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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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<blockquote data-quote="Droid101" data-source="post: 2613420" data-attributes="member: 942"><p>The next morning arrives.</p><p></p><p>Everyone prepares in their usual way.</p><p></p><p>Grog practices a few swings with his katana, Murasame.</p><p></p><p>Damaré polishes his spiked chain.</p><p></p><p>Ogrim tries the silver cloth on his cold iron axe, grunting in approval.</p><p></p><p>Adlai sulks while putting on his dazzling plate armor, complete with the seal of Brunswick.</p><p></p><p>Eltharion checks inventory on all of his various blades.</p><p></p><p>The Necromancer reads his spellbooks.</p><p></p><p>Bink fires off some prestigitations.</p><p></p><p>Bloodthorne fantasizes about his own death.</p><p></p><p>Viknen prepares his tribal incantations.</p><p></p><p>Jelodia checks the components for her High Magic.</p><p></p><p>“Adlai, I never knew you wore armor? I thought you were some kind of wizard,” Eltharion asks.</p><p></p><p>“Hey, I can fight and I can cast spells. Don’t get me wrong, I’m multi-talented,” Adlai responds.</p><p></p><p>“Good deal!”</p><p></p><p>“Well, I gave all our extra gear to Wren and Basil. They’ll be taking it to our mansion in Sigil,” Bink says.</p><p></p><p>“So den we be off, now den?” Viknen’s old hunched gnoll body is supported by his crooked staff.</p><p></p><p>“I’ll do the <em>sending</em> to the dwarves and to Enzonito to commence their attacks, and we’ll be off,” Adlai says, a little trepidation in his voice.</p><p></p><p>“We’re ready,” The Necromancer says with all the confidence in the world.</p><p></p><p>Adlai sends his messages.</p><p></p><p>“Time to teleport,” Adlai says.</p><p></p><p>The Necromancer and Adlai both cast <em>teleportation</em> spells.</p><p></p><p>Grog, Bink, Eltharion, Ogrim, Damaré, The Necromancer, Jelodia, Adlai, Bloodthorne, and Viknen appear in a hallway of Brunswick castle, just outside the small cellblock prison. Coming down the hall are two dark elven guards. They draw weapons and charge immediately.</p><p></p><p>Eltharion spins to meet them, his two new silver scimitars out in a flash. Grog charges forward and jams his katana into the flank of a guard, and Ogrim’s axe finishes him. Damaré’s spiked chain brings the other to the ground, and Adlai slices his neck.</p><p></p><p>“Good, now into the jail,” Adlai says, opening the doorway. </p><p></p><p>Just inside of the jail, they see the nearly 20-foot tall golem, made entirely of adamantium. The Necromancer quickly steps up. The air grows dark and cold around him, and the room seems to shrink as he speaks.</p><p></p><p>“I <em>wish</em> I was the creator, and therefore controller, of this golem…”</p><p></p><p>The golem takes a step toward them, then turns toward the back of the jail. Instead of a wall where the secret passage used to be, a huge opening, large enough for the golem to fit is.</p><p></p><p>“It worked!” Eltharion exclaims.</p><p></p><p>“Now let’s get busy,” Bink, from his <em>Book of Infinite Spe</em>lls, casts a <em>break enchantment </em> on the Oubliette chamber, shattering all of the interweaving magic auras permeating the chamber. The golem steps through onto the spiraling stairs, all of them now reinforced with adamantium.</p><p></p><p>The chamber is practically filled with spider webs, making it difficult to see anything. Bink creates a few fires, and the golem sweeps the webbing away as they decend the staircase. Ogrim spots a drider at the bottom, and jumps off the stairs. His axe-first dive almost cleaves the beast in half. At this point, the Heroes notice the various holes all around the Oubliette that didn’t used to be there. They notice them, because all kinds of spiders begin to emerge. Spiders as small as a fingernail, and as large as the adamantium golem The Necromancer controls!</p><p></p><p>Two ten-foot wide spiders emerge at the bottom near Ogrim, both concentrate and unleash dark energy at him, but his amulet absorbs both spells.</p><p></p><p>Bink’s eyes shift to the magical spectrum.</p><p></p><p>“Those spiders just cast <em>horrid wilting</em>!” Bink says, flabbergasted.</p><p></p><p>An even larger spider emerges from a hole hidden behind some webbing just above the rest of the group’s head. It waves its poison dripping mandibles, and another, more powerful wave of dark energy flashes at Damaré. He isn’t so lucky to possess a protective amulet, and in a puff all that is left is a pile of dust.</p><p></p><p>“<em>Destruction</em>!?” Bink’s jaw drops.</p><p></p><p>“NO!!” The Necromancer yells. Through gritted teeth, he mouths the incantation for a <em>horrid wilting </em> spell of his own. The moisture drains out of the two smaller spiders near Ogrim, shriveling them both into nothing but dried up husks.</p><p></p><p>The rest of the Heroes run down the stairs, away from the larger spider on the wall near them. Bink dives behind a leg of the golem and fires off five <em>magic missiles</em>, each one pelting the spider. Adlai runs to the bottom and begins to examine the spire.</p><p></p><p>“The spells that are emanating from this thing are back up!” his <em>detect magic </em> proves his words correct.</p><p></p><p>The Necromancer isn’t listening. He turns his rage on the spider that destroyed Damaré.</p><p></p><p>“He was like my brother!” The Necromancer casts a <em>flesh to stone</em>, and ends the fight. The spider loses its grasp on the wall, and falls to the ground 60 feet below, the stone shattering into 1000 pieces.</p><p></p><p>Several other spiders start to emerge, but each one is dispatched easily, one after the other, from powerful overhead smashes from the golem.</p><p></p><p>“Glad he’s on our side,” Grog says, wide-eyed.</p><p></p><p>They set the golem up at the base of the stairs, and all gather around Jelodia.</p><p></p><p>“I’m going to begin the casting now. Please, if you can, place any protective spells you can on me,” Jelodia casts any kind of helpful spells she has left on the Heroes.</p><p></p><p>The Necromancer just stares off into space.</p><p></p><p>“We’ll get them… they’ll pay Nekky, they’ll pay,” Eltharion comforts his friend.</p><p></p><p>Jelodia begins to cast her spell. The tooth of the tarrasque is absorbed into her, and the room rumbles slightly, then stops. Her feet have already sprouted roots and are digging into the stone.</p><p></p><p>Adlai nods, and casts <em>invisibility</em> on her, and she is unseen.</p><p></p><p>Bink takes out his falchion and slashes the glass-cylinder attached to the spire.</p><p></p><p>“Better safe than sorry,” Bink says.</p><p></p><p>Adlai is still studying the runes, and Eltharion joins him.</p><p></p><p>“Fascinating. There must be several types of spells that are powered by this thing, other than the darkness,” Adlai notes.</p><p></p><p>Eltharion starts to climb the spire, studying the runes more closely himself.</p><p></p><p>Bink clears out as much of the webbing as possible. Most of the chamber is bare now.</p><p></p><p>“The portal’s gone,” Bink says. He points to where the blocked off cell was, and it’s just a larger hole in the wall now, the Heroes cannot see where it ends.</p><p></p><p>“So much for that out,” Eltharion shrugs. “We still have our key to Sigil.”</p><p></p><p>“I’ll go look out,” Bink casts <em>spider climb </em> and <em>invisibility</em> and climbs up the spire so he can see out into the jail. Just as he gets to the top, he sees a dark elf in robes, two with wild hair and longswords, and one spindly black demon, dripping black liquid from vicious claws, talking in the jailroom, preparing to enter the Oubliette. The demon’s eyes meet Bink’s despite his invisibility.</p><p></p><p>“They’re coming!” Bink yells.</p><p></p><p>The final battle has begun. One down, how many Heroes will fall? How much vengeance will The Necromancer take? Find out next time!</p></blockquote><p></p>
[QUOTE="Droid101, post: 2613420, member: 942"] The next morning arrives. Everyone prepares in their usual way. Grog practices a few swings with his katana, Murasame. Damaré polishes his spiked chain. Ogrim tries the silver cloth on his cold iron axe, grunting in approval. Adlai sulks while putting on his dazzling plate armor, complete with the seal of Brunswick. Eltharion checks inventory on all of his various blades. The Necromancer reads his spellbooks. Bink fires off some prestigitations. Bloodthorne fantasizes about his own death. Viknen prepares his tribal incantations. Jelodia checks the components for her High Magic. “Adlai, I never knew you wore armor? I thought you were some kind of wizard,” Eltharion asks. “Hey, I can fight and I can cast spells. Don’t get me wrong, I’m multi-talented,” Adlai responds. “Good deal!” “Well, I gave all our extra gear to Wren and Basil. They’ll be taking it to our mansion in Sigil,” Bink says. “So den we be off, now den?” Viknen’s old hunched gnoll body is supported by his crooked staff. “I’ll do the [I]sending[/I] to the dwarves and to Enzonito to commence their attacks, and we’ll be off,” Adlai says, a little trepidation in his voice. “We’re ready,” The Necromancer says with all the confidence in the world. Adlai sends his messages. “Time to teleport,” Adlai says. The Necromancer and Adlai both cast [I]teleportation[/I] spells. Grog, Bink, Eltharion, Ogrim, Damaré, The Necromancer, Jelodia, Adlai, Bloodthorne, and Viknen appear in a hallway of Brunswick castle, just outside the small cellblock prison. Coming down the hall are two dark elven guards. They draw weapons and charge immediately. Eltharion spins to meet them, his two new silver scimitars out in a flash. Grog charges forward and jams his katana into the flank of a guard, and Ogrim’s axe finishes him. Damaré’s spiked chain brings the other to the ground, and Adlai slices his neck. “Good, now into the jail,” Adlai says, opening the doorway. Just inside of the jail, they see the nearly 20-foot tall golem, made entirely of adamantium. The Necromancer quickly steps up. The air grows dark and cold around him, and the room seems to shrink as he speaks. “I [I]wish[/I] I was the creator, and therefore controller, of this golem…” The golem takes a step toward them, then turns toward the back of the jail. Instead of a wall where the secret passage used to be, a huge opening, large enough for the golem to fit is. “It worked!” Eltharion exclaims. “Now let’s get busy,” Bink, from his [I]Book of Infinite Spe[/I]lls, casts a [I]break enchantment [/I] on the Oubliette chamber, shattering all of the interweaving magic auras permeating the chamber. The golem steps through onto the spiraling stairs, all of them now reinforced with adamantium. The chamber is practically filled with spider webs, making it difficult to see anything. Bink creates a few fires, and the golem sweeps the webbing away as they decend the staircase. Ogrim spots a drider at the bottom, and jumps off the stairs. His axe-first dive almost cleaves the beast in half. At this point, the Heroes notice the various holes all around the Oubliette that didn’t used to be there. They notice them, because all kinds of spiders begin to emerge. Spiders as small as a fingernail, and as large as the adamantium golem The Necromancer controls! Two ten-foot wide spiders emerge at the bottom near Ogrim, both concentrate and unleash dark energy at him, but his amulet absorbs both spells. Bink’s eyes shift to the magical spectrum. “Those spiders just cast [I]horrid wilting[/I]!” Bink says, flabbergasted. An even larger spider emerges from a hole hidden behind some webbing just above the rest of the group’s head. It waves its poison dripping mandibles, and another, more powerful wave of dark energy flashes at Damaré. He isn’t so lucky to possess a protective amulet, and in a puff all that is left is a pile of dust. “[I]Destruction[/I]!?” Bink’s jaw drops. “NO!!” The Necromancer yells. Through gritted teeth, he mouths the incantation for a [I]horrid wilting [/I] spell of his own. The moisture drains out of the two smaller spiders near Ogrim, shriveling them both into nothing but dried up husks. The rest of the Heroes run down the stairs, away from the larger spider on the wall near them. Bink dives behind a leg of the golem and fires off five [I]magic missiles[/I], each one pelting the spider. Adlai runs to the bottom and begins to examine the spire. “The spells that are emanating from this thing are back up!” his [I]detect magic [/I] proves his words correct. The Necromancer isn’t listening. He turns his rage on the spider that destroyed Damaré. “He was like my brother!” The Necromancer casts a [I]flesh to stone[/I], and ends the fight. The spider loses its grasp on the wall, and falls to the ground 60 feet below, the stone shattering into 1000 pieces. Several other spiders start to emerge, but each one is dispatched easily, one after the other, from powerful overhead smashes from the golem. “Glad he’s on our side,” Grog says, wide-eyed. They set the golem up at the base of the stairs, and all gather around Jelodia. “I’m going to begin the casting now. Please, if you can, place any protective spells you can on me,” Jelodia casts any kind of helpful spells she has left on the Heroes. The Necromancer just stares off into space. “We’ll get them… they’ll pay Nekky, they’ll pay,” Eltharion comforts his friend. Jelodia begins to cast her spell. The tooth of the tarrasque is absorbed into her, and the room rumbles slightly, then stops. Her feet have already sprouted roots and are digging into the stone. Adlai nods, and casts [I]invisibility[/I] on her, and she is unseen. Bink takes out his falchion and slashes the glass-cylinder attached to the spire. “Better safe than sorry,” Bink says. Adlai is still studying the runes, and Eltharion joins him. “Fascinating. There must be several types of spells that are powered by this thing, other than the darkness,” Adlai notes. Eltharion starts to climb the spire, studying the runes more closely himself. Bink clears out as much of the webbing as possible. Most of the chamber is bare now. “The portal’s gone,” Bink says. He points to where the blocked off cell was, and it’s just a larger hole in the wall now, the Heroes cannot see where it ends. “So much for that out,” Eltharion shrugs. “We still have our key to Sigil.” “I’ll go look out,” Bink casts [I]spider climb [/I] and [I]invisibility[/I] and climbs up the spire so he can see out into the jail. Just as he gets to the top, he sees a dark elf in robes, two with wild hair and longswords, and one spindly black demon, dripping black liquid from vicious claws, talking in the jailroom, preparing to enter the Oubliette. The demon’s eyes meet Bink’s despite his invisibility. “They’re coming!” Bink yells. The final battle has begun. One down, how many Heroes will fall? How much vengeance will The Necromancer take? Find out next time! [/QUOTE]
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