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DT's Saga of the Dragon Cult (Standing Stones)
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<blockquote data-quote="Deuce Traveler" data-source="post: 6842046" data-attributes="member: 34958"><p>As you all consciously discuss tracking down and rooting out this evil, a rainbow bolt of scintillating energy erupts from the pillars and strikes your characters. The weapons of your warriors glow for an instance, only to be replaced with finer version. So does Rosalia's clothing, and a ring appears on the hand of John. You pat yourselves and your clothing as you take in the differences.</p><p></p><p>Some combination of the blessings of the nature spirits that infuse this place and the chaotic powers that were being used here has had a dramatic effect.</p><p></p><p>OOC: You can't go on with the mundane equipment you have, as you only received a few items from the last adventure, and this one. Describe them as you wish, if you want to get fancy.</p><p></p><p>- Roque is now level 5, and his lance, daggers, and javelins are increased to +1 magical weapons. </p><p></p><p>- Grok is now level 5. His longspear, Sling, and Heavy Mace are increased to +1 magical weapons. His scale mail becomes +1, as well as his wooden shield (now a Heavy Darkwood Shield +1). He also finds a Wand of Cure Light Wounds in his pack with 50 charges.</p><p></p><p> - Rosalia is now level 5. Her rapier, shortbow, dagger and 20 arrows are now all +1. Her leather armor also becomes +1. She now has Elven Boots.</p><p></p><p>- Scrag advances a level. His greataxe, longbow, 17 arrows all become +1. His leather armor becomes a +1 magic armor. I'll have to work this myself, unless we get someone to play Scrag.</p><p></p><p>- John advances to level 5. His melee weapon increases to +1. He has a Wand of Magic Missiles (Level 5 caster) with 50 charges found on his hip. He also finds a Ring of Protection +3 has wrapped itself around his finger.</p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 6842046, member: 34958"] As you all consciously discuss tracking down and rooting out this evil, a rainbow bolt of scintillating energy erupts from the pillars and strikes your characters. The weapons of your warriors glow for an instance, only to be replaced with finer version. So does Rosalia's clothing, and a ring appears on the hand of John. You pat yourselves and your clothing as you take in the differences. Some combination of the blessings of the nature spirits that infuse this place and the chaotic powers that were being used here has had a dramatic effect. OOC: You can't go on with the mundane equipment you have, as you only received a few items from the last adventure, and this one. Describe them as you wish, if you want to get fancy. - Roque is now level 5, and his lance, daggers, and javelins are increased to +1 magical weapons. - Grok is now level 5. His longspear, Sling, and Heavy Mace are increased to +1 magical weapons. His scale mail becomes +1, as well as his wooden shield (now a Heavy Darkwood Shield +1). He also finds a Wand of Cure Light Wounds in his pack with 50 charges. - Rosalia is now level 5. Her rapier, shortbow, dagger and 20 arrows are now all +1. Her leather armor also becomes +1. She now has Elven Boots. - Scrag advances a level. His greataxe, longbow, 17 arrows all become +1. His leather armor becomes a +1 magic armor. I'll have to work this myself, unless we get someone to play Scrag. - John advances to level 5. His melee weapon increases to +1. He has a Wand of Magic Missiles (Level 5 caster) with 50 charges found on his hip. He also finds a Ring of Protection +3 has wrapped itself around his finger. [/QUOTE]
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