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<blockquote data-quote="VanguardHero" data-source="post: 8885165" data-attributes="member: 7030089"><p>Does it really matter if the people you may like at a corporation had nothing to do with a choice? Yes there are people without a say who would be more ethical there and that sucks but the only thing that matters to a corporation is profit, and using the good people they employ as shields to say they will suffer just makes it even worse. </p><p></p><p>Did those creatives have a say when Zac S, known serial sexual abuser and transphobe was brought onto the 5e team and specially thanked? Did those creatives have a say on pretending to fire Mike Mearls (and then promoting him!) instead of any real consequences for being an accomplice? Did they have any say when Orion Black was hired as a token diversity hire and given no agency to actually work on the game in their MONTHS of being there? Did they have any say when Graham Barber's carefully crafted adventure designed to avoid and subvert racist and colonialist tropes in fiction was so heavily edited into exactly that that he asked for his name to be removed from the product? </p><p></p><p>At the end of the day, it doesn't terribly matter, because those things happened and people kept giving money to WotC hand over fist so it had no reason to make any meaningful changes. People attach a significant chunk of their identity to a Hasbro subsidiary, taking any criticism of them as a personal attack no different than Muskrat fans, and then act surprised when they try and undo the OGL. The only thing that speaks is money, and any "But" that results in 'Keep playing 5e/Keep buying WotC products' only ever says "Your actions will not prevent me from giving you revenue, keep going".</p></blockquote><p></p>
[QUOTE="VanguardHero, post: 8885165, member: 7030089"] Does it really matter if the people you may like at a corporation had nothing to do with a choice? Yes there are people without a say who would be more ethical there and that sucks but the only thing that matters to a corporation is profit, and using the good people they employ as shields to say they will suffer just makes it even worse. Did those creatives have a say when Zac S, known serial sexual abuser and transphobe was brought onto the 5e team and specially thanked? Did those creatives have a say on pretending to fire Mike Mearls (and then promoting him!) instead of any real consequences for being an accomplice? Did they have any say when Orion Black was hired as a token diversity hire and given no agency to actually work on the game in their MONTHS of being there? Did they have any say when Graham Barber's carefully crafted adventure designed to avoid and subvert racist and colonialist tropes in fiction was so heavily edited into exactly that that he asked for his name to be removed from the product? At the end of the day, it doesn't terribly matter, because those things happened and people kept giving money to WotC hand over fist so it had no reason to make any meaningful changes. People attach a significant chunk of their identity to a Hasbro subsidiary, taking any criticism of them as a personal attack no different than Muskrat fans, and then act surprised when they try and undo the OGL. The only thing that speaks is money, and any "But" that results in 'Keep playing 5e/Keep buying WotC products' only ever says "Your actions will not prevent me from giving you revenue, keep going". [/QUOTE]
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