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<blockquote data-quote="gorice" data-source="post: 9106696" data-attributes="member: 7032863"><p>Week two of August!</p><p></p><p>8: West Guard Tower, Lower</p><ul> <li data-xf-list-type="ul">Wreckage of a bulbous invigilator, spilled across the room.</li> <li data-xf-list-type="ul">(??) Random mechanical wreckage – lenses, gold wire, a weird crystal – worth a few coins. Maybe something useful for a tinker?</li> </ul><p></p><p>9: West Guard Tower, Upper</p><ul> <li data-xf-list-type="ul">Musky and strange air.</li> <li data-xf-list-type="ul">(!) Lair of the Wyvern, Gyezlakur<ul> <li data-xf-list-type="ul">50% chance to be home. If away, test for return each tick of the clock.</li> <li data-xf-list-type="ul">mien: venomous, playful; a flying housecat-scorpion</li> <li data-xf-list-type="ul">wants: entertainment</li> <li data-xf-list-type="ul">needs: fresh meat</li> <li data-xf-list-type="ul">fears: the demons in the spa – they compete for food, and it can’t fight them all at once</li> <li data-xf-list-type="ul">knows: the everything that happens in the open below</li> <li data-xf-list-type="ul">treasure: a pile of worthless sentimental baubles; beneath which, an antigravity harness, still on the skeleton of the unfortunate victim, along with their gilt dagger.</li> </ul></li> </ul><p></p><p>10: Great Stair Arcade</p><ul> <li data-xf-list-type="ul">Tiles mostly intact. Marble columns wrapped with gods and beasts, carved in relief.</li> <li data-xf-list-type="ul">(?) The arcade provides a covered path between the two courtyards, so that people can pass from the plaza door to the temple stair with only a small chance of being spotted by the guard towers.</li> </ul><p></p><p>11: Anatomical Theatre</p><ul> <li data-xf-list-type="ul">A small theatre or stadium with a stone table in its centre.</li> <li data-xf-list-type="ul">(?) Old surgical instruments.</li> </ul><p></p><p>12: Food Market</p><ul> <li data-xf-list-type="ul">Airy vaulted hall, lit by the courtyard.</li> <li data-xf-list-type="ul">(?) Smashed amphorae.</li> <li data-xf-list-type="ul">(??) Two intact amphorae are filled with dates and saffron, respectively.</li> </ul><p></p><p>13: Crippled Invigilator</p><ul> <li data-xf-list-type="ul">(!) A rotund robotic invigilator with broken legs. Its death ray still works.<ul> <li data-xf-list-type="ul">Mien: it’s a robot cop</li> <li data-xf-list-type="ul">Wants: to destroy intruders</li> <li data-xf-list-type="ul">Needs: repairs to its legs</li> <li data-xf-list-type="ul">Fears: the wyvern</li> <li data-xf-list-type="ul">Knows: everything about this level</li> </ul></li> </ul><p></p><p>14: Arms Market</p><ul> <li data-xf-list-type="ul">Short vaulted hall. Brass gates are held with a huge padlock. 4 large hardwood chests lie beyond.</li> <li data-xf-list-type="ul">(?) The lock is rusted and can probably be broken or cut.</li> <li data-xf-list-type="ul">(?) The chests are locked, and have classic poison needle traps laced with blood poison.<ul> <li data-xf-list-type="ul">chest #1 = an antigravity harness, leather straps with shining metal globes and a brass dial on the belt to adjust the gravity.</li> <li data-xf-list-type="ul">chest #2 = masterwork suit of custom plate armour, polished to a mirror finish, engraved with amaranth leaves, lined with crimson velvet. ⅙ chance of fitting you without alterations.</li> <li data-xf-list-type="ul">chest #3 = a stack of 6 vicious-looking daggers</li> <li data-xf-list-type="ul">chest #4 = an energy rifle with silver and mother-of-pearl casing.</li> </ul></li> </ul></blockquote><p></p>
[QUOTE="gorice, post: 9106696, member: 7032863"] Week two of August! 8: West Guard Tower, Lower [LIST] [*]Wreckage of a bulbous invigilator, spilled across the room. [*](??) Random mechanical wreckage – lenses, gold wire, a weird crystal – worth a few coins. Maybe something useful for a tinker? [/LIST] 9: West Guard Tower, Upper [LIST] [*]Musky and strange air. [*](!) Lair of the Wyvern, Gyezlakur [LIST] [*]50% chance to be home. If away, test for return each tick of the clock. [*]mien: venomous, playful; a flying housecat-scorpion [*]wants: entertainment [*]needs: fresh meat [*]fears: the demons in the spa – they compete for food, and it can’t fight them all at once [*]knows: the everything that happens in the open below [*]treasure: a pile of worthless sentimental baubles; beneath which, an antigravity harness, still on the skeleton of the unfortunate victim, along with their gilt dagger. [/LIST] [/LIST] 10: Great Stair Arcade [LIST] [*]Tiles mostly intact. Marble columns wrapped with gods and beasts, carved in relief. [*](?) The arcade provides a covered path between the two courtyards, so that people can pass from the plaza door to the temple stair with only a small chance of being spotted by the guard towers. [/LIST] 11: Anatomical Theatre [LIST] [*]A small theatre or stadium with a stone table in its centre. [*](?) Old surgical instruments. [/LIST] 12: Food Market [LIST] [*]Airy vaulted hall, lit by the courtyard. [*](?) Smashed amphorae. [*](??) Two intact amphorae are filled with dates and saffron, respectively. [/LIST] 13: Crippled Invigilator [LIST] [*](!) A rotund robotic invigilator with broken legs. Its death ray still works. [LIST] [*]Mien: it’s a robot cop [*]Wants: to destroy intruders [*]Needs: repairs to its legs [*]Fears: the wyvern [*]Knows: everything about this level [/LIST] [/LIST] 14: Arms Market [LIST] [*]Short vaulted hall. Brass gates are held with a huge padlock. 4 large hardwood chests lie beyond. [*](?) The lock is rusted and can probably be broken or cut. [*](?) The chests are locked, and have classic poison needle traps laced with blood poison. [LIST] [*]chest #1 = an antigravity harness, leather straps with shining metal globes and a brass dial on the belt to adjust the gravity. [*]chest #2 = masterwork suit of custom plate armour, polished to a mirror finish, engraved with amaranth leaves, lined with crimson velvet. ⅙ chance of fitting you without alterations. [*]chest #3 = a stack of 6 vicious-looking daggers [*]chest #4 = an energy rifle with silver and mother-of-pearl casing. [/LIST] [/LIST] [/QUOTE]
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