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Dragon Fire - the Drogon Initiative
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<blockquote data-quote="Imaculata" data-source="post: 7192385" data-attributes="member: 6801286"><p>[ATTACH]86984[/ATTACH]</p><p></p><p>I've been slowly building up to a dragon battle in my current campaign. But I think rather than changing the attacks of the dragon, I'll adjust the terrain to make the dragon as fearsome as possible. Like you (the OP) I would like my dragon to create a terrifying raging inferno. So what I've been thinking about, is to have the battle take part on an underground petroleum lake. Every time the dragon uses its breathweapon, it literally sets the water on fire. It would give the players a difficult choice between land and water, because diving underwater is literally the best cover against the raging inferno that the dragon will unleash.</p><p></p><p>I may even implement my earlier suggestion and have the flames spread across the surface with each round. But since the lake will be a mix of water and petroleum, there would probably be a limit to how much of the water is set ablaze with each attack (not every spot on the lake is equally flammable). I may limit the spread to around 3 to 5 tiles to prevent the entire lake from burning up in an instant.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7192385, member: 6801286"] [ATTACH=CONFIG]86984._xfImport[/ATTACH] I've been slowly building up to a dragon battle in my current campaign. But I think rather than changing the attacks of the dragon, I'll adjust the terrain to make the dragon as fearsome as possible. Like you (the OP) I would like my dragon to create a terrifying raging inferno. So what I've been thinking about, is to have the battle take part on an underground petroleum lake. Every time the dragon uses its breathweapon, it literally sets the water on fire. It would give the players a difficult choice between land and water, because diving underwater is literally the best cover against the raging inferno that the dragon will unleash. I may even implement my earlier suggestion and have the flames spread across the surface with each round. But since the lake will be a mix of water and petroleum, there would probably be a limit to how much of the water is set ablaze with each attack (not every spot on the lake is equally flammable). I may limit the spread to around 3 to 5 tiles to prevent the entire lake from burning up in an instant. [/QUOTE]
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