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Dragons DR/magic=no Dragon DR
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1033421" data-attributes="member: 3146"><p>You're welcome. I see that the "gathering strength" is obviously nothing more than bardic embellishment to explain a critical hit or killing blow. It had no game effect <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>I'm not sure quite how much of a straw-man argument it is. The question is this: is/was the DR intended to make PCs switch to their backup (or tertiary or possibly even further down the wepon chain than that) weapon and/or do something special to injure dragons? If it wasn't then there's no real feature to duplicate (and the legends and stories I've read or heard don't really indicate much in the way of DR at all--just very high hit points and AC (which they have)). If it was then the only DR that will duplicate it in 3.5 IS DR/ unfindable substance. Most 3.5 PCs will at minimum carry an adamantium weapon, a cold iron weapon, some Silversheen, and Oil of Bless Weapon (a lot of PCs will also carry scrolls of align weapon to deal with pesky DR/Lawful and DR/Chaotic). If you want to give 3.5e PCs difficulty, you'll have to come up with another DR. Hence DR/Unobtainium</p><p></p><p></p><p></p><p>True. On that count, DR/adamantium at the top level might fit the bill but I'm not sure what purpose it would serve. They'd be practically invulnerable to truly low-level hordes without it and DR/adamantium wouldn't help against the mid (8-14) level hordes who can afford adamantium weapons.</p><p></p><p></p><p></p><p>And it probably won't make much of a difference to game balance the way you describe it. With that explanation, I can see where you're coming from.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1033421, member: 3146"] You're welcome. I see that the "gathering strength" is obviously nothing more than bardic embellishment to explain a critical hit or killing blow. It had no game effect :) [b][/b] I'm not sure quite how much of a straw-man argument it is. The question is this: is/was the DR intended to make PCs switch to their backup (or tertiary or possibly even further down the wepon chain than that) weapon and/or do something special to injure dragons? If it wasn't then there's no real feature to duplicate (and the legends and stories I've read or heard don't really indicate much in the way of DR at all--just very high hit points and AC (which they have)). If it was then the only DR that will duplicate it in 3.5 IS DR/ unfindable substance. Most 3.5 PCs will at minimum carry an adamantium weapon, a cold iron weapon, some Silversheen, and Oil of Bless Weapon (a lot of PCs will also carry scrolls of align weapon to deal with pesky DR/Lawful and DR/Chaotic). If you want to give 3.5e PCs difficulty, you'll have to come up with another DR. Hence DR/Unobtainium [b][/b] True. On that count, DR/adamantium at the top level might fit the bill but I'm not sure what purpose it would serve. They'd be practically invulnerable to truly low-level hordes without it and DR/adamantium wouldn't help against the mid (8-14) level hordes who can afford adamantium weapons. [b][/B] And it probably won't make much of a difference to game balance the way you describe it. With that explanation, I can see where you're coming from. [/QUOTE]
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