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<blockquote data-quote="Mistwell" data-source="post: 6305038" data-attributes="member: 2525"><p><span style="font-size: 18px">Session 24</span></p><p></p><p>March 20, 2014</p><p>Present: Noah, Max, Jason</p><p>Absent: John</p><p></p><p>Leaving the room with the water behind, the party explored further to the west. There, they found a series of small caverns, each of which must have once been part of a mining operation but had since been converted into cages. Of the 20 or so niches of cells, about 1/3 were filled with more prisoners, mostly of human and halfling lineage. </p><p></p><p>Wanting to secure the area prior to releasing the prisoners, the party moved on to the south. there they found further evidence of abandoned mining operations, along with a strange statue. It portrayed Hekga Brightaxem however a strange helmet had been placed over her head, and whatever inscription had been carved below the statue had since been removed, with a new inscription in Dwarven which read, "Queen of the Invisible Art". The helmet was of a squid-faced humanoid-ish creature.</p><p></p><p>Explanations failing, the party kept the helmet to quiz the Jekk and his band of released prisoners about it later, and moved on.</p><p></p><p>A stairway climbed up to the south, and Bear recognized the placement of the stairway as one which likely matched one of the stairs seen earlier in the Duerger lair which went down. In addition, there was a stairway going down to the west.</p><p></p><p>Slink carefully climbed down that stair, intent on searching the dead-end wall and the bottom. Unfortunately for him, he failed to search the flat area at the bottom of the stairway, and a pit-trap fell in! Luck was not entirely absent from his fortune, as he was able to leap off the pit just as it collapsed in, and clambered up the steep pit before falling to his doom (or at least his injury).</p><p></p><p>A further worked passage left to the east, and the party then followed that corridor to find a door. behind it lay a smaller store room (with some more dwarven beer!), and further on the hallway that led to the room they had found Jekk in earlier. </p><p></p><p>Proceeding to Jekk, the party found him and his band of released slaves holding up well so far, better fed than they had been when found thanks to the dwarven beer and cheese. Bear and Father Rivers conversed with him about the new inscription below the statue, and Jekk seemed rather disturbed by this news. He explained the new inscription was a reference to the Deep Duerra, the duerger goddes of conquest and psionic powers. He speculated that perhaps this was a link to why the duerger had attacked the hold in the first place, but came to no conclusions.</p><p></p><p>Bear then entered into negotiations with Jekk concerning the armory earlier discovered, and struck the following deal: Jekk would lead his band of prisoners, and the new prisoners just found, along to the armory. There they would carry all the things in that room out with them, and as escorted by the party to the exit from the Dwimmer Deep dungeons, they would wait for the Adventurer's Guild escorts and travel with them back to town (East Gantrick). In town, they would find buyers for this equipment, and keeping a 10% finders fee for themselves, would turn over the remaining profits from the sale to the party when the party next returned themselves to town. This, Jekk agreed to, and the plan was put into place.</p><p></p><p>Meeting no resistance on the way out, Jekk and his now merrier band of refuges made their way out, their arms and backs burdened by the common loot from the armory, waiting for the escort back to town.</p><p></p><p>Exploring the remainder of the Duerger lair, nothing further could be found, and the party eventually made their way out of that lair and back to an unexplored door near what had been the Lizardfolk lair.</p><p></p><p>Carefully listening and searching at the heavy locked iron door, Slink heard nothing, and after several attempts managed to open the complex locking mechanism of the door.</p><p></p><p>The other side appears rather different from anything seen in the Dwimmer Deep thus far. A dark cave passageway was carved to the north about 60' in, with strange half-light continually glowing lights attached here and there to the rough hewn stone walls. Along the ground were two brass or copper metal plates depicting some sort of face sticking it's tongue out. In the distance they could see a pool of silvery glowing liquid in a basin on the ground. And...a dark...presence...could felt along the cavernous passageway, unseen but noticed out of the corner of the eye as dust stirring in the air, or the flicker of a red glow.</p><p></p><p>Slink proceeded cautiously into the passage, and found between two glowing lights a line across the ground, with arcane writing along it. Milo knelt beside him and carefully examined the text with a read magic spell. Alas, even with the powerful aid of his spell, all he could make out was the alien writing originating from another plane of existence, and a reference to elementals.</p><p></p><p>Preparing their weapons, the team proceeded cautiously forward. Slink checked for traps as he went, with Luther nearby to protect him. However, unseen in the corridor, "something" attacked!</p><p></p><p>Whatever it was remained unseen, as a stir in the air was the only warning. Slink managed to dodge out of the way, but Luther took a swipe from the thing in the air. Milo launched three quick magic missiles a the thing, which glowed when struck. The thing was made of solid air!</p><p></p><p>Slink shot some arrows, which did little damage. Bear and Luther charged in, as Hollin's blade rung true against the area where the thing had briefly appeared, while Father Rivers began to chant his Bless spell. Finally, despite the difficulty of striking the thing, it seemed to dissipate to the combined magical might of Luther's glaive, Hollin's sword, and Bear's new battleaxe.</p><p></p><p>But airy trouble remained, as a new, far larger air creature appeared next to Bear! It spun as if in a whirlwind, and Bear was nearly knocked down by it but managed to dodge out of the way at the last second. Milo let fly more magic missiles, as Hollin Bear and Luther took swipes with their magical armaments and Slink futilely assailed it with more arrows. The thing briefly tried to dodge back towards a bridge reaching over some strange boiling green water to the east, but the magical assault was too much for it, and it too dissipated into mist. </p><p></p><p>Hollin proceeded to examine first briefly the silvery pool, and then the green boiling water. The silvery pool appeared impenetrable to the eye, but the boiling greenish one appeared to contain an iron chest, which lacked any sign of a handle or other means of getting it out without diving in and lifting it.</p><p></p><p>Not wanting to touch the boiling green water, Hollin then put a cup into the silver pool. He was able to remove some water, and as he did his cup glanced against something stone in the water. Bravely reaching into the water, he could feel what might be the head of a statue in the water, unseen beneath the silver.</p><p></p><p>Not wanting to dive in and explore further, Hollin left the silver pool alone.</p><p></p><p>The party cautiously moved across the bridge, spying a blue pool in the next area of the cavern, along with another metal plate.</p><p></p><p>As they crossed the bridge and stepped into the stone area on the other side, an earthquake hit! And there, rising from the earth, stood a huge rocky creature with menacing red eyes.</p><p></p><p>The party attacked! Milo hit the thing with a thunderwave, and struck true. Indeed, he struck more than true, as the thuderous clap of the spell seemed to do even more damage than he expected it would, and the monster was flung back against the wall of the cavern. Hollin, Bear, Luther, and Father Rivers attacked, as Slink stood back and shot it with arrows. Many of these attacks did damage, but not enough to stop the thing from diving back into the earth as if the ground were but water to it. </p><p></p><p>Weapons raised, everyone readied for another attack. Wise this was, as the monstrous rock creature plunged back into the room from the ground beneath Luther and Bear's feet! Bear took a mighty beating from this, while Luther was able to leap to safety from the assault. Everyone's readied attacks then went off, and took huge chunks of rock and soil from the beast. Finally, Hollin moved in and dealt the killing blow, as the magically animated rock collapsed back to the ground from whence it had come.</p><p></p><p>Breathing a sigh of relief, Bear tended to his wounds while Hollin explored the new bluish pool. There, he discovered that it was not necessarily liquid at all, but appeared as if it might be a sheet of metal atop the region instead. How odd.</p><p></p><p>Looking further to the south, another watery area could be seen. This one, however, could not be easily crossed by a bridge, and a precarious balancing act would be needed to cross along the ledge beside it, if one did not wish to enter this new pool of seemingly ordinary water. And what was that at the bottom of the pool?</p><p></p><p>It appeared to be an ordinary chest, this one with handles! Hollin got out his rope and grappling hook, as Bear's eyes gleamed just a tad much at the site of potential treasure.</p><p></p><p>Hollin and Luther managed to hook the chest with the grappling hook, and haul it out of the water. </p><p></p><p>Just as the chest cleared the water, something made a huge splash in the pool. A huge watery creature arose from the depths, and it looked pissed!</p><p></p><p>[Need to roll initiative on starting next session. Noah says he will not be able to play, but Max and Jason are in, and hopefully John is as well]</p><p></p><p>[ATTACH]61826[/ATTACH][ATTACH]61827[/ATTACH]</p><p></p><p>[ATTACH]61828[/ATTACH]</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6305038, member: 2525"] [SIZE=5]Session 24[/SIZE] March 20, 2014 Present: Noah, Max, Jason Absent: John Leaving the room with the water behind, the party explored further to the west. There, they found a series of small caverns, each of which must have once been part of a mining operation but had since been converted into cages. Of the 20 or so niches of cells, about 1/3 were filled with more prisoners, mostly of human and halfling lineage. Wanting to secure the area prior to releasing the prisoners, the party moved on to the south. there they found further evidence of abandoned mining operations, along with a strange statue. It portrayed Hekga Brightaxem however a strange helmet had been placed over her head, and whatever inscription had been carved below the statue had since been removed, with a new inscription in Dwarven which read, "Queen of the Invisible Art". The helmet was of a squid-faced humanoid-ish creature. Explanations failing, the party kept the helmet to quiz the Jekk and his band of released prisoners about it later, and moved on. A stairway climbed up to the south, and Bear recognized the placement of the stairway as one which likely matched one of the stairs seen earlier in the Duerger lair which went down. In addition, there was a stairway going down to the west. Slink carefully climbed down that stair, intent on searching the dead-end wall and the bottom. Unfortunately for him, he failed to search the flat area at the bottom of the stairway, and a pit-trap fell in! Luck was not entirely absent from his fortune, as he was able to leap off the pit just as it collapsed in, and clambered up the steep pit before falling to his doom (or at least his injury). A further worked passage left to the east, and the party then followed that corridor to find a door. behind it lay a smaller store room (with some more dwarven beer!), and further on the hallway that led to the room they had found Jekk in earlier. Proceeding to Jekk, the party found him and his band of released slaves holding up well so far, better fed than they had been when found thanks to the dwarven beer and cheese. Bear and Father Rivers conversed with him about the new inscription below the statue, and Jekk seemed rather disturbed by this news. He explained the new inscription was a reference to the Deep Duerra, the duerger goddes of conquest and psionic powers. He speculated that perhaps this was a link to why the duerger had attacked the hold in the first place, but came to no conclusions. Bear then entered into negotiations with Jekk concerning the armory earlier discovered, and struck the following deal: Jekk would lead his band of prisoners, and the new prisoners just found, along to the armory. There they would carry all the things in that room out with them, and as escorted by the party to the exit from the Dwimmer Deep dungeons, they would wait for the Adventurer's Guild escorts and travel with them back to town (East Gantrick). In town, they would find buyers for this equipment, and keeping a 10% finders fee for themselves, would turn over the remaining profits from the sale to the party when the party next returned themselves to town. This, Jekk agreed to, and the plan was put into place. Meeting no resistance on the way out, Jekk and his now merrier band of refuges made their way out, their arms and backs burdened by the common loot from the armory, waiting for the escort back to town. Exploring the remainder of the Duerger lair, nothing further could be found, and the party eventually made their way out of that lair and back to an unexplored door near what had been the Lizardfolk lair. Carefully listening and searching at the heavy locked iron door, Slink heard nothing, and after several attempts managed to open the complex locking mechanism of the door. The other side appears rather different from anything seen in the Dwimmer Deep thus far. A dark cave passageway was carved to the north about 60' in, with strange half-light continually glowing lights attached here and there to the rough hewn stone walls. Along the ground were two brass or copper metal plates depicting some sort of face sticking it's tongue out. In the distance they could see a pool of silvery glowing liquid in a basin on the ground. And...a dark...presence...could felt along the cavernous passageway, unseen but noticed out of the corner of the eye as dust stirring in the air, or the flicker of a red glow. Slink proceeded cautiously into the passage, and found between two glowing lights a line across the ground, with arcane writing along it. Milo knelt beside him and carefully examined the text with a read magic spell. Alas, even with the powerful aid of his spell, all he could make out was the alien writing originating from another plane of existence, and a reference to elementals. Preparing their weapons, the team proceeded cautiously forward. Slink checked for traps as he went, with Luther nearby to protect him. However, unseen in the corridor, "something" attacked! Whatever it was remained unseen, as a stir in the air was the only warning. Slink managed to dodge out of the way, but Luther took a swipe from the thing in the air. Milo launched three quick magic missiles a the thing, which glowed when struck. The thing was made of solid air! Slink shot some arrows, which did little damage. Bear and Luther charged in, as Hollin's blade rung true against the area where the thing had briefly appeared, while Father Rivers began to chant his Bless spell. Finally, despite the difficulty of striking the thing, it seemed to dissipate to the combined magical might of Luther's glaive, Hollin's sword, and Bear's new battleaxe. But airy trouble remained, as a new, far larger air creature appeared next to Bear! It spun as if in a whirlwind, and Bear was nearly knocked down by it but managed to dodge out of the way at the last second. Milo let fly more magic missiles, as Hollin Bear and Luther took swipes with their magical armaments and Slink futilely assailed it with more arrows. The thing briefly tried to dodge back towards a bridge reaching over some strange boiling green water to the east, but the magical assault was too much for it, and it too dissipated into mist. Hollin proceeded to examine first briefly the silvery pool, and then the green boiling water. The silvery pool appeared impenetrable to the eye, but the boiling greenish one appeared to contain an iron chest, which lacked any sign of a handle or other means of getting it out without diving in and lifting it. Not wanting to touch the boiling green water, Hollin then put a cup into the silver pool. He was able to remove some water, and as he did his cup glanced against something stone in the water. Bravely reaching into the water, he could feel what might be the head of a statue in the water, unseen beneath the silver. Not wanting to dive in and explore further, Hollin left the silver pool alone. The party cautiously moved across the bridge, spying a blue pool in the next area of the cavern, along with another metal plate. As they crossed the bridge and stepped into the stone area on the other side, an earthquake hit! And there, rising from the earth, stood a huge rocky creature with menacing red eyes. The party attacked! Milo hit the thing with a thunderwave, and struck true. Indeed, he struck more than true, as the thuderous clap of the spell seemed to do even more damage than he expected it would, and the monster was flung back against the wall of the cavern. Hollin, Bear, Luther, and Father Rivers attacked, as Slink stood back and shot it with arrows. Many of these attacks did damage, but not enough to stop the thing from diving back into the earth as if the ground were but water to it. Weapons raised, everyone readied for another attack. Wise this was, as the monstrous rock creature plunged back into the room from the ground beneath Luther and Bear's feet! Bear took a mighty beating from this, while Luther was able to leap to safety from the assault. Everyone's readied attacks then went off, and took huge chunks of rock and soil from the beast. Finally, Hollin moved in and dealt the killing blow, as the magically animated rock collapsed back to the ground from whence it had come. Breathing a sigh of relief, Bear tended to his wounds while Hollin explored the new bluish pool. There, he discovered that it was not necessarily liquid at all, but appeared as if it might be a sheet of metal atop the region instead. How odd. Looking further to the south, another watery area could be seen. This one, however, could not be easily crossed by a bridge, and a precarious balancing act would be needed to cross along the ledge beside it, if one did not wish to enter this new pool of seemingly ordinary water. And what was that at the bottom of the pool? It appeared to be an ordinary chest, this one with handles! Hollin got out his rope and grappling hook, as Bear's eyes gleamed just a tad much at the site of potential treasure. Hollin and Luther managed to hook the chest with the grappling hook, and haul it out of the water. Just as the chest cleared the water, something made a huge splash in the pool. A huge watery creature arose from the depths, and it looked pissed! [Need to roll initiative on starting next session. Noah says he will not be able to play, but Max and Jason are in, and hopefully John is as well] [ATTACH=CONFIG]61826._xfImport[/ATTACH][ATTACH=CONFIG]61827._xfImport[/ATTACH] [ATTACH=CONFIG]61828._xfImport[/ATTACH] [/QUOTE]
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