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<blockquote data-quote="Evilhalfling" data-source="post: 4835146" data-attributes="member: 16991"><p>Javlix: [sblock] The wagons are indeed “full boxes” two of them are like little human houses on wheels, with shuttered widows, and steps leading to the doors on the back of each one. The last wagon is solid, with no apparent doors or windows. The square top of the wagon is about 7’ above the floor. </p><p></p><p>There are three humans and three humanoids that were large floppy hats, and high necked cloaks. Your almost sure they aren’t human. One of the people in big floppy hats points and gives orders to set up the camp. Later they are setting up a camp and fire, when one of the house-wagons door opens and out comes a creature with a black head and what appears to be a beak? Your not sure what it is <span style="color: Gray">(ooc: nature 11)</span> but it isn’t human.</p><p></p><p>It looks in your direction, suspiciously. It doesn’t focus directly on you, but you ease further back into the cover and then put some more distance between you and them. </p><p></p><p>So 3 humans, and what could be 4 of the beaked humanoids. </p><p></p><p><span style="color: Gray">OOC: Do you head back to report, stay at a safe distance and wait for the others or try and go closer for better information?</span></p><p><span style="color: Gray">Stealth 8+5=12, perception 7+6=13</span></p><p>[/sblock] </p><p></p><p>Vorgrym a young goblin comes scampering up to you – <span style="color: Olive">“Um Chief Vorgrym? I’m Eswack and Mr. Djaar told me I should come join your training class, does that mean I haffta go on the raid tonight?”</span></p><p>The goblins continue to prepare under your and Drisdhaun's directions. Whether out of fear or eagerness they seem to be making even more mistakes. One goblin even manages to wound himself, and will either need recovery time or healing. Cloudkill is off on Djaar's errands, and not part of the training. </p><p></p><p>Djaar: Reader finds you later to give you the full count <span style="color: Olive">“erm.. we have 16 warriors, 14 moms, kids and ancients, and 6 ‘lair guards’ old goblins that think they can still fight, but traditionally never leave the lair. Plus six drow, a giant spider, and a horse. </span></p><p><span style="color: Olive">Cloudkill says to tell you that the new tunnel was either for prisoners or for loot, whichever we had more of. We have a big door that locks, its just not attached yet.” </span></p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 4835146, member: 16991"] Javlix: [sblock] The wagons are indeed “full boxes” two of them are like little human houses on wheels, with shuttered widows, and steps leading to the doors on the back of each one. The last wagon is solid, with no apparent doors or windows. The square top of the wagon is about 7’ above the floor. There are three humans and three humanoids that were large floppy hats, and high necked cloaks. Your almost sure they aren’t human. One of the people in big floppy hats points and gives orders to set up the camp. Later they are setting up a camp and fire, when one of the house-wagons door opens and out comes a creature with a black head and what appears to be a beak? Your not sure what it is [COLOR="Gray"](ooc: nature 11)[/COLOR] but it isn’t human. It looks in your direction, suspiciously. It doesn’t focus directly on you, but you ease further back into the cover and then put some more distance between you and them. So 3 humans, and what could be 4 of the beaked humanoids. [COLOR="Gray"]OOC: Do you head back to report, stay at a safe distance and wait for the others or try and go closer for better information? Stealth 8+5=12, perception 7+6=13[/COLOR] [/sblock] Vorgrym a young goblin comes scampering up to you – [COLOR="Olive"]“Um Chief Vorgrym? I’m Eswack and Mr. Djaar told me I should come join your training class, does that mean I haffta go on the raid tonight?”[/COLOR] The goblins continue to prepare under your and Drisdhaun's directions. Whether out of fear or eagerness they seem to be making even more mistakes. One goblin even manages to wound himself, and will either need recovery time or healing. Cloudkill is off on Djaar's errands, and not part of the training. Djaar: Reader finds you later to give you the full count [COLOR="Olive"]“erm.. we have 16 warriors, 14 moms, kids and ancients, and 6 ‘lair guards’ old goblins that think they can still fight, but traditionally never leave the lair. Plus six drow, a giant spider, and a horse. Cloudkill says to tell you that the new tunnel was either for prisoners or for loot, whichever we had more of. We have a big door that locks, its just not attached yet.” [/COLOR] [/QUOTE]
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