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drnuncheon's Freeport Story Hour - Book II: Inheritance
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<blockquote data-quote="drnuncheon" data-source="post: 280478" data-attributes="member: 96"><p><strong>DM's Notes</strong></p><p></p><p>Poor Quooral. The guy just can't get a break. First he flubs his Reflex save (no surprise there) and ends up hit by the <em>sepia snake sigil</em>, then his door-opening rolls start to tank. Even the <em>bull's strength</em> that Katya put on him only gave him 2 points. And when he finally did get through the door, he gets glued to the floor.</p><p></p><p>Jon, I don't know why, but the characters you sent me have the worst luck. It must have all leaked out around the edges of the e-mail. At least Quooral's alive...for now, anyway.</p><p></p><p><img src="http://www.io.com/~jeffj/b2sep.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Since we've got another cleric around, I might as well share a bit of information about how religion works in this world, aka "How to turn laziness into a virtue."</p><p></p><p>As you might have guessed, the gods represent archetypes or concepts - Knowledge, Strength, Retribution. In fact, that is how they are usually referred to by lay people, although occasionally a god will have an epithet that is used instead. 'Temple of Knowledge', for example, is a direct and literal translation from the Common.</p><p></p><p>The true names of the deities are known only to their priests. In fact, most <em>priests</em> don't even know the full true names of their deities - knowledge is power, and there is power in names. The domain abilities and spells stem from the priest's knowledge of the deities name, imparted piecemeal through gnostic revelations as the cleric increases in level.</p><p></p><p>Katya is an interesting case. Her holy symbol - the sheaves of grain bound into a wheel - might lead one to assume she serves some kind of harvest goddess or Earth mother, but nothing could be farther from the truth. The Wheel is the Wheel of Fate: a perfect circle representing the fixed path of destiny and the endless cycles of the ages. Most priests of the faith bear only the wheel, and look upon fate and destiny as fixed things.</p><p></p><p>A small sect, however, has splintered off from (and been declared heretical by) the main body of the church. They view Fate as 'karma' - and take an active hand in enforcing it. The sheaves are a reminder of a saying that is roughly equivalent to: "whatsoever a man soweth, that shall he also reap".</p><p></p><p>It is worth noting that these 'heretical' priests receive the gnostic visions the same as their more accepted brethren. Theologists have long debated the point, and Fate himself is silent on the issue.</p><p></p><p>(See how cleverly I avoided having to name the gods? Laziness as a virtue.)</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 280478, member: 96"] [b]DM's Notes[/b] Poor Quooral. The guy just can't get a break. First he flubs his Reflex save (no surprise there) and ends up hit by the [i]sepia snake sigil[/i], then his door-opening rolls start to tank. Even the [i]bull's strength[/i] that Katya put on him only gave him 2 points. And when he finally did get through the door, he gets glued to the floor. Jon, I don't know why, but the characters you sent me have the worst luck. It must have all leaked out around the edges of the e-mail. At least Quooral's alive...for now, anyway. [img]http://www.io.com/~jeffj/b2sep.gif[/img] Since we've got another cleric around, I might as well share a bit of information about how religion works in this world, aka "How to turn laziness into a virtue." As you might have guessed, the gods represent archetypes or concepts - Knowledge, Strength, Retribution. In fact, that is how they are usually referred to by lay people, although occasionally a god will have an epithet that is used instead. 'Temple of Knowledge', for example, is a direct and literal translation from the Common. The true names of the deities are known only to their priests. In fact, most [i]priests[/i] don't even know the full true names of their deities - knowledge is power, and there is power in names. The domain abilities and spells stem from the priest's knowledge of the deities name, imparted piecemeal through gnostic revelations as the cleric increases in level. Katya is an interesting case. Her holy symbol - the sheaves of grain bound into a wheel - might lead one to assume she serves some kind of harvest goddess or Earth mother, but nothing could be farther from the truth. The Wheel is the Wheel of Fate: a perfect circle representing the fixed path of destiny and the endless cycles of the ages. Most priests of the faith bear only the wheel, and look upon fate and destiny as fixed things. A small sect, however, has splintered off from (and been declared heretical by) the main body of the church. They view Fate as 'karma' - and take an active hand in enforcing it. The sheaves are a reminder of a saying that is roughly equivalent to: "whatsoever a man soweth, that shall he also reap". It is worth noting that these 'heretical' priests receive the gnostic visions the same as their more accepted brethren. Theologists have long debated the point, and Fate himself is silent on the issue. (See how cleverly I avoided having to name the gods? Laziness as a virtue.) J [/QUOTE]
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