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<blockquote data-quote="Vigwyn the Unruly" data-source="post: 1669313" data-attributes="member: 20345"><p><strong>Day 4</strong></p><p></p><p><em>OOC:</em></p><p><em>Here are some things you should know about the terrain to either side of the road. The tall grass makes movement difficult for Small or smaller creatures (they must pay 10’ of movement for every 5’ actually moved), but also provides them with concealment (miss chance 20%). It provides Medium creatures with limited concealment (miss chance 10%), but does not hamper their movement. Large or larger creatures take no movement penalties and gain no concealment from the grass.</em></p><p><em></em></p><p><em>Since Belisha didn’t need to prepare spells this morning, it was no big deal that she took last watch last night. However, she should probably take first watch from now on, as she needs 8 hours of rest (can’t even use Search) in order to prep spells.</em></p><p><em></em></p><p><em>Hardin, I’ll assume you took your armor off to sleep last night, so you’re not fatigued today. However, from now on, I’ll assume you’ll be sleeping in your armor unless you tell me otherwise.</em></p><p></p><p></p><p></p><p><span style="font-size: 12px"><strong>Day 4</strong></span></p><p></p><p>You wake up in the morning wondering whether today will be the day you must best Relgore and his band. After breakfasting and giving Hardin a few minutes of peace to meditate and prepare an <em>augury</em>, you set off again into the west on Allthrop road.</p><p></p><p>The road gently curves to the right or left from time to time. Slyfen scouts about 80' ahead of the rest of the party, occassionally checking the surroundings with his spyglass. The surrounding terrain stays largely as it was yesterday. However, some ways off to the south and west, a large woods comes into view. You can see that it covers acres and acres of land, and that behind it rises a hill perhaps 50’ tall. The hill in the distance looks to be covered in withering brown shrubbery of some sort.</p><p></p><p>However, your goal is to make it to the recently dried lake, so you return your attention to the road. Based on Nerius Bootlum’s information, you expect to reach the lake around noon today. It is now around ten o’clock in the morning, and the temperature has already reached the low 80s.</p><p></p><p></p><p></p><p><em>OOC:</em></p><p><em>At this point, Slyfen makes a successful search check (DC 15, die result 15 + 10 = 25), and notices an area of disturbed land about 30’ ahead, south of the road. It looks like a large animal has been burrowing there…</em></p><p><em></em></p><p><em>I have attached a map of the current situation in html. Just change its extenstion from .txt to .htm and you should be able to view it in a web browser.</em></p></blockquote><p></p>
[QUOTE="Vigwyn the Unruly, post: 1669313, member: 20345"] [b]Day 4[/b] [i]OOC: Here are some things you should know about the terrain to either side of the road. The tall grass makes movement difficult for Small or smaller creatures (they must pay 10’ of movement for every 5’ actually moved), but also provides them with concealment (miss chance 20%). It provides Medium creatures with limited concealment (miss chance 10%), but does not hamper their movement. Large or larger creatures take no movement penalties and gain no concealment from the grass. Since Belisha didn’t need to prepare spells this morning, it was no big deal that she took last watch last night. However, she should probably take first watch from now on, as she needs 8 hours of rest (can’t even use Search) in order to prep spells. Hardin, I’ll assume you took your armor off to sleep last night, so you’re not fatigued today. However, from now on, I’ll assume you’ll be sleeping in your armor unless you tell me otherwise.[/i] [size=3][b]Day 4[/b][/size] You wake up in the morning wondering whether today will be the day you must best Relgore and his band. After breakfasting and giving Hardin a few minutes of peace to meditate and prepare an [i]augury[/i], you set off again into the west on Allthrop road. The road gently curves to the right or left from time to time. Slyfen scouts about 80' ahead of the rest of the party, occassionally checking the surroundings with his spyglass. The surrounding terrain stays largely as it was yesterday. However, some ways off to the south and west, a large woods comes into view. You can see that it covers acres and acres of land, and that behind it rises a hill perhaps 50’ tall. The hill in the distance looks to be covered in withering brown shrubbery of some sort. However, your goal is to make it to the recently dried lake, so you return your attention to the road. Based on Nerius Bootlum’s information, you expect to reach the lake around noon today. It is now around ten o’clock in the morning, and the temperature has already reached the low 80s. [i]OOC: At this point, Slyfen makes a successful search check (DC 15, die result 15 + 10 = 25), and notices an area of disturbed land about 30’ ahead, south of the road. It looks like a large animal has been burrowing there… I have attached a map of the current situation in html. Just change its extenstion from .txt to .htm and you should be able to view it in a web browser.[/i] [/QUOTE]
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