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<blockquote data-quote="BlackJaw" data-source="post: 105308" data-attributes="member: 888"><p>Had to track down which one that was (291, gnomes)</p><p></p><p>The rules published are by Skip Williams, but they are overly complex in my book. the whole 3d calculations, and modifers determined by footing, and amount of water, etc.</p><p></p><p>anway here are some basic parts you were asking for:</p><p></p><p>Attacks through water have cover, determined by amount of body in water. the cover works both ways (under to out, out to in) BUT there was ALSO another penalty for passing through water. -2 for every 5 feets. Freedom of movement removed cover penalties. This also means that if you have freedom of movement, and are on dry land/etc and attack into water, the cover doesn't count.</p><p></p><p>There is a lot stuff on sight ranges underwater.</p><p></p><p>Oh and Throw weapons don't work.</p><p></p><p>AND freedom of movement also doesn't work on your ranged attacks (BUT it does on melee including reach weapons, although that extra reach generates more penalties because it's 10' not 5' and therefore has -4)</p><p></p><p>There is also a tiny little bit on magic in water, then half a page of special underwater weapons, like special crossbows, and how javelins work underwater, etc.</p></blockquote><p></p>
[QUOTE="BlackJaw, post: 105308, member: 888"] Had to track down which one that was (291, gnomes) The rules published are by Skip Williams, but they are overly complex in my book. the whole 3d calculations, and modifers determined by footing, and amount of water, etc. anway here are some basic parts you were asking for: Attacks through water have cover, determined by amount of body in water. the cover works both ways (under to out, out to in) BUT there was ALSO another penalty for passing through water. -2 for every 5 feets. Freedom of movement removed cover penalties. This also means that if you have freedom of movement, and are on dry land/etc and attack into water, the cover doesn't count. There is a lot stuff on sight ranges underwater. Oh and Throw weapons don't work. AND freedom of movement also doesn't work on your ranged attacks (BUT it does on melee including reach weapons, although that extra reach generates more penalties because it's 10' not 5' and therefore has -4) There is also a tiny little bit on magic in water, then half a page of special underwater weapons, like special crossbows, and how javelins work underwater, etc. [/QUOTE]
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