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Dragon Age: Origins [Assessing interest]
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<blockquote data-quote="Voda Vosa" data-source="post: 5194960" data-attributes="member: 51271"><p>My rolls</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2536746/" target="_blank">3d6 → [1,1,6] = (8)->0</a></p><p><a href="http://invisiblecastle.com/roller/view/2536746/" target="_blank">3d6 → [2,6,4] = (12)->2</a></p><p><a href="http://invisiblecastle.com/roller/view/2536746/" target="_blank">3d6 → [6,5,5] = (16)->3</a></p><p><a href="http://invisiblecastle.com/roller/view/2536746/" target="_blank">3d6 → [3,4,5] = (12)->2</a></p><p><a href="http://invisiblecastle.com/roller/view/2536746/" target="_blank">3d6 → [3,1,3] = (7)->0</a></p><p><a href="http://invisiblecastle.com/roller/view/2536746/" target="_blank">3d6 → [6,3,4] = (13)->2</a></p><p><a href="http://invisiblecastle.com/roller/view/2536746/" target="_blank">3d6 → [6,5,5] = (16)->3</a></p><p><a href="http://invisiblecastle.com/roller/view/2536746/" target="_blank">3d6 → [3,3,6] = (12)->2</a></p><p></p><p>I'll like to swap the 16 in cunning for the 12 in constitution.</p><p></p><p>Ability Focus rolls: <a href="http://invisiblecastle.com/roller/view/2536767/" target="_blank">6 and 3</a></p><p></p><p>Health roll: 1d6: <a href="http://invisiblecastle.com/roller/view/2536789/" target="_blank">3</a></p><p></p><p>Extra money: 3d6: <a href="http://invisiblecastle.com/roller/view/2536803/" target="_blank">11</a></p><p></p><p>Character draft:</p><p>[code]</p><p>Ortrang, Dwarf Warrior</p><p></p><p>• Communication (08)->0</p><p>• Constitution (16)->3+1(dwarf)</p><p>• Cunning (12)->2</p><p>• Dexterity (12)->2</p><p>• Magic (7)->0</p><p>• Perception (13)->2</p><p>• Strength (16)->3</p><p>• Willpower (12)->2</p><p></p><p>Ability Focus: </p><p>• Constitution (Stamina)</p><p>• Communication (Persuasion)</p><p>• Strength (Axes)</p><p></p><p>Languages: Dwarven and Trade Tongue.</p><p></p><p>Class: Warrior</p><p></p><p>Health:</p><p>30+4+3: 37</p><p></p><p>Weapon groups:</p><p>• Brawling</p><p>• Axes</p><p>• Bows</p><p>• Bludgeons</p><p></p><p>Talents:</p><p>• Dual Weapon Style (+1 defense or attack)</p><p>• Thrown weapon style (+1 to thrown weapons)</p><p>• Armor Training (Novice)</p><p></p><p>Weapons:</p><p>Battle Axe: +5 for 2d6+3</p><p>Throwing axe: +6 for 1d6+5</p><p>Crossbow: +2 for 2d6+3</p><p>Mace: +3 2d6+3</p><p></p><p>Defense:</p><p>10+2(dex): 12</p><p></p><p>Speed: 8+2(dex)- 1(armor): 9</p><p></p><p>Armor Raiting: 4</p><p></p><p>Equipment: (Starting silver: 61)</p><p>• Backpack.</p><p>• Traveler’s garb.</p><p>• Waterskin.</p><p>• Heavy leather armor</p><p>• Battle axe</p><p>• Throwing axe</p><p>• Crossbow (with quiver with 20 bolts)</p><p>• Throwing axe (-10sp)</p><p>• Throwing axe (-10sp)</p><p>• Small Tent (-10sp)</p><p>• Torch (-10cp)</p><p>• Rope (-2sp)</p><p>• Flint and steel (-10cp)</p><p>• Beer x8 (-80cp)</p><p>• 2 weeks of Travel Rations (-4sp)</p><p>• Mace (-12sp)</p><p>• 12 SP remaining</p><p>[/code]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 5194960, member: 51271"] My rolls [URL="http://invisiblecastle.com/roller/view/2536746/"]3d6 → [1,1,6] = (8)->0 3d6 → [2,6,4] = (12)->2 3d6 → [6,5,5] = (16)->3 3d6 → [3,4,5] = (12)->2 3d6 → [3,1,3] = (7)->0 3d6 → [6,3,4] = (13)->2 3d6 → [6,5,5] = (16)->3 3d6 → [3,3,6] = (12)->2[/URL] I'll like to swap the 16 in cunning for the 12 in constitution. Ability Focus rolls: [URL="http://invisiblecastle.com/roller/view/2536767/"]6 and 3[/URL] Health roll: 1d6: [URL="http://invisiblecastle.com/roller/view/2536789/"]3[/URL] Extra money: 3d6: [URL="http://invisiblecastle.com/roller/view/2536803/"]11[/URL] Character draft: [code] Ortrang, Dwarf Warrior • Communication (08)->0 • Constitution (16)->3+1(dwarf) • Cunning (12)->2 • Dexterity (12)->2 • Magic (7)->0 • Perception (13)->2 • Strength (16)->3 • Willpower (12)->2 Ability Focus: • Constitution (Stamina) • Communication (Persuasion) • Strength (Axes) Languages: Dwarven and Trade Tongue. Class: Warrior Health: 30+4+3: 37 Weapon groups: • Brawling • Axes • Bows • Bludgeons Talents: • Dual Weapon Style (+1 defense or attack) • Thrown weapon style (+1 to thrown weapons) • Armor Training (Novice) Weapons: Battle Axe: +5 for 2d6+3 Throwing axe: +6 for 1d6+5 Crossbow: +2 for 2d6+3 Mace: +3 2d6+3 Defense: 10+2(dex): 12 Speed: 8+2(dex)- 1(armor): 9 Armor Raiting: 4 Equipment: (Starting silver: 61) • Backpack. • Traveler’s garb. • Waterskin. • Heavy leather armor • Battle axe • Throwing axe • Crossbow (with quiver with 20 bolts) • Throwing axe (-10sp) • Throwing axe (-10sp) • Small Tent (-10sp) • Torch (-10cp) • Rope (-2sp) • Flint and steel (-10cp) • Beer x8 (-80cp) • 2 weeks of Travel Rations (-4sp) • Mace (-12sp) • 12 SP remaining [/code] [/QUOTE]
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