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Dread Necromancer in my game?
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<blockquote data-quote="Falldog" data-source="post: 3344037" data-attributes="member: 23145"><p>I need a few opinions. I've a player who wants to play a Dread Necromancer (the class is included in WOTC's Heroes of Horror), and as much as I think the class is very, very cool, I can't help but think it smacks more of being an NPC class than a PC class. Obviously, none of this is written in stone anywhere, but that's just the vibe it gives out.</p><p></p><p>There's some info, but no real mechanics, on <a href="http://www.wizards.com/default.asp?x=dnd/cwc/20060627a" target="_blank">this page</a> on the Wizards site. </p><p></p><p>There are three reasons I think it's a nice idea: </p><p></p><p>1) it's an Eberron campaign, and the PC could come from Karrnath, having been involved in the creation of their undead armies in the Last War. (This would fit really nicely with the campaign, actually...)</p><p></p><p>2) there's quite a lot of undead goings-on in the campaign, and while the Dread Necromancer's most offensive abilities would actually <strong>heal</strong> the bad guys, the ability to rebuke undead and cast certain necromancy spells would come in handy when fighting them – and the non-undead adversaries, too!</p><p></p><p>3) I do think it's a really fun class <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>This is the problem, really. The 'fun fun fun!' part of me wants to say, "Sure! Go ahead! Anything goes!" The more cautious, level-headed DM in me wants to make sure the PC isn't too imbalanced against the others players.</p><p></p><p>I really don't know which way to jump. Has anyone got any thoughts?</p></blockquote><p></p>
[QUOTE="Falldog, post: 3344037, member: 23145"] I need a few opinions. I've a player who wants to play a Dread Necromancer (the class is included in WOTC's Heroes of Horror), and as much as I think the class is very, very cool, I can't help but think it smacks more of being an NPC class than a PC class. Obviously, none of this is written in stone anywhere, but that's just the vibe it gives out. There's some info, but no real mechanics, on [url=http://www.wizards.com/default.asp?x=dnd/cwc/20060627a]this page[/url] on the Wizards site. There are three reasons I think it's a nice idea: 1) it's an Eberron campaign, and the PC could come from Karrnath, having been involved in the creation of their undead armies in the Last War. (This would fit really nicely with the campaign, actually...) 2) there's quite a lot of undead goings-on in the campaign, and while the Dread Necromancer's most offensive abilities would actually [b]heal[/b] the bad guys, the ability to rebuke undead and cast certain necromancy spells would come in handy when fighting them – and the non-undead adversaries, too! 3) I do think it's a really fun class :) This is the problem, really. The 'fun fun fun!' part of me wants to say, "Sure! Go ahead! Anything goes!" The more cautious, level-headed DM in me wants to make sure the PC isn't too imbalanced against the others players. I really don't know which way to jump. Has anyone got any thoughts? [/QUOTE]
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