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DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!
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<blockquote data-quote="Faolyn" data-source="post: 8590550" data-attributes="member: 6915329"><p>Not so much. In the UA, you gain your abilities at a particular level or higher--whenever you would normally gain your archetype abilities. But the first one is a bard/warlock/wizard archetype (Lorehold). It gives abilities at 1+ (two at this level), 6+, 10+ and 14+. So a warlock gains the first ability at level 1 and the bard gains it at level 3, and they both get the second ability at level 6. Easy-peasy. But then when the bard reaches 14th level, they have to choose if they want the 10th-level ability or the 14th-level ability. Is that fair or fun? I don't know, but there were probably a lot of people who thought it was neither. And what's the lore-reason for a bard, who is supposed to be a master of lore, gain <em>Lore</em>hold abilities later, and gain fewer total, than a warlock or wizard? Plus, how would this affect multiclassing, and what happens when the idea is expanded and multiclass archetypes are revealed for <em>all </em>classes, not just arcane casters?</p><p></p><p>So as I said, it's a good concept, but the current class structure isn't really built for it. And while I am <em>not </em>rooting for standardizing class abilities, standardizing when they get their abilities, or at least doing it as a 1/tier thing for all classes (plus an extra when you first take the archetype), would go a long way to making it more equitable.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8590550, member: 6915329"] Not so much. In the UA, you gain your abilities at a particular level or higher--whenever you would normally gain your archetype abilities. But the first one is a bard/warlock/wizard archetype (Lorehold). It gives abilities at 1+ (two at this level), 6+, 10+ and 14+. So a warlock gains the first ability at level 1 and the bard gains it at level 3, and they both get the second ability at level 6. Easy-peasy. But then when the bard reaches 14th level, they have to choose if they want the 10th-level ability or the 14th-level ability. Is that fair or fun? I don't know, but there were probably a lot of people who thought it was neither. And what's the lore-reason for a bard, who is supposed to be a master of lore, gain [I]Lore[/I]hold abilities later, and gain fewer total, than a warlock or wizard? Plus, how would this affect multiclassing, and what happens when the idea is expanded and multiclass archetypes are revealed for [I]all [/I]classes, not just arcane casters? So as I said, it's a good concept, but the current class structure isn't really built for it. And while I am [I]not [/I]rooting for standardizing class abilities, standardizing when they get their abilities, or at least doing it as a 1/tier thing for all classes (plus an extra when you first take the archetype), would go a long way to making it more equitable. [/QUOTE]
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