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<blockquote data-quote="Micah Sweet" data-source="post: 8745757" data-attributes="member: 6747251"><p>The Flow was designed to enhance a theme of the setting: the nature of the interconnected settings contained within it. The Phlogiston is cut off from Planes, reducing a PC connection to magic and the gods. This was done to demonstrate how the gods of different spheres are unable to influence mortals from outside their purview.</p><p></p><p>The fire thing, I suspect, is just because TSR was afraid of gunpowder in D&D; its easy enough to remove in your own game. And as for it being boring, there were a number of interesting data points for the Flow throughout the setting's lifetime, things which the WotC team could have expanded upon and enhanced with a little creativity.</p><p></p><p>The Phlogiston is not a bad idea. You (and others) just don't like it.</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 8745757, member: 6747251"] The Flow was designed to enhance a theme of the setting: the nature of the interconnected settings contained within it. The Phlogiston is cut off from Planes, reducing a PC connection to magic and the gods. This was done to demonstrate how the gods of different spheres are unable to influence mortals from outside their purview. The fire thing, I suspect, is just because TSR was afraid of gunpowder in D&D; its easy enough to remove in your own game. And as for it being boring, there were a number of interesting data points for the Flow throughout the setting's lifetime, things which the WotC team could have expanded upon and enhanced with a little creativity. The Phlogiston is not a bad idea. You (and others) just don't like it. [/QUOTE]
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