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Dragon Heist TPK
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<blockquote data-quote="Blue" data-source="post: 7499509" data-attributes="member: 20564"><p>Something reasonable would be: There are things more powerful than you, play close attention to my descriptions. And if you find yourself in a tough battle, retreat might be in order.</p><p></p><p>But the encounter would still be be 100% wrong - it's telegraphed weaker (running), and there was no opportunity to realize they were in a rough battle and retreat since it was a one turn kill.</p><p></p><p>If the DM should have communicated that "Any encounter, even ones telegraphed as weaker than the party, could be instantly lethal for a one round TPK so there is no chance to revise based on knowledge."</p><p></p><p>Well... then don't expect me to enter into ANY fight unless forced.</p><p></p><p>So if you tell me that the rest of the module is set up so that I can progress through it avoiding every fight then I'll go for that level of paranoia. Otherwise the module is still badly designed.</p></blockquote><p></p>
[QUOTE="Blue, post: 7499509, member: 20564"] Something reasonable would be: There are things more powerful than you, play close attention to my descriptions. And if you find yourself in a tough battle, retreat might be in order. But the encounter would still be be 100% wrong - it's telegraphed weaker (running), and there was no opportunity to realize they were in a rough battle and retreat since it was a one turn kill. If the DM should have communicated that "Any encounter, even ones telegraphed as weaker than the party, could be instantly lethal for a one round TPK so there is no chance to revise based on knowledge." Well... then don't expect me to enter into ANY fight unless forced. So if you tell me that the rest of the module is set up so that I can progress through it avoiding every fight then I'll go for that level of paranoia. Otherwise the module is still badly designed. [/QUOTE]
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