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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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<blockquote data-quote="Droid101" data-source="post: 1739394" data-attributes="member: 942"><p>Out of the darkness comes a five foot tall rat, or man, or rat man? It’s a skaven; the party lowers their weapons and nerves as they see it approach unarmed and apparently not hostile. </p><p></p><p>“Ho there, you know you enter the realm of the Jezzaili?” the rat man talked, a squeaking to his voice. His clothing slightly tattered.</p><p></p><p>“Yes, we have come for council, and possibly refuge.” Bink responds. This gets a discerning look from the rat. He motions.</p><p></p><p>“Come this way, you shall meet Flitz, our leader.” The rat begins to run down the tunnel, the Heroes keeping pace behind him. After a few twists and turns, and a few gags from Eltharion, they reach a hole in the wall. Bink and Eltharion have to duck slightly to enter, and they are led to a small room, with other passageways leading out. There is a desk and another skaven sitting behind it. He looks much older than the one leading them.</p><p></p><p>“Welcome allies. I am Flitz. You are new to town?” the slightly aged rat asks.</p><p></p><p>“Yes, we come seeking information and refuge. We have reasons to believe that people are out to get us, and would like to be safe in our stay here in town.” Bink explains.</p><p></p><p>“And what information do you seek?” Flitz asks.</p><p></p><p>“Anything about Xvim.” Bink states.</p><p></p><p>“And Grendle!” Eltharion adds.</p><p></p><p>“And any other important goings on of the city…” Ogrim grunts.</p><p></p><p>Flitz nods. “In exchange for offering you respite in my tunnels and the information you have requested, you will have to perform a task for my clan.”</p><p></p><p>“What is this task?” Bink asks.</p><p></p><p>“You will be presented with a task when the time and necessity is right. You have free access to anything in the tunnels until then. May the Horned Rat disease your enemies…” Flitz gets up and heads into one of the offshoot passageways.</p><p></p><p>The Heroes are led to an extra room by the other Skaven. It’s moderately sized, but bare. They leave some of their things and head back to the surface. They stay cloaked and go to the Quiet Chimera, to maybe find some more information. As they enter, they see some man come running down the stairs, and bolting for the door. He’s holding his chin, as if he just got punched or something. He has a black hat, cloak, and goatee. He pushes past the Heroes and leaves. </p><p></p><p>“Rude…” Eltharion mouths. The bar/inn owner looks a bit confused, and heads on upstairs. The party follows. Upstairs there is a bit of blood on the floor, and one of the doors to a room is open. Inside is a dead body… recently killed. The pool of blood on the floor is already huge.</p><p></p><p>“Oh man, assassination.” Bink says. The barkeeper runs out to get the guards. The Heroes do a little investigation. On closer inspection, the body isn’t human. It’s a Mul; a rare cross-breed of human and dwarf. More muscular and stout than a normal human, completely devoid of hair, and incapable of producing it’s own offspring. Most die in their human or dwarven mother’s womb due to their odd size. He has one stab in his gut, fairly deep. In his back is another stab, not as deep, but it is evident that the blade was twisted.</p><p></p><p>“Look how he twisted it… this was definitely revenge.” Bink surmised. They looked at his hand, and there was some blood and some little black hairs, like stubble having been pulled off someone’s face.</p><p></p><p>“Looks like this mystery was solved, so let’s go get the man in black.” Ogrim states.</p><p></p><p>“This isn’t our business, let the guards take care of him.” Eltharion reasons.</p><p></p><p>The party heads downstairs and approaches the barkeep.</p><p></p><p>“Who was that man in black, was he staying here?” Bink asked.</p><p></p><p>“Oh no, he lives here in town. His name is Dendybar Retari. Quite a dangerous fellow.”</p><p></p><p>The Heroes went pale.</p><p></p><p>“Um, isn’t he the one that Senman said was the most powerful assassin on the continent?” Eltharion blurted.</p><p></p><p>“Let’s let the city guards deal with this one.” Bink adds.</p><p></p><p>“Agreed.”</p><p></p><p>“So… the graveyard then?” Bink asks, as if there was only one answer.</p><p></p><p>“I guess so.” Eltharion answered. They headed out of the inn and toward the graveyard, as instructed by the barkeep. They looked back and saw guards start swarming the building.</p><p></p><p>“Got out just in time.” Ogrim states.</p><p></p><p>They travel to the graveyard. Seems a little dark due to the cloud cover, but not very spooky by any means. They go inside the gate and walk around the place staying along the fence. When they reach the end opposite the entrance, they look around a little.</p><p></p><p>“I don’t see any Grendle members here. Did Senman say when they met out here?” Eltharion asks.</p><p></p><p>“I don’t believe so.” Ogrim replies.</p><p></p><p>“What a waste of time…” Bink states.</p><p></p><p>While they’re debating what to do next, a raven circles over them, unnoticed. It swoops in and pecks Bink in the ear.</p><p></p><p>“Hey you bastard!” Bink feels nauseous and begins to emit an outlandishly bad odor. He sits down on the ground. The raven flies away.</p><p></p><p>“Eck… we can’t go back into town until that wears off…” Eltharion holds back a laugh.</p><p></p><p>Grog doesn’t.</p><p></p><p>“Shut up.” Bink sits, rage in his eyes. After the spell wears off, they head back into town. They’re called off into an alley by a slightly squeaking voice.</p><p></p><p>“Come here.”</p><p>“Who is it?”</p><p>“Jezzaili.”</p><p></p><p>The party approaches, and sees a skaven, who gives them a piece of paper, then retreats back into the shadows of the alley. The party unrolls the paper and reads it. </p><p></p><p> <p style="text-align: center"><em>Please return to your hideout. I am ready to call in a favor for the Jezzaili.</em></p> <p style="text-align: center"><em> -Flitz</em></p><p></p><p>“Well, I guess we’re going back.” Bink stated. They follow the way the rat man came from down the alley, and found an opening to the sewer. They climbed down. Once again, after a minute, a skaven comes running up to them and leads them back to the hideout. Flitz is sitting behind the desk.</p><p></p><p>“Thank you for returning with such haste. The favor I wish to ask of you is this: kill Drolf Gritz, leader of the Shendal Merchants.”</p><p></p><p>Will the Heroes stoop to assassination? What happens if they say no? Will Bink find a new friend? This and more compelling story, next time…</p></blockquote><p></p>
[QUOTE="Droid101, post: 1739394, member: 942"] Out of the darkness comes a five foot tall rat, or man, or rat man? It’s a skaven; the party lowers their weapons and nerves as they see it approach unarmed and apparently not hostile. “Ho there, you know you enter the realm of the Jezzaili?” the rat man talked, a squeaking to his voice. His clothing slightly tattered. “Yes, we have come for council, and possibly refuge.” Bink responds. This gets a discerning look from the rat. He motions. “Come this way, you shall meet Flitz, our leader.” The rat begins to run down the tunnel, the Heroes keeping pace behind him. After a few twists and turns, and a few gags from Eltharion, they reach a hole in the wall. Bink and Eltharion have to duck slightly to enter, and they are led to a small room, with other passageways leading out. There is a desk and another skaven sitting behind it. He looks much older than the one leading them. “Welcome allies. I am Flitz. You are new to town?” the slightly aged rat asks. “Yes, we come seeking information and refuge. We have reasons to believe that people are out to get us, and would like to be safe in our stay here in town.” Bink explains. “And what information do you seek?” Flitz asks. “Anything about Xvim.” Bink states. “And Grendle!” Eltharion adds. “And any other important goings on of the city…” Ogrim grunts. Flitz nods. “In exchange for offering you respite in my tunnels and the information you have requested, you will have to perform a task for my clan.” “What is this task?” Bink asks. “You will be presented with a task when the time and necessity is right. You have free access to anything in the tunnels until then. May the Horned Rat disease your enemies…” Flitz gets up and heads into one of the offshoot passageways. The Heroes are led to an extra room by the other Skaven. It’s moderately sized, but bare. They leave some of their things and head back to the surface. They stay cloaked and go to the Quiet Chimera, to maybe find some more information. As they enter, they see some man come running down the stairs, and bolting for the door. He’s holding his chin, as if he just got punched or something. He has a black hat, cloak, and goatee. He pushes past the Heroes and leaves. “Rude…” Eltharion mouths. The bar/inn owner looks a bit confused, and heads on upstairs. The party follows. Upstairs there is a bit of blood on the floor, and one of the doors to a room is open. Inside is a dead body… recently killed. The pool of blood on the floor is already huge. “Oh man, assassination.” Bink says. The barkeeper runs out to get the guards. The Heroes do a little investigation. On closer inspection, the body isn’t human. It’s a Mul; a rare cross-breed of human and dwarf. More muscular and stout than a normal human, completely devoid of hair, and incapable of producing it’s own offspring. Most die in their human or dwarven mother’s womb due to their odd size. He has one stab in his gut, fairly deep. In his back is another stab, not as deep, but it is evident that the blade was twisted. “Look how he twisted it… this was definitely revenge.” Bink surmised. They looked at his hand, and there was some blood and some little black hairs, like stubble having been pulled off someone’s face. “Looks like this mystery was solved, so let’s go get the man in black.” Ogrim states. “This isn’t our business, let the guards take care of him.” Eltharion reasons. The party heads downstairs and approaches the barkeep. “Who was that man in black, was he staying here?” Bink asked. “Oh no, he lives here in town. His name is Dendybar Retari. Quite a dangerous fellow.” The Heroes went pale. “Um, isn’t he the one that Senman said was the most powerful assassin on the continent?” Eltharion blurted. “Let’s let the city guards deal with this one.” Bink adds. “Agreed.” “So… the graveyard then?” Bink asks, as if there was only one answer. “I guess so.” Eltharion answered. They headed out of the inn and toward the graveyard, as instructed by the barkeep. They looked back and saw guards start swarming the building. “Got out just in time.” Ogrim states. They travel to the graveyard. Seems a little dark due to the cloud cover, but not very spooky by any means. They go inside the gate and walk around the place staying along the fence. When they reach the end opposite the entrance, they look around a little. “I don’t see any Grendle members here. Did Senman say when they met out here?” Eltharion asks. “I don’t believe so.” Ogrim replies. “What a waste of time…” Bink states. While they’re debating what to do next, a raven circles over them, unnoticed. It swoops in and pecks Bink in the ear. “Hey you bastard!” Bink feels nauseous and begins to emit an outlandishly bad odor. He sits down on the ground. The raven flies away. “Eck… we can’t go back into town until that wears off…” Eltharion holds back a laugh. Grog doesn’t. “Shut up.” Bink sits, rage in his eyes. After the spell wears off, they head back into town. They’re called off into an alley by a slightly squeaking voice. “Come here.” “Who is it?” “Jezzaili.” The party approaches, and sees a skaven, who gives them a piece of paper, then retreats back into the shadows of the alley. The party unrolls the paper and reads it. [CENTER][I]Please return to your hideout. I am ready to call in a favor for the Jezzaili. -Flitz[/I][/CENTER] “Well, I guess we’re going back.” Bink stated. They follow the way the rat man came from down the alley, and found an opening to the sewer. They climbed down. Once again, after a minute, a skaven comes running up to them and leads them back to the hideout. Flitz is sitting behind the desk. “Thank you for returning with such haste. The favor I wish to ask of you is this: kill Drolf Gritz, leader of the Shendal Merchants.” Will the Heroes stoop to assassination? What happens if they say no? Will Bink find a new friend? This and more compelling story, next time… [/QUOTE]
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