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Dungeonscape no more?
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<blockquote data-quote="SigmaOne" data-source="post: 6420469" data-attributes="member: 6748799"><p>I can empathize with the feeling of being burned, but I also see from the perspective of those who are saying that if WotC ultimately didn't like the direction this was going, it's better to cut off the partnership now. What gets me is that, unlike the TDT folks, WotC has told us nothing at all about their plans, and they're clearly coming up with new ones. Let's face it, if TDT hadn't done such a good job of being (somewhat) transparent about what they were doing and where they were in the process, we'd have absolutely nothing to talk about because we'd know nothing at all. Maybe some people would rather have it that way (after all, you can't be let down much if no promises were ever made); but I for one would like some idea of what to expect. </p><p></p><p>And I've seen a number of posts in these past 19 pages that say people should "just throw money at..." but all indications I've seen are that WotC hasn't devoted <em>any</em> resources to this. Maybe that's a false conception, but it's what the comment about internal funding seems to imply. So, aside from making a deal to call DungeonScape the official tool, and plans to split profits (which have fallen through), WotC has made no move that we know of regarding digital tools, whatsoever. </p><p></p><p>As others have said previously, this turn of events is probably not a complete shock, in the "maybe we should have seen it coming" sense, since it was mentioned during the video a few weeks back that web developers had left due to money issues. I won't engage in speculation as to why or how these issues came to be, but I'll just say again, it's too bad. </p><p></p><p>And I think people who want digital tools have a right to be asking WotC some serious questions. I hope they had plans beyond distribution through DungeonScape (as much as I like the product and the TDT team); I seriously hope they're not starting from square one. (Though, I'll reiterate that if ultimately they felt they were going to have to restart from square one, sooner is better than later --- the vestigial limb metaphor made earlier was on point). But they sure have been quite about all this.</p></blockquote><p></p>
[QUOTE="SigmaOne, post: 6420469, member: 6748799"] I can empathize with the feeling of being burned, but I also see from the perspective of those who are saying that if WotC ultimately didn't like the direction this was going, it's better to cut off the partnership now. What gets me is that, unlike the TDT folks, WotC has told us nothing at all about their plans, and they're clearly coming up with new ones. Let's face it, if TDT hadn't done such a good job of being (somewhat) transparent about what they were doing and where they were in the process, we'd have absolutely nothing to talk about because we'd know nothing at all. Maybe some people would rather have it that way (after all, you can't be let down much if no promises were ever made); but I for one would like some idea of what to expect. And I've seen a number of posts in these past 19 pages that say people should "just throw money at..." but all indications I've seen are that WotC hasn't devoted [I]any[/I] resources to this. Maybe that's a false conception, but it's what the comment about internal funding seems to imply. So, aside from making a deal to call DungeonScape the official tool, and plans to split profits (which have fallen through), WotC has made no move that we know of regarding digital tools, whatsoever. As others have said previously, this turn of events is probably not a complete shock, in the "maybe we should have seen it coming" sense, since it was mentioned during the video a few weeks back that web developers had left due to money issues. I won't engage in speculation as to why or how these issues came to be, but I'll just say again, it's too bad. And I think people who want digital tools have a right to be asking WotC some serious questions. I hope they had plans beyond distribution through DungeonScape (as much as I like the product and the TDT team); I seriously hope they're not starting from square one. (Though, I'll reiterate that if ultimately they felt they were going to have to restart from square one, sooner is better than later --- the vestigial limb metaphor made earlier was on point). But they sure have been quite about all this. [/QUOTE]
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