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<blockquote data-quote="GoldenEagle" data-source="post: 955369" data-attributes="member: 5128"><p>With all of your party (and now that the bards are here I mean party in EVERY sense of the word) present, you now head towards the town of Twin Forks. The town is several days west of Harker’s Ferry. You start the journey in the plains of the Great Continent and within two days you enter into light forest and by day three you are in lightly forested foothills. You are about one day away and looking for a campsite when up ahead at a right hand bend in the road you see it…AMBUSH</p><p></p><p>You can’t count initially, but suddenly there are arrows flying from camouflaged archers ahead and you notice swordsmen coming in from the sides. It is nearing the end of a long day and you are tired and then suddenly chaos explodes everywhere. </p><p></p><p>Spot Check (DC 31)</p><p></p><p>Demitri – no spot listed</p><p>Vanger 7+10= 17</p><p>Jeffrey 9+12 = 21</p><p>Rimathil – no spot listed</p><p>Argon 18+22 = 40 (Ambush detected)</p><p>Telestiel 8+11=19</p><p>Rino 11+15 = 26</p><p>Naglfar 15+20 = 35 (Ambush Detected)</p><p></p><p>Initiative – Surprise Round</p><p>Naglfar Roll : 19 + 8 = 27</p><p>Bad Guys Roll : 11 + 5 = 16</p><p>Argon Roll : 5 + 6 = 11</p><p></p><p>Round 1:</p><p>Naglfar Roll : 19 + 8 = 27</p><p>Telustiel Roll : 16.+9 = 25</p><p>Argent Roll : 18. + 7 = 25 </p><p>Vangar Roll : 15.+ 4 = 19</p><p>Bad Guys Roll : 11 + 5 = 16</p><p>Rino Roll : 1 + 12 = 13</p><p>Argon Roll : 5 + 6 = 11</p><p>Jeffrey Roll : 11 + 0 = 11</p><p>Rumathil Roll : 11 + 0 = 11</p><p>Demitri Roll : 11 + 0 =11 (will update with completed PC)</p><p></p><p></p><p>A1 Attack Roll : 13 + 15 = 28 argon Hit 12 damage</p><p>A2 Attack Roll : 15 +15 = 30 at argon Hit 11 damage</p><p>A3 Attack Roll : 2+15=17 at Vangar Miss</p><p>A4 Attack Roll : 12+15=27 Naglfar Hit 9 damage</p><p>A5 Attack Roll : 3+15=18 at Vangar Miss </p><p>A6 Attack Roll : 11+15=26 at Demetri Hit 11 damage</p><p>A7 Attack Roll : 17+15=32 at Rimathil Hit 7 damage</p><p>A8 Attack Roll : 16+15=31 at Argon Hit 10 damage</p><p>S1 Attack Roll : 3+15=18 att naglfar Miss</p><p>S2 Attack Roll : 12+15=27 argent Hit 10 damage</p><p>S3 Attack Roll : 19 +12=31 Jeffrey Hit (Crit confirmed) 15 Damage (weak rolls) </p><p>S4 Attack Roll : 6+12=18 at Rimathil Hit 13 damage</p><p>S5 Attack Roll : 14+12=26 at Rino Miss</p><p>S6 Attack Roll : 17+12=29 Demitri Hit 9 damage</p><p>S7 Attack Roll : 10+12=22 Vangar Hit 5 damage</p><p>S8 Attack Roll : 17+12=29 Argon Hit 12 damage</p><p>L1 Attack Roll : 9+12=21 Demitri Hit 10 damage</p><p></p><p>(do you wanting me posting every roll or just telling you the outcome?)</p><p></p><p>OOC: For combat I am going to ask each one of you to roll yourself. It’s a game and I trust you to be honest. At the end of combat posts I will ask you to have you entire status including AC, HP, active spell effects (including magic items that matter) so that I make as few mistakes as possible. I’ll roll initiative to speed things up. If you have any suggestions to make things faster please let me know. As you can tell I am having major map making issues <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> All of the archers are behind trees. You are on a forest lined road. </p><p></p><p>GE</p></blockquote><p></p>
[QUOTE="GoldenEagle, post: 955369, member: 5128"] With all of your party (and now that the bards are here I mean party in EVERY sense of the word) present, you now head towards the town of Twin Forks. The town is several days west of Harker’s Ferry. You start the journey in the plains of the Great Continent and within two days you enter into light forest and by day three you are in lightly forested foothills. You are about one day away and looking for a campsite when up ahead at a right hand bend in the road you see it…AMBUSH You can’t count initially, but suddenly there are arrows flying from camouflaged archers ahead and you notice swordsmen coming in from the sides. It is nearing the end of a long day and you are tired and then suddenly chaos explodes everywhere. Spot Check (DC 31) Demitri – no spot listed Vanger 7+10= 17 Jeffrey 9+12 = 21 Rimathil – no spot listed Argon 18+22 = 40 (Ambush detected) Telestiel 8+11=19 Rino 11+15 = 26 Naglfar 15+20 = 35 (Ambush Detected) Initiative – Surprise Round Naglfar Roll : 19 + 8 = 27 Bad Guys Roll : 11 + 5 = 16 Argon Roll : 5 + 6 = 11 Round 1: Naglfar Roll : 19 + 8 = 27 Telustiel Roll : 16.+9 = 25 Argent Roll : 18. + 7 = 25 Vangar Roll : 15.+ 4 = 19 Bad Guys Roll : 11 + 5 = 16 Rino Roll : 1 + 12 = 13 Argon Roll : 5 + 6 = 11 Jeffrey Roll : 11 + 0 = 11 Rumathil Roll : 11 + 0 = 11 Demitri Roll : 11 + 0 =11 (will update with completed PC) A1 Attack Roll : 13 + 15 = 28 argon Hit 12 damage A2 Attack Roll : 15 +15 = 30 at argon Hit 11 damage A3 Attack Roll : 2+15=17 at Vangar Miss A4 Attack Roll : 12+15=27 Naglfar Hit 9 damage A5 Attack Roll : 3+15=18 at Vangar Miss A6 Attack Roll : 11+15=26 at Demetri Hit 11 damage A7 Attack Roll : 17+15=32 at Rimathil Hit 7 damage A8 Attack Roll : 16+15=31 at Argon Hit 10 damage S1 Attack Roll : 3+15=18 att naglfar Miss S2 Attack Roll : 12+15=27 argent Hit 10 damage S3 Attack Roll : 19 +12=31 Jeffrey Hit (Crit confirmed) 15 Damage (weak rolls) S4 Attack Roll : 6+12=18 at Rimathil Hit 13 damage S5 Attack Roll : 14+12=26 at Rino Miss S6 Attack Roll : 17+12=29 Demitri Hit 9 damage S7 Attack Roll : 10+12=22 Vangar Hit 5 damage S8 Attack Roll : 17+12=29 Argon Hit 12 damage L1 Attack Roll : 9+12=21 Demitri Hit 10 damage (do you wanting me posting every roll or just telling you the outcome?) OOC: For combat I am going to ask each one of you to roll yourself. It’s a game and I trust you to be honest. At the end of combat posts I will ask you to have you entire status including AC, HP, active spell effects (including magic items that matter) so that I make as few mistakes as possible. I’ll roll initiative to speed things up. If you have any suggestions to make things faster please let me know. As you can tell I am having major map making issues :eek: All of the archers are behind trees. You are on a forest lined road. GE [/QUOTE]
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