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[Dread] Jenga beat up my dice! My results from the indie horror RPG.
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<blockquote data-quote="Piratecat" data-source="post: 5351602" data-attributes="member: 2"><p>I have, but only for my own deconstruction later. I wouldn't want to post anything unless the players knew up front that we were recording.</p><p></p><p>I don't do this because it removes one of the things I love about the game. When I ran a Dread game a few years back, I must have run it nine times between PegCon, GenCon and NC Game Day. Every single game was a surprise, and every one had me delighted and scrambling, because the characters were so damn different from game to game. I remember three players, all playing the same PC in different slots, comparing their PC and howling with laughter. I really wouldn't want to give that up, particularly when fear ties closely into buy-in.</p><p></p><p>I run fine with seven, but six is a better number. Be aware that for a 2 hour game, you'll want to pre-pull some blocks or ramp up the terror quickly.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 5351602, member: 2"] I have, but only for my own deconstruction later. I wouldn't want to post anything unless the players knew up front that we were recording. I don't do this because it removes one of the things I love about the game. When I ran a Dread game a few years back, I must have run it nine times between PegCon, GenCon and NC Game Day. Every single game was a surprise, and every one had me delighted and scrambling, because the characters were so damn different from game to game. I remember three players, all playing the same PC in different slots, comparing their PC and howling with laughter. I really wouldn't want to give that up, particularly when fear ties closely into buy-in. I run fine with seven, but six is a better number. Be aware that for a 2 hour game, you'll want to pre-pull some blocks or ramp up the terror quickly. [/QUOTE]
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[Dread] Jenga beat up my dice! My results from the indie horror RPG.
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