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Drop your weapons situation
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<blockquote data-quote="peponf" data-source="post: 7311848" data-attributes="member: 6890521"><p>¡Holy f%$&/, _I forgot! Sorry, it's Christmas time and days pass too quick. Finally I realized that the best way to pull this off was to use role playing instead of rule playing (BADABOOM!). One of my PJs was responsible for the death of a kinda Harpist society member that exists in my game world game named the Jacks, so there were his friends looking for the murderer. The force was, in fact, really weak: Four minions and an arcane trickster who was the leader: A force so small they could have wiped out without effort, but I showed the PJ the red hood that was the signature of the dead guy and I told him to stop running and take responsibility for his actions. The rest of the group was unaware of this because it's backstory, so it was a tense situation with everyone grabbing their weapons not knowing what was happening. The arcane trickster said "Sure, you could kill all five of us, but you'll be running from my guild for the rest of your days, are you sure you want that?". Finally, they surrendered and a pretty cool judgment was made where everybody talked about the moral consecuences of killing a good thief in the name of an evil authority. I know some would say D&D it's not meant for this kind of stories, but guys, IT WAS AWESOME. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="peponf, post: 7311848, member: 6890521"] ¡Holy f%$&/, _I forgot! Sorry, it's Christmas time and days pass too quick. Finally I realized that the best way to pull this off was to use role playing instead of rule playing (BADABOOM!). One of my PJs was responsible for the death of a kinda Harpist society member that exists in my game world game named the Jacks, so there were his friends looking for the murderer. The force was, in fact, really weak: Four minions and an arcane trickster who was the leader: A force so small they could have wiped out without effort, but I showed the PJ the red hood that was the signature of the dead guy and I told him to stop running and take responsibility for his actions. The rest of the group was unaware of this because it's backstory, so it was a tense situation with everyone grabbing their weapons not knowing what was happening. The arcane trickster said "Sure, you could kill all five of us, but you'll be running from my guild for the rest of your days, are you sure you want that?". Finally, they surrendered and a pretty cool judgment was made where everybody talked about the moral consecuences of killing a good thief in the name of an evil authority. I know some would say D&D it's not meant for this kind of stories, but guys, IT WAS AWESOME. :) [/QUOTE]
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Drop your weapons situation
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