Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Dry Spell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vigwyn the Unruly" data-source="post: 1765850" data-attributes="member: 20345"><p>Before heading in to the large chamber, Slyfen accepts a potion of <em>cure light wounds</em> from Belisha. Drinking it, he feels his health become fully restored.</p><p></p><p>Next, he steels himself to enter the chamber. Although he doesn’t know <em>how</em> he does it, he conjures a large shield of swirling air that hovers in front of him. As he does this, the white swirled mark leaves his face, and he feels his agility drop back down to its normal level.</p><p></p><p>After the party finalizes and coordinates their plans, they begin the assault!</p><p></p><p>Slyfen readies himself defensively and moves about 15 feet into the chamber. Immediately, Relgore flies into a rage. He and his bodyguards then move out from behind the statues and launch their javelins toward the intruder. The bodyguards draw their falchions as they stare in disbelief—the javelins fly true to course, but seem to be blown away at the last second and clatter uselessly away!</p><p></p><p>Eolan moves halfway across the chamber to set up an attack against the nearest orc bodyguard. He sets himself up between the orc and one of the statues, to avoid any flanking.</p><p></p><p>Belisha then moves in to the chamber, pulling a small strand of spider web from her spell component pouch. Rufus rushes in beside her. Belisha begins a strange incantation, and rubs the web between her fingers and thumb. When she is finished, she opens her hand, and a dirty white streak zips toward Relgore. When it gets to him, it seems to almost <em>explode</em> into a giant sphere of thick sticky webs. Most of the strands anchor to the ceiling and floor of the chamber. Some toward the edge of the sphere find no purchase—there, the web collapses on itself and disappears, but the rest of it stays firmly in place. Relgore and the nearby orc find themselves entangled in the webbing and barely able to move.</p><p></p><p>Hardin rushes in and casts a bit of magic himself. He recites a short supplication and extends his fist in Relgore’s direction. In the midst of the webs, a warhammer made up of pure magical force appears, glowing faint orange. It quickly moves in and strikes at the bugbear. A hit! The barbarian cries out in fear and pain as the weapon smashes into his entangled body.</p><p></p><p></p><p></p><p><em>OOC Notes:</em></p><p><em></em></p><p><em>Slyfen takes </em>cure light wounds<em> potion, healing [1d8+1] 8 + 1 = 9 hp</em></p><p><em></em><strong>Slyfen raised to 16 hp</strong><em></em></p><p><em></em></p><p><em>Beginning with round 1, Slyfen has +5 deflection bonus to AC for 10 rounds</em></p><p><em></em></p><p><em>Initiative order:</em></p><p><em>Eolan 14 + 5 + 2 = 21 (higher mod)</em></p><p><em>Belisha 17 + 2 + 2 = 21</em></p><p><em>Relgore 12 + 2 = 14 (higher mod)</em></p><p><em>Orcs 14 + 0 = 14</em></p><p><em>Rufus 6 + 3 + 2 = 11</em></p><p><em>Slyfen 1 + 7 + 2 = 10</em></p><p><em>Hardin 5 – 1 + 2 = 6</em></p><p><em></em></p><p><em>Round 1</em></p><p><em></em></p><p><em>Eolan delays</em></p><p><em>Belisha delays</em></p><p><em>Relgore delays</em></p><p><em>Orcs delay</em></p><p><em>Rufus delays</em></p><p><em></em></p><p><em>Slyfen</em></p><p><em>Performs total defense</em></p><p><em>Moves 15’</em></p><p><em>Will have +5 deflection bonus to AC for 9 more rounds</em></p><p><em></em></p><p><em>Relgore</em></p><p><em>Enters rage</em></p><p><em>Moves 10’</em></p><p><em>Javelin misses (Slyfen AC 25, Atk roll 4 + 7 = 11)</em></p><p><em>Will be in rage for 7 more rounds</em></p><p><em></em></p><p><em>Orc1</em></p><p><em>5’ step</em></p><p><em>Javelin misses (Slyfen AC 25, Atk roll 7 + 1 – 2 = 8)</em></p><p><em>Draws falchion as move action</em></p><p><em></em></p><p><em>Orc2</em></p><p><em>5’ step</em></p><p><em>Javelin misses (Slyfen AC 25, Atk roll 15 + 1 = 16)</em></p><p><em>Draws falchion as move action</em></p><p><em></em></p><p><em>Eolan</em></p><p><em>Moves 35’</em></p><p><em></em></p><p><em>Belisha</em></p><p><em>Moves 20’</em></p><p><em>Casts </em>web<em> centered on NE corner of square occupied by Relgore</em></p><p><em>Ceiling is 15’ high in the chamber, so the </em>web<em> in some squares collapses (toward the edge of sphere it has no anchors)</em></p><p><em>Reflex save DC 16</em></p><p><em>Relgore entangled but loose (Ref saving throw 17 + 6 = 23)</em></p><p><em>Orc1 entangled but loose (Ref saving throw 20 + 0 = 20)</em></p><p><em>Web will last 30 minutes or until dismissed or burnt</em></p><p><em></em></p><p><em>Rufus</em></p><p><em>Moves 35’</em></p><p><em></em></p><p><em>Hardin</em></p><p><em>Moves 20’</em></p><p><em>Casts </em>spiritual weapon<em> at Relgore</em></p><p><em></em>Spiritual weapon<em> round 1 of 3</em></p><p><em>Force warhammer hits (AC 15, Atk roll 11 + 4 = 15)</em></p><p><em>8 hp damage (Dmg roll [1d8+1] 7 + 1 = 8 hp)</em></p><p><em></em><strong>Relgore reduced to [spoiler]54[/spoiler] hp</strong><em></em></p><p><em>Nac: thanks for statting up the spell for me! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </em></p><p><em></em></p><p><em>End of Round 1</em></p><p><em></em></p><p><em>New initiative order:</em></p><p><em>Slyfen</em></p><p><em>Relgore</em></p><p><em>Orcs</em></p><p><em>Eolan</em></p><p><em>Belisha</em></p><p><em>Rufus</em></p><p><em>Hardin</em></p><p><em></em></p><p><em></em><strong>I need Slyfen’s action for round 2. Then I’ll resolve that and your enemies’ actions, and post them. Then we’ll go all the way through the rest of the order and back to your enemies again.</strong><em></em></p><p><em></em></p><p><em>I’ve awarded 225 XP to each PC for the trapped corridor.</em></p></blockquote><p></p>
[QUOTE="Vigwyn the Unruly, post: 1765850, member: 20345"] Before heading in to the large chamber, Slyfen accepts a potion of [i]cure light wounds[/i] from Belisha. Drinking it, he feels his health become fully restored. Next, he steels himself to enter the chamber. Although he doesn’t know [i]how[/i] he does it, he conjures a large shield of swirling air that hovers in front of him. As he does this, the white swirled mark leaves his face, and he feels his agility drop back down to its normal level. After the party finalizes and coordinates their plans, they begin the assault! Slyfen readies himself defensively and moves about 15 feet into the chamber. Immediately, Relgore flies into a rage. He and his bodyguards then move out from behind the statues and launch their javelins toward the intruder. The bodyguards draw their falchions as they stare in disbelief—the javelins fly true to course, but seem to be blown away at the last second and clatter uselessly away! Eolan moves halfway across the chamber to set up an attack against the nearest orc bodyguard. He sets himself up between the orc and one of the statues, to avoid any flanking. Belisha then moves in to the chamber, pulling a small strand of spider web from her spell component pouch. Rufus rushes in beside her. Belisha begins a strange incantation, and rubs the web between her fingers and thumb. When she is finished, she opens her hand, and a dirty white streak zips toward Relgore. When it gets to him, it seems to almost [i]explode[/i] into a giant sphere of thick sticky webs. Most of the strands anchor to the ceiling and floor of the chamber. Some toward the edge of the sphere find no purchase—there, the web collapses on itself and disappears, but the rest of it stays firmly in place. Relgore and the nearby orc find themselves entangled in the webbing and barely able to move. Hardin rushes in and casts a bit of magic himself. He recites a short supplication and extends his fist in Relgore’s direction. In the midst of the webs, a warhammer made up of pure magical force appears, glowing faint orange. It quickly moves in and strikes at the bugbear. A hit! The barbarian cries out in fear and pain as the weapon smashes into his entangled body. [i]OOC Notes: Slyfen takes [/i]cure light wounds[i] potion, healing [1d8+1] 8 + 1 = 9 hp [/i][b]Slyfen raised to 16 hp[/b][i] Beginning with round 1, Slyfen has +5 deflection bonus to AC for 10 rounds Initiative order: Eolan 14 + 5 + 2 = 21 (higher mod) Belisha 17 + 2 + 2 = 21 Relgore 12 + 2 = 14 (higher mod) Orcs 14 + 0 = 14 Rufus 6 + 3 + 2 = 11 Slyfen 1 + 7 + 2 = 10 Hardin 5 – 1 + 2 = 6 Round 1 Eolan delays Belisha delays Relgore delays Orcs delay Rufus delays Slyfen Performs total defense Moves 15’ Will have +5 deflection bonus to AC for 9 more rounds Relgore Enters rage Moves 10’ Javelin misses (Slyfen AC 25, Atk roll 4 + 7 = 11) Will be in rage for 7 more rounds Orc1 5’ step Javelin misses (Slyfen AC 25, Atk roll 7 + 1 – 2 = 8) Draws falchion as move action Orc2 5’ step Javelin misses (Slyfen AC 25, Atk roll 15 + 1 = 16) Draws falchion as move action Eolan Moves 35’ Belisha Moves 20’ Casts [/i]web[i] centered on NE corner of square occupied by Relgore Ceiling is 15’ high in the chamber, so the [/i]web[i] in some squares collapses (toward the edge of sphere it has no anchors) Reflex save DC 16 Relgore entangled but loose (Ref saving throw 17 + 6 = 23) Orc1 entangled but loose (Ref saving throw 20 + 0 = 20) Web will last 30 minutes or until dismissed or burnt Rufus Moves 35’ Hardin Moves 20’ Casts [/i]spiritual weapon[i] at Relgore [/i]Spiritual weapon[i] round 1 of 3 Force warhammer hits (AC 15, Atk roll 11 + 4 = 15) 8 hp damage (Dmg roll [1d8+1] 7 + 1 = 8 hp) [/i][b]Relgore reduced to [spoiler]54[/spoiler] hp[/b][i] Nac: thanks for statting up the spell for me! :) End of Round 1 New initiative order: Slyfen Relgore Orcs Eolan Belisha Rufus Hardin [/i][b]I need Slyfen’s action for round 2. Then I’ll resolve that and your enemies’ actions, and post them. Then we’ll go all the way through the rest of the order and back to your enemies again.[/b][i] I’ve awarded 225 XP to each PC for the trapped corridor.[/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Dry Spell
Top