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drnuncheon's Freeport Story Hour - Dramatis Personae
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<blockquote data-quote="drnuncheon" data-source="post: 1308" data-attributes="member: 96"><p><strong>Our Heros, post Death in Freeport</strong></p><p></p><p>Right, here's the results of their leveling up to 4th. I'll put the full stat blocks in. Dru leveled in fighter, raising Con and taking Mobility as a feat. Di'Fier leveled in wizard for the 2nd level spells and raised his dex for better defense.</p><p></p><p>Dru, female elf Ftr2/Rog2: CR 4; ECL 4; Medium-size Humanoid (elf); HD 2d6+2d10+8; hp 31; Init +4 (+2 dex, +2 blooded); Spd 30 ft; AC 17 (+3 mw studded leather, +2 buckler, +2 Dex); Melee mw rapier +5 (1d6+1/crit 18-20), or dagger +4 (1d4+1/crit 19-20); Ranged dagger +5 (1d4+1/crit 19-20), or shortbow +5 (1d6+1/crit x3); SA sneak attack; SQ elven traits, evasion; AL N; SV Fort +3, Ref +5, Will +3; Str 13, Dex 14, Con 14, Int 15, Wis 14, Cha 13.</p><p></p><p>Skills and Feats: Balance +5, Bluff +4, Climb +6, Decipher Script +3, Diplomacy +2, Disable Device +2, Gather Information +5, Hide +5, Innuendo +4, Intimidate +6, Jump +5, Listen +7, Move Silently +6, Open Lock +3, Ride +3, Search +7, Sense Motive +6, Spot +10, Swim +2, Tumble +4, Use Rope +4; Blooded (+2 To Spot And Init), Dodge, Mobility, Point Blank Shot.</p><p></p><p>SA - Sneak Attack (Ex): Dru deals +1d6 damage against an opponent with a discernable anatomy who is denied a Dex bonus or is flanked.</p><p></p><p>SQ - Elven Traits (Ex): Sleep immunity, +2 save vs. Enchantment, low-light vision, proficient: rapier, proficient: longbows and shortbows.</p><p></p><p>Equipment: mw rapier, silver dagger (x2), mw mighty [+1] composite shortbow, mw studded leather, <em>+1 buckler with a special property that Dru doesn't know about yet</em>.</p><p></p><p></p><p>Di'Fier, male human Ftr1/Wiz3: CR 4; ECL 4; Medium-size Humanoid (human); HD 3d4+1d10+8; hp 25; Init +3; Spd 30 ft; AC 16 (+2 leather, +2 Dex, +2 ring of protection); Melee mw bastard sword +3 (1d10/crit 19-20), or dagger +2 (1d4/crit 19-20); Ranged dagger +3 (1d4/crit 19-20), or mw longbow +4 (1d8/crit x3); SA spells; SQ summon familiar; AL NG; SV Fort +4, Ref +1, Will +3; Str 11, Dex 14, Con 15, Int 16, Wis 10, Cha 10.</p><p></p><p>Skills and Feats: Alchemy +4, Climb +4, Concentration +9, Craft Weapon +5, Handle Animal +2, Jump +4, Ride (horse) +5, Spellcraft +9, Spot +2, Swim +2; Blooded (+2 To Spot And Init), Combat Casting, Expertise, Improved Disarm, Scribe Scroll.</p><p></p><p>Spellbook:</p><p>cantrips: all from PHB</p><p>1st level: disappear*, expeditious retreat, mage armor, obscuring mist, protection from evil, Shelgern's persistant blade**, ventriloquism</p><p>2nd level: bull's strength, flaming sphere</p><p></p><p>* - From Sword & Sorcery Studio's <strong><em>Relics & Rituals</em></strong></p><p>** - From WOTC's <strong><em>Magic of Faerun</em></strong></p><p></p><p>Equipment: mw bastard sword, mw longbow, silver dagger, leather armor, <em>wand of magic missile</em>, <em>ring of protection +2</em>.</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 1308, member: 96"] [b]Our Heros, post Death in Freeport[/b] Right, here's the results of their leveling up to 4th. I'll put the full stat blocks in. Dru leveled in fighter, raising Con and taking Mobility as a feat. Di'Fier leveled in wizard for the 2nd level spells and raised his dex for better defense. Dru, female elf Ftr2/Rog2: CR 4; ECL 4; Medium-size Humanoid (elf); HD 2d6+2d10+8; hp 31; Init +4 (+2 dex, +2 blooded); Spd 30 ft; AC 17 (+3 mw studded leather, +2 buckler, +2 Dex); Melee mw rapier +5 (1d6+1/crit 18-20), or dagger +4 (1d4+1/crit 19-20); Ranged dagger +5 (1d4+1/crit 19-20), or shortbow +5 (1d6+1/crit x3); SA sneak attack; SQ elven traits, evasion; AL N; SV Fort +3, Ref +5, Will +3; Str 13, Dex 14, Con 14, Int 15, Wis 14, Cha 13. Skills and Feats: Balance +5, Bluff +4, Climb +6, Decipher Script +3, Diplomacy +2, Disable Device +2, Gather Information +5, Hide +5, Innuendo +4, Intimidate +6, Jump +5, Listen +7, Move Silently +6, Open Lock +3, Ride +3, Search +7, Sense Motive +6, Spot +10, Swim +2, Tumble +4, Use Rope +4; Blooded (+2 To Spot And Init), Dodge, Mobility, Point Blank Shot. SA - Sneak Attack (Ex): Dru deals +1d6 damage against an opponent with a discernable anatomy who is denied a Dex bonus or is flanked. SQ - Elven Traits (Ex): Sleep immunity, +2 save vs. Enchantment, low-light vision, proficient: rapier, proficient: longbows and shortbows. Equipment: mw rapier, silver dagger (x2), mw mighty [+1] composite shortbow, mw studded leather, [i]+1 buckler with a special property that Dru doesn't know about yet[/i]. Di'Fier, male human Ftr1/Wiz3: CR 4; ECL 4; Medium-size Humanoid (human); HD 3d4+1d10+8; hp 25; Init +3; Spd 30 ft; AC 16 (+2 leather, +2 Dex, +2 ring of protection); Melee mw bastard sword +3 (1d10/crit 19-20), or dagger +2 (1d4/crit 19-20); Ranged dagger +3 (1d4/crit 19-20), or mw longbow +4 (1d8/crit x3); SA spells; SQ summon familiar; AL NG; SV Fort +4, Ref +1, Will +3; Str 11, Dex 14, Con 15, Int 16, Wis 10, Cha 10. Skills and Feats: Alchemy +4, Climb +4, Concentration +9, Craft Weapon +5, Handle Animal +2, Jump +4, Ride (horse) +5, Spellcraft +9, Spot +2, Swim +2; Blooded (+2 To Spot And Init), Combat Casting, Expertise, Improved Disarm, Scribe Scroll. Spellbook: cantrips: all from PHB 1st level: disappear*, expeditious retreat, mage armor, obscuring mist, protection from evil, Shelgern's persistant blade**, ventriloquism 2nd level: bull's strength, flaming sphere * - From Sword & Sorcery Studio's [b][i]Relics & Rituals[/i][/b] ** - From WOTC's [b][i]Magic of Faerun[/i][/b] Equipment: mw bastard sword, mw longbow, silver dagger, leather armor, [i]wand of magic missile[/i], [i]ring of protection +2[/i]. [/QUOTE]
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