upon A Star
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