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<blockquote data-quote="Droid101" data-source="post: 1733997" data-attributes="member: 942"><p>The blankets burst in a spray of flesh and blood. The creature that emerged seemed to get taller and taller and taller. When it finally stood upright and spread its wings (!?), it bolted immediately for the door.</p><p></p><p>A full 15 feet tall, this monster had rough leathery red skin, two long twisted pointy horns and a mouth full of razor teeth, glistening with green liquid.</p><p></p><p>Krin and Trisha immediately drew their weapons and approached it, but it merely ducked out of the front door…</p><p></p><p>…where it ran into Ulgrim’s huge two-handed waraxe. Brackish blood sprayed out as the monster began to take flight straight up. Another well placed swing of the axe cut another wound in its leg. Thinking fast, Bink quickly cast Spider Climb and started up the wall of the Adventurer’s Guildhall. Ulgrim threw his axe at the creature, striking it once again just before it crested the roof and started flying away. Bink wasn’t going to let it off so easy. He got to the roof and saw a small ballista on top, obviously used for defense if need be. Already loaded, he aimed it at the monster, who was already over 100 feet away, flying at a blistering rate. Bink aimed and fired! (And after a critical hit!) The bolt sailed and sailed... and struck the beast in the back, sending it falling down into the forest below.</p><p></p><p>“I ROCK!” Bink exclaimed as he climbed back down to his party.</p><p></p><p>“What happened?” Eltharion asked.</p><p></p><p>“I hit the thing with the ballista at like, 300 yards! I’m amazing!” he swung his falchion around proudly.</p><p></p><p>“Sure…” Ogrim grumbled, as he started off toward the forest, in the direction that Bink had fired. “Let’s go see if he actually hit anything.”</p><p></p><p>They headed over, which took a few minutes of walking, but found the location of impact. An indention in the ground and the black blood coated some nearby trees, but the thing was gone. The party went back to the Hall to catch up with their mentors, and see what has become of White. They reached the Hall and saw the cleanup was well underway. The corpse of White was cleaned and taken away, Krin and Trisha were sitting down on the ground, shaking their heads and pondering their next move.</p><p></p><p>“Why… who could’ve done this? What is the reason?” Krin was asking herself more than anybody else.</p><p></p><p>“If you want answers,” Basil spoke up while scrubbing some blood off the wall, “Enzonito is your man. He lives out in the forest, in a little shack. He knows about all kinds of prophecies and magic and that sorta thing. You should go talk to him. I’m sure he’ll know something.”</p><p></p><p>“As good a bet as any,” Bink responds, and the party agrees. They head out into the forest immediately. After less than an hour of travel, they see a thin line of smoke in the air, and find the small shack without any trouble. They approach and Eltharion knocks.</p><p></p><p>“Who is it?” a muffled, but young sounding voice from within.</p><p></p><p>“I thought they said he was ‘Ancient’,” Bink reasoned. “We’re from the Adventurer’s Guildhall. We want to ask you some questions.”</p><p></p><p>“Come on in, it’s open,” the voice responds, and the party enters. “Is that thing yours?” Enzonito points at the goblin.</p><p></p><p>“Yes…” Eltharion states flatly.</p><p></p><p>Enzonito looks like a man in his twenties. His shack is small and simple, with a cot and a chest; two ornate blades hung on the wall. One far more ornate blade was strapped to his back. His dirty brown hair hardly hid his slightly pointed ears.</p><p></p><p>“What can I do for you?” he asked.</p><p></p><p>“We heard you are very wise about this world, and we have some questions about something that just happened.” Bink steps up, thinking himself the leader.</p><p></p><p>“Sure, go ahead,” Enzonito replies.</p><p></p><p>“Well, a friend of ours just got a disease. However, it was no normal disease. It caused him to get up, walk around and start infecting everyone around him. About an hour ago, we finally caught up with him. Some imposter killed him, and a big demon came out of him, and flew off. The imposter also flew off and got away. Any ideas?” Bink summarized, knowing fully well that he didn’t know White at all.</p><p></p><p>“Interesting. Can you describe the demon?” Enzo asked.</p><p></p><p>The party does, and this brings a frown to Enzonito’s face.</p><p></p><p>“That’s no demon, that’s a devil. A Pit Fiend. Pretty much the pinnacle of Hell’s society. And trust me, I’d know. I’ve been there. Let me see, I’ve heard of a man birthing a devil, and it worries me. It’s supposed to start a chain of ascension. Someone is trying to become a higher power. The question is, who?” Enzonito isn’t the only one with a troubled look on his face at this point.</p><p></p><p>“I may not be totally accurate, but you need a whole lot of magical energy to attain this level of power. After the devil has emerged, I think you need to gather all kinds of magic items to use for power. And I mean LOTS. You’ll need boatloads.” Enzo says.</p><p></p><p>“Great, a guy, with a devil on his team, has tons of powerful magic items. Sounds like we’re out of our league…” Eltharion says.</p><p></p><p>“Let’s go tell Ulgrim and the others,” Ogrim offers.</p><p></p><p>“Good idea. Thanks for the info, if we need you again, will you be here?” Bink asks.</p><p></p><p>“More than likely. Glad I could be of service.” The party leaves, heading back to the Hall. They arrive and let the other group know of what Enzonito has predicted.</p><p></p><p>“That aint good. We’re doin’ somethin’ about it!” Ulgrim says, matter of factly.</p><p></p><p>“I’ve got an idea. We’ll follow the devil. I think I can calculate the direction it was flying from when I saw it last. You guys try to collect all the magic items you can, to keep <em>them</em> from getting their hands on ‘em. Hopefully, the devil will lead us to whoever is doing this.” Bink adds.</p><p></p><p>Krin and Trisha look pessimistic. Eltharion looks ready. Ogrim looks grim. Grog looks confused. Ulgrim nods in agreement.</p><p></p><p>“You go, find the bastard. We’ll be investigating as well.” Ulgrim states.</p><p></p><p>“Great, let’s do it.” Bink says, and they all say their goodbyes and head out. Bink, Grog, Ogrim and Eltharion head west along the road to Brunswick castle. All of them want to visit the place, only Bink has been there. They figure it’s as good a place as any to start the investigation before turning north along the path the devil took.</p><p></p><p>They take the one and a half day journey on horseback. Lightly forested along the road, the trip is mostly uneventful. Grog seems more and more mystified about Bink. He also seems more and more angry about his burnt battleaxe. Oh well, it’ll have to do for now.</p><p></p><p>The castle-town of Brunswick can be seen from quite a distance; the walls very large and beautifully crafted; obviously the aesthetics were taken into account, not just defense. Several miles across, the city was in a circular shape, surrounded entirely by the huge wall, and the wall surrounded by a very large moat. A large, wide stone bridge is the only access to the wall’s gate. They cross it tentatively, Bink leading the way. Trakker, Grog’s dire wolf, almost the length of the horses, seems calm and at ease.</p><p></p><p>They reach the gate, and a guard calls down from atop a small guard tower adjacent to the wall.</p><p></p><p>“Business in Brunswick?”</p><p></p><p>“Travelers passing through!” Bink calls up at them, knowing that to be just about the best answer for getting them in quickly.</p><p></p><p>“Mind your business, enjoy your stay.” The iron portcullis begins to rise and the Heroes find themselves in the bustling and beautiful Brunswick. The architecture and stonemasonry are top notch. All the buildings are with a light colored stone, sometimes whitewashed to give everything an almost ethereal and divine quality. Long pointed tops seem to be the style.</p><p></p><p>“Impressive work. Dwarves must’ve pitched in,” Ogrim pipes up.</p><p></p><p>“No, look at the elegance of the minarets, it is obviously elven-inspired,” Eltharion counters.</p><p></p><p>Everyone looks at Grog to offer how it is similar to goblin construction, but then they shake their heads and leave their mounts at the stable. A few extra coins are needed to take in the wolf Trakker.</p><p></p><p>They head to a local bar. Ogrim needed some strong drink, and so he found it. Strong dwarvish ale filled the mugs, and soon the bar was filled with happy patrons. Grog seemed particularly pleased with this fine drink. Grog liked Ogrim.</p><p></p><p>A particular group of individuals was sitting at one table away from everyone else. A bunch of guys in black robes with a symbol over the left breast. The symbol was an open palm with an eye in it. Bink thought he should investigate further. He approached the table with a couple of extra drinks.</p><p></p><p>“How’s everybody tonight! Want some drinks?” he offered them to the robed individuals. They nodded and drank. He sat and chit-chatted away with them, drunkening them up.</p><p></p><p>“Hey, you’re all right Bank.”</p><p></p><p>“It’s Bink. Right anyway, so what’s with the robes?” Bink questioned.</p><p></p><p>“We just joined a cult. Meeting’s in 30 minutes. Wanna come? You’re all right!”</p><p></p><p>“You mentioned that. Sure, we’ll tag along, see how it is.” Bink went back to his allies. “We’re joining a cult.”</p><p></p><p>“What!” Ogrim spat out some ale; the disappointment in his eyes apparent at the wasted drink. “We aint joining no cult.”</p><p></p><p>“We’re not really joining, just going in undercover. I feel like investigating,” Bink reasons.</p><p></p><p>“Fine, but you better not get us in any trouble,” Ogrim states.</p><p></p><p>The robed gentlemen come over to Bink and motion him to follow. All four of the Heroes leave the bar and head into an alleyway. After a few more alleys, streets crossed, and backtracking, they arrive at what looks like an abandoned church. The windows and doors are boarded up, but one of the cultists easily lifts a board from the door and they shimmy on in. Behind the altar is a staircase, which they decent. They reach a doorway, with a coat rack next to it. It has a bunch of multi-sized robes on it.</p><p></p><p>“Take a robe, each of you. Can’t come in without proper attire,” they warily don the robes and enter a larger room, albeit disappointing. No raving lunatics. No eerie chanting. Just a bunch of chairs lined up, cultists listening to a normal looking guy give a speech behind a podium. They sit in the back and listen.</p><p></p><p>“We, at the church of Iyactu Xvim, are about chaos! Create disorder! If you have a rock, throw it at someone’s head. If you see a door, break it open! Run amok! This is how we can give our master time to ascend to true Godhood. Then, and only then, will we be granted true divine miracles that we will ALL be able to manifest! What say you!”</p><p></p><p>The group of about 18 to 20 people cheer; though not the most enthusiastic cheer ever.</p><p></p><p>“That’ll be it for this week. Next week, I’ll begin showing you the fundamentals of spellcasting, as we’ll all be granted with power soon, we should know how to use it.”</p><p></p><p>Everybody gets up and begins to leave. Bink and the others approach the speaker.</p><p></p><p>“So, when we attaining these powers?” Bink asks without hesitation.</p><p></p><p>“Oh, our time shall be soon. No more than a month, I can assure you.” The elderly man responds, his speech slowed slightly due to his advanced age.</p><p></p><p>“And how is our patron ascending, anyway?” Bink, once again, without hesitation.</p><p></p><p>“I see you have many questions, young man. Please, join me at my home later tonight, I would be glad to go over everything in detail with you. I live on the corner of Gold Dragon Street. Please. My name is Zhentil. And yours?”</p><p></p><p>“I’m Joey. These are my good friends Zack, Greg, and Jeremiah,” the last name said with a slight hesitation, when pointing at Grog.</p><p></p><p>“Good, I’ll be looking forward to meeting you.”</p><p></p><p>Zhentil makes his way out. The Heroes go out afterward, tracking down one of the other cultists that they talked to earlier.</p><p></p><p>“Hey, what else do you know about this cult?” Eltharion asks sternly.</p><p></p><p>“Our God is ascending, we’ll get power soon. What else do you want?” he responds.</p><p></p><p>A rock hits Ogrim in the back of the head. Spinning around to see the perpetrator, they see another Xvim cultist, who runs off down an alley. When they turn back to the one they were speaking to, they see he has run off also. Eltharion starts after him.</p><p></p><p>“Let him go…” Ogrim grabs Eltharion by the arm. “There’ll be another time.”</p><p></p><p>“Fine, but I’m not going to be pleasant the next time we meet.”</p><p></p><p>“Hey let’s go find Drek and Johnathan. I’m sure they made it by now.” Bink says. “Plus, we have some stuff to talk over. Do we want to go meet this Zhentil guy? Seems a little too convenient. Plus, seems like the mystery is solved. Xvim is ascending, and we just found out how, from our good friend Enzonito. I think we have enough information to go after the devil and find this guy and put a stop to him.”</p><p></p><p>“Hm…” Eltharion and Ogrim are in deep thought. “Let’s get some rest…” They retreat to the inn, and take the rest of the night off, thinking about the possibilities…</p><p></p><p>The Trisha imposter is still missing! Why are the cultists so easygoing? Can they stop Xvim before he ascends? Will they be hit by <em>Magical Stones </em> next time? All this, and more, next update.</p></blockquote><p></p>
[QUOTE="Droid101, post: 1733997, member: 942"] The blankets burst in a spray of flesh and blood. The creature that emerged seemed to get taller and taller and taller. When it finally stood upright and spread its wings (!?), it bolted immediately for the door. A full 15 feet tall, this monster had rough leathery red skin, two long twisted pointy horns and a mouth full of razor teeth, glistening with green liquid. Krin and Trisha immediately drew their weapons and approached it, but it merely ducked out of the front door… …where it ran into Ulgrim’s huge two-handed waraxe. Brackish blood sprayed out as the monster began to take flight straight up. Another well placed swing of the axe cut another wound in its leg. Thinking fast, Bink quickly cast Spider Climb and started up the wall of the Adventurer’s Guildhall. Ulgrim threw his axe at the creature, striking it once again just before it crested the roof and started flying away. Bink wasn’t going to let it off so easy. He got to the roof and saw a small ballista on top, obviously used for defense if need be. Already loaded, he aimed it at the monster, who was already over 100 feet away, flying at a blistering rate. Bink aimed and fired! (And after a critical hit!) The bolt sailed and sailed... and struck the beast in the back, sending it falling down into the forest below. “I ROCK!” Bink exclaimed as he climbed back down to his party. “What happened?” Eltharion asked. “I hit the thing with the ballista at like, 300 yards! I’m amazing!” he swung his falchion around proudly. “Sure…” Ogrim grumbled, as he started off toward the forest, in the direction that Bink had fired. “Let’s go see if he actually hit anything.” They headed over, which took a few minutes of walking, but found the location of impact. An indention in the ground and the black blood coated some nearby trees, but the thing was gone. The party went back to the Hall to catch up with their mentors, and see what has become of White. They reached the Hall and saw the cleanup was well underway. The corpse of White was cleaned and taken away, Krin and Trisha were sitting down on the ground, shaking their heads and pondering their next move. “Why… who could’ve done this? What is the reason?” Krin was asking herself more than anybody else. “If you want answers,” Basil spoke up while scrubbing some blood off the wall, “Enzonito is your man. He lives out in the forest, in a little shack. He knows about all kinds of prophecies and magic and that sorta thing. You should go talk to him. I’m sure he’ll know something.” “As good a bet as any,” Bink responds, and the party agrees. They head out into the forest immediately. After less than an hour of travel, they see a thin line of smoke in the air, and find the small shack without any trouble. They approach and Eltharion knocks. “Who is it?” a muffled, but young sounding voice from within. “I thought they said he was ‘Ancient’,” Bink reasoned. “We’re from the Adventurer’s Guildhall. We want to ask you some questions.” “Come on in, it’s open,” the voice responds, and the party enters. “Is that thing yours?” Enzonito points at the goblin. “Yes…” Eltharion states flatly. Enzonito looks like a man in his twenties. His shack is small and simple, with a cot and a chest; two ornate blades hung on the wall. One far more ornate blade was strapped to his back. His dirty brown hair hardly hid his slightly pointed ears. “What can I do for you?” he asked. “We heard you are very wise about this world, and we have some questions about something that just happened.” Bink steps up, thinking himself the leader. “Sure, go ahead,” Enzonito replies. “Well, a friend of ours just got a disease. However, it was no normal disease. It caused him to get up, walk around and start infecting everyone around him. About an hour ago, we finally caught up with him. Some imposter killed him, and a big demon came out of him, and flew off. The imposter also flew off and got away. Any ideas?” Bink summarized, knowing fully well that he didn’t know White at all. “Interesting. Can you describe the demon?” Enzo asked. The party does, and this brings a frown to Enzonito’s face. “That’s no demon, that’s a devil. A Pit Fiend. Pretty much the pinnacle of Hell’s society. And trust me, I’d know. I’ve been there. Let me see, I’ve heard of a man birthing a devil, and it worries me. It’s supposed to start a chain of ascension. Someone is trying to become a higher power. The question is, who?” Enzonito isn’t the only one with a troubled look on his face at this point. “I may not be totally accurate, but you need a whole lot of magical energy to attain this level of power. After the devil has emerged, I think you need to gather all kinds of magic items to use for power. And I mean LOTS. You’ll need boatloads.” Enzo says. “Great, a guy, with a devil on his team, has tons of powerful magic items. Sounds like we’re out of our league…” Eltharion says. “Let’s go tell Ulgrim and the others,” Ogrim offers. “Good idea. Thanks for the info, if we need you again, will you be here?” Bink asks. “More than likely. Glad I could be of service.” The party leaves, heading back to the Hall. They arrive and let the other group know of what Enzonito has predicted. “That aint good. We’re doin’ somethin’ about it!” Ulgrim says, matter of factly. “I’ve got an idea. We’ll follow the devil. I think I can calculate the direction it was flying from when I saw it last. You guys try to collect all the magic items you can, to keep [I]them[/I] from getting their hands on ‘em. Hopefully, the devil will lead us to whoever is doing this.” Bink adds. Krin and Trisha look pessimistic. Eltharion looks ready. Ogrim looks grim. Grog looks confused. Ulgrim nods in agreement. “You go, find the bastard. We’ll be investigating as well.” Ulgrim states. “Great, let’s do it.” Bink says, and they all say their goodbyes and head out. Bink, Grog, Ogrim and Eltharion head west along the road to Brunswick castle. All of them want to visit the place, only Bink has been there. They figure it’s as good a place as any to start the investigation before turning north along the path the devil took. They take the one and a half day journey on horseback. Lightly forested along the road, the trip is mostly uneventful. Grog seems more and more mystified about Bink. He also seems more and more angry about his burnt battleaxe. Oh well, it’ll have to do for now. The castle-town of Brunswick can be seen from quite a distance; the walls very large and beautifully crafted; obviously the aesthetics were taken into account, not just defense. Several miles across, the city was in a circular shape, surrounded entirely by the huge wall, and the wall surrounded by a very large moat. A large, wide stone bridge is the only access to the wall’s gate. They cross it tentatively, Bink leading the way. Trakker, Grog’s dire wolf, almost the length of the horses, seems calm and at ease. They reach the gate, and a guard calls down from atop a small guard tower adjacent to the wall. “Business in Brunswick?” “Travelers passing through!” Bink calls up at them, knowing that to be just about the best answer for getting them in quickly. “Mind your business, enjoy your stay.” The iron portcullis begins to rise and the Heroes find themselves in the bustling and beautiful Brunswick. The architecture and stonemasonry are top notch. All the buildings are with a light colored stone, sometimes whitewashed to give everything an almost ethereal and divine quality. Long pointed tops seem to be the style. “Impressive work. Dwarves must’ve pitched in,” Ogrim pipes up. “No, look at the elegance of the minarets, it is obviously elven-inspired,” Eltharion counters. Everyone looks at Grog to offer how it is similar to goblin construction, but then they shake their heads and leave their mounts at the stable. A few extra coins are needed to take in the wolf Trakker. They head to a local bar. Ogrim needed some strong drink, and so he found it. Strong dwarvish ale filled the mugs, and soon the bar was filled with happy patrons. Grog seemed particularly pleased with this fine drink. Grog liked Ogrim. A particular group of individuals was sitting at one table away from everyone else. A bunch of guys in black robes with a symbol over the left breast. The symbol was an open palm with an eye in it. Bink thought he should investigate further. He approached the table with a couple of extra drinks. “How’s everybody tonight! Want some drinks?” he offered them to the robed individuals. They nodded and drank. He sat and chit-chatted away with them, drunkening them up. “Hey, you’re all right Bank.” “It’s Bink. Right anyway, so what’s with the robes?” Bink questioned. “We just joined a cult. Meeting’s in 30 minutes. Wanna come? You’re all right!” “You mentioned that. Sure, we’ll tag along, see how it is.” Bink went back to his allies. “We’re joining a cult.” “What!” Ogrim spat out some ale; the disappointment in his eyes apparent at the wasted drink. “We aint joining no cult.” “We’re not really joining, just going in undercover. I feel like investigating,” Bink reasons. “Fine, but you better not get us in any trouble,” Ogrim states. The robed gentlemen come over to Bink and motion him to follow. All four of the Heroes leave the bar and head into an alleyway. After a few more alleys, streets crossed, and backtracking, they arrive at what looks like an abandoned church. The windows and doors are boarded up, but one of the cultists easily lifts a board from the door and they shimmy on in. Behind the altar is a staircase, which they decent. They reach a doorway, with a coat rack next to it. It has a bunch of multi-sized robes on it. “Take a robe, each of you. Can’t come in without proper attire,” they warily don the robes and enter a larger room, albeit disappointing. No raving lunatics. No eerie chanting. Just a bunch of chairs lined up, cultists listening to a normal looking guy give a speech behind a podium. They sit in the back and listen. “We, at the church of Iyactu Xvim, are about chaos! Create disorder! If you have a rock, throw it at someone’s head. If you see a door, break it open! Run amok! This is how we can give our master time to ascend to true Godhood. Then, and only then, will we be granted true divine miracles that we will ALL be able to manifest! What say you!” The group of about 18 to 20 people cheer; though not the most enthusiastic cheer ever. “That’ll be it for this week. Next week, I’ll begin showing you the fundamentals of spellcasting, as we’ll all be granted with power soon, we should know how to use it.” Everybody gets up and begins to leave. Bink and the others approach the speaker. “So, when we attaining these powers?” Bink asks without hesitation. “Oh, our time shall be soon. No more than a month, I can assure you.” The elderly man responds, his speech slowed slightly due to his advanced age. “And how is our patron ascending, anyway?” Bink, once again, without hesitation. “I see you have many questions, young man. Please, join me at my home later tonight, I would be glad to go over everything in detail with you. I live on the corner of Gold Dragon Street. Please. My name is Zhentil. And yours?” “I’m Joey. These are my good friends Zack, Greg, and Jeremiah,” the last name said with a slight hesitation, when pointing at Grog. “Good, I’ll be looking forward to meeting you.” Zhentil makes his way out. The Heroes go out afterward, tracking down one of the other cultists that they talked to earlier. “Hey, what else do you know about this cult?” Eltharion asks sternly. “Our God is ascending, we’ll get power soon. What else do you want?” he responds. A rock hits Ogrim in the back of the head. Spinning around to see the perpetrator, they see another Xvim cultist, who runs off down an alley. When they turn back to the one they were speaking to, they see he has run off also. Eltharion starts after him. “Let him go…” Ogrim grabs Eltharion by the arm. “There’ll be another time.” “Fine, but I’m not going to be pleasant the next time we meet.” “Hey let’s go find Drek and Johnathan. I’m sure they made it by now.” Bink says. “Plus, we have some stuff to talk over. Do we want to go meet this Zhentil guy? Seems a little too convenient. Plus, seems like the mystery is solved. Xvim is ascending, and we just found out how, from our good friend Enzonito. I think we have enough information to go after the devil and find this guy and put a stop to him.” “Hm…” Eltharion and Ogrim are in deep thought. “Let’s get some rest…” They retreat to the inn, and take the rest of the night off, thinking about the possibilities… The Trisha imposter is still missing! Why are the cultists so easygoing? Can they stop Xvim before he ascends? Will they be hit by [I]Magical Stones [/I] next time? All this, and more, next update. [/QUOTE]
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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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