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Dungeon #142
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<blockquote data-quote="Psychotic Jim" data-source="post: 3196393" data-attributes="member: 547"><p><strong>Spoilers Below! Beware!</strong></p><p></p><p>Masque of Dreams" is a 1st level adventure that takes place above the lost city of Cynidicea in a desert setting. [SPOILER] A underhanded, arrogant aristocrat by the name of Lady Ashinana has recently acquired an oasis which meant little to her until nearby ruins were discovered. After mounting an expedition there, she did not find the treasure she wanted, but she did find some albino humans to take hostage. Now she is holding a masquerade ball back at her oasis. That's where the adventure starts and the characters meet. Unfortunately, by discovering this she gets the attention of several evil Cynidicean priests who plan to offer everyone at the party up as sacrifices to an evil god. That evil god would happen to be Zagon, who does not actually show up in the module. The head priestess drugs the guests at the ball and takes them to the Valley of Death. The characters have to give chase. [/SPOILER] Apparently, the module might serve as an introduction to the B4 original Lost City module, or a campaign similar to it if the DM so desires. I'm not familiar with the Lost City module itself, so I can't tell you what has changed. </p><p></p><p>"Here there be monsters is an adventure for 7th-8th level characters set on the Isle of Dread. At first glance, the maps with "Here there are monsters" seem to be pretty limited. It has a map of the island, but it only gives the locations for [SPOILER] the ship crash site, dark mountain pass, shrine to Demogorgon, and farshore. There are also maps of Terror bird forest and some cliffs, a dark mountain pass, and a shrine to Demogorgon. [/SPOILER] I'll have to go back and seen if I can find my issue of Dungeon with the Isle of Dread and maybe my copy of the original module itself to give you more of a comparison.</p><p></p><p>The adventure "Bright Mountain King" is a dungeon crawl for 16th level adventurers that takes place in crypts, tunnels, near aura Dwarven city called Khun-drukar. From the initial glance I gave the module, they seem to be pretty generic (LG mountain-dwelling miners with Moradin as one of their chief deities), although, the specific details of the city (beyond the city stat-block given) seems to be left vague.</p><p></p><p>Was there any other questions? I'll post some more details after I've had more time to look things over.</p></blockquote><p></p>
[QUOTE="Psychotic Jim, post: 3196393, member: 547"] [b]Spoilers Below! Beware![/b] Masque of Dreams" is a 1st level adventure that takes place above the lost city of Cynidicea in a desert setting. [SPOILER] A underhanded, arrogant aristocrat by the name of Lady Ashinana has recently acquired an oasis which meant little to her until nearby ruins were discovered. After mounting an expedition there, she did not find the treasure she wanted, but she did find some albino humans to take hostage. Now she is holding a masquerade ball back at her oasis. That's where the adventure starts and the characters meet. Unfortunately, by discovering this she gets the attention of several evil Cynidicean priests who plan to offer everyone at the party up as sacrifices to an evil god. That evil god would happen to be Zagon, who does not actually show up in the module. The head priestess drugs the guests at the ball and takes them to the Valley of Death. The characters have to give chase. [/SPOILER] Apparently, the module might serve as an introduction to the B4 original Lost City module, or a campaign similar to it if the DM so desires. I'm not familiar with the Lost City module itself, so I can't tell you what has changed. "Here there be monsters is an adventure for 7th-8th level characters set on the Isle of Dread. At first glance, the maps with "Here there are monsters" seem to be pretty limited. It has a map of the island, but it only gives the locations for [SPOILER] the ship crash site, dark mountain pass, shrine to Demogorgon, and farshore. There are also maps of Terror bird forest and some cliffs, a dark mountain pass, and a shrine to Demogorgon. [/SPOILER] I'll have to go back and seen if I can find my issue of Dungeon with the Isle of Dread and maybe my copy of the original module itself to give you more of a comparison. The adventure "Bright Mountain King" is a dungeon crawl for 16th level adventurers that takes place in crypts, tunnels, near aura Dwarven city called Khun-drukar. From the initial glance I gave the module, they seem to be pretty generic (LG mountain-dwelling miners with Moradin as one of their chief deities), although, the specific details of the city (beyond the city stat-block given) seems to be left vague. Was there any other questions? I'll post some more details after I've had more time to look things over. [/QUOTE]
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