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<blockquote data-quote="Voadam" data-source="post: 3779688" data-attributes="member: 2209"><p><strong>Edylyn, spidermistress of Rigus</strong></p><p></p><p>Edylyn: Female drau Clr12; CR 13; Medium-size</p><p>humanoid (elf ); HD 12d8; hp 54; Init +6; Spd 30 ft.;</p><p>AC 21<23><25> (touch 12<14><16>, flat-footed 19<21><23>); Atk +5/+0 melee</p><p>(1d6/19–20, +1 chaotic short sword); SA Rebuke undead</p><p>7/day; SQ Drau traits; AL NE; SV Fort +8, Ref +6,</p><p>Will +11; Str 8, Dex 15, Con 10, Int 12, Wis 16, Cha 18.</p><p>Skills and Feats: Bluff +16, Concentration +6, Diplomacy</p><p>+16, Intimidate +6, Knowledge (the planes) +3,</p><p>Knowledge (religion) +6, Listen +5, Ride (monstrous</p><p>spider) +4, Search +3, Sense Motive +5, Spot +5;</p><p>Combat Casting, Improved Initiative, Mounted</p><p>Combat, Spell Penetration, Trample.</p><p>Rebuke Undead (Su): The cleric can make undead</p><p>cower by channeling negative energy.</p><p>Drau Traits: Immune to magic sleep spells and</p><p>effects; +2 racial bonus on Will saves against enchantment</p><p>spells or effects; darkvision 120 ft.; entitled to a</p><p>Search check when within 5 feet of a secret or concealed</p><p>door as though actively looking for it; SR 23;</p><p>+2 racial bonus on Will saves against spells or spelllike</p><p>abilities; spell-like abilities (1/day—dancing lights,</p><p>darkness, and faerie fire as though cast by a sorcerer of</p><p>the drow’s character level); light blindness (blinded</p><p>for 1 round by abrupt exposure to bright light, –1 circumstance</p><p>penalty on all attack rolls, saves, and skill</p><p>checks while operating in bright light); +2 racial</p><p>bonus on Listen, Spot, and Search checks (already figured</p><p>into the statistics given above).955432</p><p>Cleric Spells Prepared: (6/7/6/6/4/4/3; base DC = 13 +</p><p>spell level): </p><p>0—1create water, cure minor wounds,</p><p>detect magic, read magic; 5X?</p><p>1st—1change self*, command,</p><p>comprehend languages, cure light wounds, entropic shield, protection</p><p>from law*, shield of faith; </p><p>2nd—2hold person, invisibility*,</p><p>resist elements, Shatter*, silence, spiritual weapon, undetectable alignment; </p><p>3rd—2create food and water, deeper darkness, dispel magic, magic circle against law*, nondetection*, summon monster III; </p><p>4th—3Chaos hammer*, confusion*, discern lies, poison, tongues; </p><p>5th—3dispel law*, false vision*, flame strike, plane shift, </p><p>6th—4animate objects*, mislead*, word of recall</p><p></p><p>*Domain spell. Deity: Lolth. Domains: Chaos (cast chaos</p><p>spells at +1 caster level), Trickery (Bluff, Disguise, and</p><p>Hide are class skills).</p><p></p><p></p><p>Possessions: +2 chain shirt, +1 buckler, +1 chaotic light</p><p>mace, bracelets of natural armor (+1), wand of bull’s</p><p>strength, periapt of wisdom (+2), potion of</p><p>cat ’s grace, potion of cure serious wounds, potion of</p><p>endurance, divine scroll of heal.</p><p></p><p>Spells active</p><p>dispel law</p><p><s>poison</s></p><p>Tongues</p><p><s>Nondetection</s></p><p><s>Shield of faith</s></p><p>entropic shield</p><p><s>protection from evil</s></p></blockquote><p></p>
[QUOTE="Voadam, post: 3779688, member: 2209"] [b]Edylyn, spidermistress of Rigus[/b] Edylyn: Female drau Clr12; CR 13; Medium-size humanoid (elf ); HD 12d8; hp 54; Init +6; Spd 30 ft.; AC 21<23><25> (touch 12<14><16>, flat-footed 19<21><23>); Atk +5/+0 melee (1d6/19–20, +1 chaotic short sword); SA Rebuke undead 7/day; SQ Drau traits; AL NE; SV Fort +8, Ref +6, Will +11; Str 8, Dex 15, Con 10, Int 12, Wis 16, Cha 18. Skills and Feats: Bluff +16, Concentration +6, Diplomacy +16, Intimidate +6, Knowledge (the planes) +3, Knowledge (religion) +6, Listen +5, Ride (monstrous spider) +4, Search +3, Sense Motive +5, Spot +5; Combat Casting, Improved Initiative, Mounted Combat, Spell Penetration, Trample. Rebuke Undead (Su): The cleric can make undead cower by channeling negative energy. Drau Traits: Immune to magic sleep spells and effects; +2 racial bonus on Will saves against enchantment spells or effects; darkvision 120 ft.; entitled to a Search check when within 5 feet of a secret or concealed door as though actively looking for it; SR 23; +2 racial bonus on Will saves against spells or spelllike abilities; spell-like abilities (1/day—dancing lights, darkness, and faerie fire as though cast by a sorcerer of the drow’s character level); light blindness (blinded for 1 round by abrupt exposure to bright light, –1 circumstance penalty on all attack rolls, saves, and skill checks while operating in bright light); +2 racial bonus on Listen, Spot, and Search checks (already figured into the statistics given above).955432 Cleric Spells Prepared: (6/7/6/6/4/4/3; base DC = 13 + spell level): 0—1create water, cure minor wounds, detect magic, read magic; 5X? 1st—1change self*, command, comprehend languages, cure light wounds, entropic shield, protection from law*, shield of faith; 2nd—2hold person, invisibility*, resist elements, Shatter*, silence, spiritual weapon, undetectable alignment; 3rd—2create food and water, deeper darkness, dispel magic, magic circle against law*, nondetection*, summon monster III; 4th—3Chaos hammer*, confusion*, discern lies, poison, tongues; 5th—3dispel law*, false vision*, flame strike, plane shift, 6th—4animate objects*, mislead*, word of recall *Domain spell. Deity: Lolth. Domains: Chaos (cast chaos spells at +1 caster level), Trickery (Bluff, Disguise, and Hide are class skills). Possessions: +2 chain shirt, +1 buckler, +1 chaotic light mace, bracelets of natural armor (+1), wand of bull’s strength, periapt of wisdom (+2), potion of cat ’s grace, potion of cure serious wounds, potion of endurance, divine scroll of heal. Spells active dispel law [S]poison[/S] Tongues [S]Nondetection Shield of faith[/S] entropic shield [S]protection from evil[/S] [/QUOTE]
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