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Dungeon Master Guide errata clarification?
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<blockquote data-quote="AbhorrentLesson" data-source="post: 6786792" data-attributes="member: 6808177"><p>So for overlapping, that basically means that if two uses of the same trait/spell/ability/etc. that inflicts the same condition for a varying amount of time is handled like this: Trait upon successful use inflicts target with poison damage for 1d4 turns, and two monsters with that same trait use it against a target. The results are one monster inflicting it for 2 turns, and the other for 4 turns, with a turn for the target in between the inflictions of the two monsters. Instead of adding the 1 + 4 for a total of 5 turns (I'm getting 5 there since the second monster inflicted its poison at a point where the target already suffered the other monsters poison damage for a turn), it would only be 4? Besides that the confusion for me is still that the term "effects" appears oddly used. It seems that the way this errata is written, the word "effects" refers to racial traits, spells, class features, feats, racial traits, monster abilities, and magic items, not what each of them actually causes (like status conditions, types of damage, bonuses, etc). Specifically going off Jester's example: As long as I had two different sources for something that inflicts say paralysis, the rule would in fact not apply, and you'd have to save multiple times instead of just once for the same condition being inflicted. I feel the sentence that says "if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again" with the emphasis on the word "trait" near the end supports this. This would mean that if two different traits did the exact same thing, they would both increase the damage (as opposed to only the most potent one being in affect) and durations overlap as well, as in the PHB the section "Combining Magical Effects" seems to make it clear there is never an instance where durations of anything add together. Thoughts?</p></blockquote><p></p>
[QUOTE="AbhorrentLesson, post: 6786792, member: 6808177"] So for overlapping, that basically means that if two uses of the same trait/spell/ability/etc. that inflicts the same condition for a varying amount of time is handled like this: Trait upon successful use inflicts target with poison damage for 1d4 turns, and two monsters with that same trait use it against a target. The results are one monster inflicting it for 2 turns, and the other for 4 turns, with a turn for the target in between the inflictions of the two monsters. Instead of adding the 1 + 4 for a total of 5 turns (I'm getting 5 there since the second monster inflicted its poison at a point where the target already suffered the other monsters poison damage for a turn), it would only be 4? Besides that the confusion for me is still that the term "effects" appears oddly used. It seems that the way this errata is written, the word "effects" refers to racial traits, spells, class features, feats, racial traits, monster abilities, and magic items, not what each of them actually causes (like status conditions, types of damage, bonuses, etc). Specifically going off Jester's example: As long as I had two different sources for something that inflicts say paralysis, the rule would in fact not apply, and you'd have to save multiple times instead of just once for the same condition being inflicted. I feel the sentence that says "if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again" with the emphasis on the word "trait" near the end supports this. This would mean that if two different traits did the exact same thing, they would both increase the damage (as opposed to only the most potent one being in affect) and durations overlap as well, as in the PHB the section "Combining Magical Effects" seems to make it clear there is never an instance where durations of anything add together. Thoughts? [/QUOTE]
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