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Dragon+: Q&A with Jeremy Crawford, 10/30/18
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<blockquote data-quote="5ekyu" data-source="post: 7517040" data-attributes="member: 6919838"><p>Hmmm... so, now you are getting into not just wanting a companion but wanting it to do what companions in other games did.</p><p></p><p>My general approach to any game system is to not expect it to duplicate any given element of another game system precisely or closely. After all, maybe that thing was something they wanted to fix.</p><p></p><p>So whether it's someone all bent out of shape that Atonrment was 5th in previous Ed's but arguably now is part of 1st Ceremony or someone hoping animals behave like they did in 1e... my general rule is to nip in the bud the notion that it should be expected that specific things work the same when you switch systems.</p><p></p><p>So, for me, while I get folks can desire that, to me it seems not a logical expectation to have. But it's obvious not everybody makes decisions based on what I see as logical. </p><p></p><p>As for 5e, imo no sub-class should result in a character that is weak and ineffectual. That seems contrary to their design.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7517040, member: 6919838"] Hmmm... so, now you are getting into not just wanting a companion but wanting it to do what companions in other games did. My general approach to any game system is to not expect it to duplicate any given element of another game system precisely or closely. After all, maybe that thing was something they wanted to fix. So whether it's someone all bent out of shape that Atonrment was 5th in previous Ed's but arguably now is part of 1st Ceremony or someone hoping animals behave like they did in 1e... my general rule is to nip in the bud the notion that it should be expected that specific things work the same when you switch systems. So, for me, while I get folks can desire that, to me it seems not a logical expectation to have. But it's obvious not everybody makes decisions based on what I see as logical. As for 5e, imo no sub-class should result in a character that is weak and ineffectual. That seems contrary to their design. [/QUOTE]
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Dragon+: Q&A with Jeremy Crawford, 10/30/18
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