Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Dwimmer Deep
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 6384968" data-attributes="member: 2525"><p><strong><span style="font-size: 18px">Session 35</span></strong></p><p></p><p>August 29, 2014</p><p>Present: John, Max, Matt A, Noah</p><p></p><p>Found on the bodies of the spellcasters from last session were 5 pouches, with a total of 62 silver pieces, 11 electrum pieces, 56 gold pieces, a scroll of Tasha's Hideous Laughter, a scroll of Water Breathing, 3 star quartzes worth 10 gold pieces each, and 6 red spinels worth 40 gold pieces each.</p><p></p><p>Breathing a sigh of relief from a battle well-fought, the party rested for an hour to recovery from their burns and other wounds. Hollin and Slink carefully examined the secret door that Hollin had found in the northern wall, and finding nothing of consequence Hollin tried to open it. It did not yield easily, and he had to put his shoulder to it, but eventually the door did open.</p><p></p><p>On the other side was a musty room, decorated mostly in wood, with a number of tables. In one corner a flame came to life with the opening of the secret door - which turned out to be the other side of a bookcase. Three green skulls lay at rest on tables in the room, and a book was left on the ground. The whole room seemed to have a thin layer of dust, and smelled of long disuse.</p><p></p><p>Slink and Milo examined the room carefully, as Rivers detected magic. The skulls radiated some form of magic, though they were not sure what type. Nothing else seemed to be magical in nature.</p><p></p><p>Slink carefully entered, examining everything as he moved through the room. Picking up the book he found it to be written in an unknown language, which was a surprise to his usual polyglot self.</p><p></p><p>Others started to file into the room, as Slink, feeling particularly invulnerable and daring, lifted the central skull in the room to examine it further.</p><p></p><p>Suddenly, green flames sprouted from the eye-sockets and dome of the skull, and the think flew into the air! The other two followed, and a green beam of flame jetted across the room in all directions as the party came under surprise attack.</p><p></p><p>Luther took the first scorching hits, and cried out in pain. Finally reacting to the shock of the formerly inanimate bone, everyone focused their fire on the skull the furthest to the west, knocking jaw bones off and caving in an eye socket.</p><p></p><p>More flames erupted, carving painful lines across a variety of party members, before Father Rivers raised up his Symbol of the God of Life, and commanded the creatures to return to the dreaded land from whence they rose.</p><p></p><p>The skulls appeared terrified of his words and the divine might they represented, and started to flee. Hollin managed to smash the western one to bits despite it's sudden blurriness, as fire was focused now on the central skull, while the eastern one fled into the corner.</p><p></p><p>The central skull tried to retaliate with more green flame, but was no match for the combined might of the party, and was brought low. Finally, the one in the corner was damaged in an attack, and faced down it's terror at the divine might of the cleric, and retaliated with a powerful series of five magic missiles at Bear standing next to it. Milo, Slink, and Rivers returned fire, and it too went down in a bout of greenish flame and shards of bone.</p><p></p><p>Panting at the exertion, everyone sank to the ground and tried to relaxed from the adrenaline of the battle. After nothing further seemed to move, and a thorough search of the room turned up not much more than dust and boring books, Slink listened at the door to the west and heard nothing. So, he opened the door.</p><p></p><p>On the other side, he found a medium sized room, with two fleshy, extremely muscular creatures within. Each stood on a platform, and they opened their eyes at the opening of the door. He also managed to ever so briefly catch sight of some symbols on the ground.</p><p></p><p>"Flesh Golems, shut the door!" someone hollered. And so he did. And he waited for the inevitable smashing of the wooden door.</p><p></p><p>Everyone held their breath, but the inevitable did not arrive. Nothing but silence could be heard, beyond the party's own heart beats.</p><p></p><p>After a while, everyone started to relax, and a discussion was had as to what was to be done about the situation. Across the way was seen another door, and a third door was to the north-east. Slink hadn't caught a good enough look at the symbols to know what they meant, but he didn't seem to have a good feeling about them, and he thought they might have been intended to be obscured and not obvious.</p><p></p><p>After a while, everyone agreed to hold attacks, prepare for battle, but to not step on the symbols and to attempt to cross the room to the door to the west without antagonizing the golems, if possible.</p><p></p><p>The door was re-opened, and Slink daintily crossed the room, followed by Bear, and Hollin,e ach avoiding stepping on the circle of symbols Slink pointed out.. The golems eyes followed those who passed it, but it did not move to attack.</p><p></p><p>Slink listened at the door but heard nothing, as Milo explained he felt the symbols would trigger the golems to attack.</p><p></p><p>After still others moved into the room, carefully avoiding the symbols, no aggression from the golems was to be seen. It was then agreed that Slink would open the western door.</p><p></p><p>Surprise! Two trolls were in the next room! They moved to attack.</p><p></p><p>"Retreat to the skull-room, and maybe they will trigger the golems!" said Slink. And everyone followed that keen idea, slowly withdrawing to the skull-room and firing at the nearest troll as they went. Milo let loose with a fireball in the troll room as well, carefully protecting his party members, Bear and Hollin, while also preventing the nearest golem from taking damage.</p><p></p><p>The trolls howled in rage at the flames, and attacked! One charged Bear, clawing through his armor. The party retaliated, but continued to withdraw into the skull-room.</p><p></p><p>Finally, one of the trolls, enraged by the onslaught, charged heedlessly forward towards the party. It was unclear if the troll was aware of symbols, or simply so angry it wasn't thinking straight, but trigger the symbols it did.</p><p></p><p>Down stepped the golems from their platforms, as they attacked the nearest troll. The things screamed, as one fled back into it's lair, and the other was slain outright by the golems.</p><p></p><p>Carefully avoiding harming the golems, the party tried to stay back in the skull-room. Bear was pounded by one of the golems, though he was standing right next to one. He considered retaliating, but instead opted to take a step back into the skull-room himself, leaving nobody beside a golem, and nobody stepping foot in their cooridor.</p><p></p><p>The golems stood at the threshold of the skull-room, glaring menacingly at the party, but declining to approach them further. It was a standoff.</p><p></p><p>To be continued next week.</p><p></p><p>[Everyone said they thought they were available next week]</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6384968, member: 2525"] [B][SIZE=5]Session 35[/SIZE][/B] August 29, 2014 Present: John, Max, Matt A, Noah Found on the bodies of the spellcasters from last session were 5 pouches, with a total of 62 silver pieces, 11 electrum pieces, 56 gold pieces, a scroll of Tasha's Hideous Laughter, a scroll of Water Breathing, 3 star quartzes worth 10 gold pieces each, and 6 red spinels worth 40 gold pieces each. Breathing a sigh of relief from a battle well-fought, the party rested for an hour to recovery from their burns and other wounds. Hollin and Slink carefully examined the secret door that Hollin had found in the northern wall, and finding nothing of consequence Hollin tried to open it. It did not yield easily, and he had to put his shoulder to it, but eventually the door did open. On the other side was a musty room, decorated mostly in wood, with a number of tables. In one corner a flame came to life with the opening of the secret door - which turned out to be the other side of a bookcase. Three green skulls lay at rest on tables in the room, and a book was left on the ground. The whole room seemed to have a thin layer of dust, and smelled of long disuse. Slink and Milo examined the room carefully, as Rivers detected magic. The skulls radiated some form of magic, though they were not sure what type. Nothing else seemed to be magical in nature. Slink carefully entered, examining everything as he moved through the room. Picking up the book he found it to be written in an unknown language, which was a surprise to his usual polyglot self. Others started to file into the room, as Slink, feeling particularly invulnerable and daring, lifted the central skull in the room to examine it further. Suddenly, green flames sprouted from the eye-sockets and dome of the skull, and the think flew into the air! The other two followed, and a green beam of flame jetted across the room in all directions as the party came under surprise attack. Luther took the first scorching hits, and cried out in pain. Finally reacting to the shock of the formerly inanimate bone, everyone focused their fire on the skull the furthest to the west, knocking jaw bones off and caving in an eye socket. More flames erupted, carving painful lines across a variety of party members, before Father Rivers raised up his Symbol of the God of Life, and commanded the creatures to return to the dreaded land from whence they rose. The skulls appeared terrified of his words and the divine might they represented, and started to flee. Hollin managed to smash the western one to bits despite it's sudden blurriness, as fire was focused now on the central skull, while the eastern one fled into the corner. The central skull tried to retaliate with more green flame, but was no match for the combined might of the party, and was brought low. Finally, the one in the corner was damaged in an attack, and faced down it's terror at the divine might of the cleric, and retaliated with a powerful series of five magic missiles at Bear standing next to it. Milo, Slink, and Rivers returned fire, and it too went down in a bout of greenish flame and shards of bone. Panting at the exertion, everyone sank to the ground and tried to relaxed from the adrenaline of the battle. After nothing further seemed to move, and a thorough search of the room turned up not much more than dust and boring books, Slink listened at the door to the west and heard nothing. So, he opened the door. On the other side, he found a medium sized room, with two fleshy, extremely muscular creatures within. Each stood on a platform, and they opened their eyes at the opening of the door. He also managed to ever so briefly catch sight of some symbols on the ground. "Flesh Golems, shut the door!" someone hollered. And so he did. And he waited for the inevitable smashing of the wooden door. Everyone held their breath, but the inevitable did not arrive. Nothing but silence could be heard, beyond the party's own heart beats. After a while, everyone started to relax, and a discussion was had as to what was to be done about the situation. Across the way was seen another door, and a third door was to the north-east. Slink hadn't caught a good enough look at the symbols to know what they meant, but he didn't seem to have a good feeling about them, and he thought they might have been intended to be obscured and not obvious. After a while, everyone agreed to hold attacks, prepare for battle, but to not step on the symbols and to attempt to cross the room to the door to the west without antagonizing the golems, if possible. The door was re-opened, and Slink daintily crossed the room, followed by Bear, and Hollin,e ach avoiding stepping on the circle of symbols Slink pointed out.. The golems eyes followed those who passed it, but it did not move to attack. Slink listened at the door but heard nothing, as Milo explained he felt the symbols would trigger the golems to attack. After still others moved into the room, carefully avoiding the symbols, no aggression from the golems was to be seen. It was then agreed that Slink would open the western door. Surprise! Two trolls were in the next room! They moved to attack. "Retreat to the skull-room, and maybe they will trigger the golems!" said Slink. And everyone followed that keen idea, slowly withdrawing to the skull-room and firing at the nearest troll as they went. Milo let loose with a fireball in the troll room as well, carefully protecting his party members, Bear and Hollin, while also preventing the nearest golem from taking damage. The trolls howled in rage at the flames, and attacked! One charged Bear, clawing through his armor. The party retaliated, but continued to withdraw into the skull-room. Finally, one of the trolls, enraged by the onslaught, charged heedlessly forward towards the party. It was unclear if the troll was aware of symbols, or simply so angry it wasn't thinking straight, but trigger the symbols it did. Down stepped the golems from their platforms, as they attacked the nearest troll. The things screamed, as one fled back into it's lair, and the other was slain outright by the golems. Carefully avoiding harming the golems, the party tried to stay back in the skull-room. Bear was pounded by one of the golems, though he was standing right next to one. He considered retaliating, but instead opted to take a step back into the skull-room himself, leaving nobody beside a golem, and nobody stepping foot in their cooridor. The golems stood at the threshold of the skull-room, glaring menacingly at the party, but declining to approach them further. It was a standoff. To be continued next week. [Everyone said they thought they were available next week] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Dwimmer Deep
Top